Player Matchup

Jormungandr
Jormungandr
Clean Image
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
1,561 Elo+
Solo
Chiron
Chiron
ERICK W0LF
Chiron
Level 142
God Stats
3W - 5L
1,278 SR
Queue Stats
241W - 250L
1,490 Elo+
Solo
Yu Huang
Yu Huang
MananaPancakes
Yu Huang
Level 91
God Stats
0W - 3L
1,152 SR
Queue Stats
80W - 77L
1,552 Elo+
Solo
Chronos
Chronos
warning6shotz9
Chronos
Level 127
God Stats
4W - 2L
1,854 SR
Queue Stats
424W - 433L
1,492 Elo+
Solo
Charybdis
Charybdis
xMPx Neon
Charybdis
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 225L
1,511 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,521 Elo+

VS

Team Averages
Level 117
1,604 SR
1,513 Elo+
Erlang Shen
Erlang Shen
KIN9PIN3309
Erlang Shen
Level 152
God Stats
21W - 13L
1,603 SR
Queue Stats
405W - 412L
1,558 Elo+
Solo
Da Ji
Da Ji
LaszloDeBaller
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 126L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyNUP
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,560 Elo+
Solo
Sobek
Sobek
TheDandiedFrizz
Sobek
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 17L
1,609 Elo+
Solo
Tiamat
Tiamat
TheFlyGuy214
Tiamat
Level 109
God Stats
2W - 2L
1,700 SR
Queue Stats
103W - 96L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clean Image
Jormungandr
13
1 / 5 / 4
7,204
655
5,765
11,381
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
ERICK W0LF
Chiron
13
4 / 3 / 4
7,915
720
9,324
6,477
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
14
1 / 3 / 7
7,349
668
11,631
6,850
2,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 6
7,061
642
6,413
11,678
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xMPx Neon
Charybdis
15
3 / 2 / 6
7,954
723
7,507
8,892
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KIN9PIN3309
Erlang Shen
16
5 / 4 / 11
9,757
887
9,467
15,810
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 4 / 7
8,973
816
6,727
8,057
5,324
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
RyNUP
Ah Muzen Cab
16
4 / 1 / 8
9,557
869
9,108
6,619
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
0 / 2 / 10
9,149
832
4,821
16,608
16,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
16
4 / 0 / 10
9,505
864
12,571
7,360
5,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
10
Kills
18
18
Deaths
11
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Clean Image
Jormungandr
1
5
4
0.6
L
Chiron
ERICK W0LF
Chiron
4
3
4
2
W
Erlang Shen
KIN9PIN3309
Erlang Shen
5
4
11
2.63
W
5
4
7
2.13
L
Yu Huang
1
3
7
1.5
W
Ah Muzen Cab
RyNUP
Ah Muzen Cab
4
1
8
8
W
0
2
10
2.5
W
Tiamat
4
0
10
9
L
1
5
6
0.8
L
Charybdis
xMPx Neon
Charybdis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
42,694
45,278
Taken
54,454
24,708
Mitigated
45,498
14,143
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Clean Image
Jormungandr
5,765
940
644
1,223
11,381
12,338
0
3,864
7,196
14,338
0
L
Chiron
ERICK W0LF
Chiron
9,324
2,763
2,194
1,289
6,477
2,087
0
1,533
4,635
0
15,545
W
Erlang Shen
KIN9PIN3309
Erlang Shen
9,467
3,620
0
5,115
15,810
15,835
264
7,357
8,174
209
17,120
W
6,727
720
408
1,492
8,057
5,324
114
3,804
4,130
0
8,206
L
Yu Huang
11,631
1,199
1,083
1,172
6,850
2,728
0
2,896
3,830
20,735
0
W
Ah Muzen Cab
RyNUP
Ah Muzen Cab
9,108
3,073
0
583
6,619
2,242
4,350
2,887
3,679
0
27,702
W
4,821
368
3,759
7,474
16,608
16,875
545
6,516
9,894
14,428
1,411
W
Tiamat
12,571
425
693
1,838
7,360
5,222
1,234
2,505
4,768
24,755
0
L
6,413
1,276
704
2,385
11,678
4,153
0
4,877
6,762
12,777
0
L
Charybdis
xMPx Neon
Charybdis
7,507
3,961
631
2,818
8,892
3,402
0
4,303
4,398
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
46,941
111
Minions Killed
122
0
Camps Cleared
0
917,314
Distance Traveled
1,064,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,204
655
16
1
0
175,133
0
L
Chiron
7,915
720
25
2
0
152,083
0
W
Erlang Shen
9,757
887
26
2
0
202,652
0
W
Da Ji
8,973
816
5
0
0
198,008
0
L
Yu Huang
7,349
668
30
3
0
210,189
0
W
Ah Muzen Cab
9,557
869
39
4
0
226,543
0
W
Sobek
9,149
832
18
2
0
198,811
0
W
Tiamat
9,505
864
34
3
0
237,994
0
L
Chronos
7,061
642
20
2
0
178,093
0
L
Charybdis
7,954
723
20
2
0
201,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role