Player Matchup

Nut
Nut
Galadice
Nut
Level 109
God Stats
1W - 2L
1,673 SR
Queue Stats
62W - 34L
1,761 Elo+
Party 1
Surtr
Surtr
MASTERMONKEYTEN
Surtr
Level 129
God Stats
2W - 2L
1,936 SR
Queue Stats
230W - 267L
1,476 Elo+
Party 2
Janus
Janus
gvgcajeco
Janus
Level 143
God Stats
2W - 6L
1,362 SR
Queue Stats
204W - 232L
1,481 Elo+
Party 2
Ares
Ares
jaximmus
Ares
Level 107
God Stats
4W - 2L
1,855 SR
Queue Stats
61W - 35L
1,729 Elo+
Party 1
Bastet
Bastet
saeble
Bastet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 30L
1,846 Elo+
Party 1
Team Averages
Level 122
1,665 SR
1,659 Elo+

VS

Team Averages
Level 151
1,621 SR
1,521 Elo+
Sobek
Sobek
 
Sobek
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaVontee
Mulan
Level 158
God Stats
83W - 63L
1,590 SR
Queue Stats
126W - 106L
1,560 Elo+
Party 3
Cupid
Cupid
DaintyWalrus
Cupid
Level 109
God Stats
3W - 0L
1,801 SR
Queue Stats
130W - 120L
1,473 Elo+
Party 3
Ix Chel
Ix Chel
Dіsparity
Ix Chel
Level 190
God Stats
13W - 5L
1,714 SR
Queue Stats
491W - 481L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,301
630
4,907
4,767
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
5,749
575
5,539
9,478
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
gvgcajeco
Janus
10
1 / 2 / 3
5,561
556
4,140
4,599
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
3 / 2 / 3
6,319
632
4,167
8,827
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
saeble
Bastet
11
5 / 2 / 3
6,077
608
5,829
7,035
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 5
6,075
608
5,390
11,324
5,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
 
Chang'e
10
2 / 2 / 3
5,392
539
4,094
5,220
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
DaVontee
Mulan
11
4 / 4 / 1
5,807
581
5,908
8,681
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 0
5,865
587
2,406
7,196
1,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ix Chel
Dіsparity
Ix Chel
12
3 / 1 / 1
6,827
683
5,734
5,463
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
11
11
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
5
1.17
W
Chang'e
 
Chang'e
2
2
3
1.75
W
Mulan
DaVontee
Mulan
4
4
1
1.13
W
1
2
0
0.5
W
Ix Chel
Dіsparity
Ix Chel
3
1
1
3.5
L
2
1
2
3
L
1
4
3
0.63
L
Janus
gvgcajeco
Janus
1
2
3
1.25
L
Ares
3
2
3
2.25
L
Bastet
saeble
Bastet
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
23,532
34,706
Taken
37,884
15,220
Mitigated
14,297
11,918
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,390
678
0
6,789
11,324
5,367
0
1,041
9,616
36,602
674
W
Chang'e
 
Chang'e
4,094
383
1,601
2,197
5,220
2,035
0
1,868
3,312
15,026
447
W
Mulan
DaVontee
Mulan
5,908
1,070
0
3,288
8,681
3,221
0
1,212
7,341
0
42,601
W
2,406
1,351
360
3,520
7,196
1,881
0
1,356
5,800
0
38,269
W
Ix Chel
Dіsparity
Ix Chel
5,734
926
197
2,127
5,463
1,793
0
2,440
2,791
57,246
936
L
4,907
2,951
0
2,251
4,767
1,590
0
1,233
3,534
0
45,969
L
5,539
1,968
0
3,829
9,478
4,212
0
5,205
4,273
515
28,636
L
Janus
gvgcajeco
Janus
4,140
458
0
500
4,599
1,280
0
3,393
1,026
36,628
746
L
Ares
4,167
349
0
2,186
8,827
6,296
0
3,481
5,251
10,835
1,321
L
Bastet
saeble
Bastet
5,829
1,789
0
3,152
7,035
1,842
0
1,368
5,593
0
25,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
29,966
298
Minions Killed
375
0
Camps Cleared
0
1,049,493
Distance Traveled
1,042,137
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,075
608
68
7
0
196,594
0
W
Chang'e
5,392
539
26
3
0
223,977
2
W
Mulan
5,807
581
77
8
0
220,512
1
W
Cupid
5,865
587
83
8
0
192,247
0
W
Ix Chel
6,827
683
121
12
0
208,807
0
L
Nut
6,301
630
100
10
0
192,513
1
L
Surtr
5,749
575
62
6
0
188,742
3
L
Janus
5,561
556
79
8
0
220,745
2
L
Ares
6,319
632
17
2
0
214,773
5
L
Bastet
6,077
608
40
4
0
232,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role