Player Matchup

Cerberus
Cerberus
EnBlock
Cerberus
Level 36
God Stats
1W - 0L
1,597 SR
Queue Stats
41W - 53L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
Miotal
Xbalanque
Level 75
God Stats
3W - 0L
1,712 SR
Queue Stats
54W - 53L
1,481 Elo+
Party 2
Nemesis
Nemesis
Myssii
Nemesis
Level 119
God Stats
1W - 1L
1,295 SR
Queue Stats
62W - 58L
1,507 Elo+
Party 2
Terra
Terra
Streakk
Terra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,580 Elo+
Party 1
Zeus
Zeus
oGNF
Zeus
Level 148
God Stats
3W - 0L
1,715 SR
Queue Stats
98W - 81L
1,570 Elo+
Party 1
Team Averages
Level 98
1,564 SR
1,516 Elo+

VS

Team Averages
Level 105
1,474 SR
1,509 Elo+
Cerberus
Cerberus
AngularTundra
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,561 Elo+
Party 3
Sobek
Sobek
Crazybrave
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,359 Elo+
Party 3
Ullr
Ullr
Dursul
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,575 Elo+
Party 3
Medusa
Medusa
MimikMimic
Medusa
Level 151
God Stats
10W - 5L
1,626 SR
Queue Stats
275W - 298L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Sheff_D_
Guan Yu
Level 77
God Stats
1W - 5L
1,246 SR
Queue Stats
331W - 330L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnBlock
Cerberus
17
7 / 4 / 24
11,209
934
7,799
15,085
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Miotal
Xbalanque
15
5 / 5 / 22
9,790
816
13,583
9,920
4,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Myssii
Nemesis
18
7 / 3 / 25
10,438
870
15,450
13,093
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Streakk
Terra
17
6 / 4 / 23
11,149
929
12,648
14,055
21,636
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
oGNF
Zeus
18
8 / 4 / 24
11,204
934
26,545
8,324
3,407
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngularTundra
Cerberus
17
4 / 6 / 14
10,720
893
13,137
22,074
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
15
2 / 8 / 14
9,831
819
5,723
18,971
28,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ullr
Dursul
Ullr
16
3 / 5 / 13
9,891
824
8,747
11,467
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
MimikMimic
Medusa
17
9 / 6 / 6
11,024
919
14,113
12,186
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Guan Yu
Sheff_D_
Guan Yu
13
1 / 8 / 7
8,441
703
3,191
18,261
12,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
73
33
Kills
19
20
Deaths
33
118
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngularTundra
Cerberus
4
6
14
1.83
L
Sobek
2
8
14
1.13
L
Ullr
Dursul
Ullr
3
5
13
1.9
W
Cerberus
EnBlock
Cerberus
7
4
24
4.75
L
Medusa
MimikMimic
Medusa
9
6
6
2
W
Xbalanque
Miotal
Xbalanque
5
5
22
3.2
W
Nemesis
Myssii
Nemesis
7
3
25
6.5
L
Guan Yu
Sheff_D_
Guan Yu
1
8
7
0.56
W
Terra
Streakk
Terra
6
4
23
4.38
W
Zeus
oGNF
Zeus
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,025
Damage
44,911
60,477
Taken
82,959
61,827
Mitigated
71,290
21,479
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngularTundra
Cerberus
13,137
430
1,861
6,215
22,074
21,494
239
11,557
10,010
21,444
2,497
L
Sobek
5,723
491
46
2,006
18,971
28,254
249
9,423
9,392
10,635
0
L
Ullr
Dursul
Ullr
8,747
3,454
564
874
11,467
4,066
1,389
7,507
3,821
0
19,165
W
Cerberus
EnBlock
Cerberus
7,799
499
0
3,261
15,085
18,235
628
3,991
11,094
14,102
0
L
Medusa
MimikMimic
Medusa
14,113
5,623
459
604
12,186
4,897
1,809
7,522
4,437
0
34,931
W
Xbalanque
Miotal
Xbalanque
13,583
6,632
863
1,336
9,920
4,319
1,372
2,341
7,579
0
29,113
W
Nemesis
Myssii
Nemesis
15,450
4,966
1,316
2,196
13,093
14,230
1,803
3,158
9,935
0
22,882
L
Guan Yu
Sheff_D_
Guan Yu
3,191
114
4,751
3,599
18,261
12,579
170
9,971
8,033
0
9,151
W
Terra
Streakk
Terra
12,648
1,421
6,149
4,229
14,055
21,636
905
3,838
10,217
25,566
2,579
W
Zeus
oGNF
Zeus
26,545
5,184
1,463
666
8,324
3,407
1,991
3,565
4,759
47,667
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
49,907
144
Minions Killed
127
0
Camps Cleared
0
1,073,521
Distance Traveled
1,003,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,720
893
42
4
0
211,103
0
L
Sobek
9,831
819
9
1
0
192,721
0
L
Ullr
9,891
824
25
2
0
207,010
0
W
Cerberus
11,209
934
20
2
0
210,980
0
L
Medusa
11,024
919
43
4
0
191,099
0
W
Xbalanque
9,790
816
40
3
0
207,086
0
W
Nemesis
10,438
870
15
1
0
225,932
0
L
Guan Yu
8,441
703
8
1
0
201,668
0
W
Terra
11,149
929
25
2
0
228,951
1
W
Zeus
11,204
934
44
4
0
200,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role