Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IlILoyeralIl
Bellona
Level 77
God Stats
9W - 6L
1,665 SR
Queue Stats
148W - 150L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
StingingRays06
Jormungandr
Level 87
God Stats
45W - 31L
1,636 SR
Queue Stats
295W - 284L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Yo_Soy_Poyia_Man
Nu Wa
Level 108
God Stats
6W - 5L
1,576 SR
Queue Stats
188W - 201L
1,477 Elo+
Party 2
Team Averages
Level 105
1,575 SR
1,484 Elo+

VS

Team Averages
Level 89
1,425 SR
1,436 Elo+
Chang'e
Chang'e
Bojan070701
Chang'e
Level 65
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 9L
1,354 Elo+
Solo
Apollo
Apollo
H6wky
Apollo
Level 69
God Stats
68W - 99L
1,386 SR
Queue Stats
428W - 403L
1,482 Elo+
Solo
Kukulkan
Kukulkan
KONG619
Kukulkan
Level 68
God Stats
1W - 2L
1,521 SR
Queue Stats
30W - 25L
1,515 Elo+
Solo
Loki
Loki
Spearman9999
Loki
Level 129
God Stats
58W - 41L
1,576 SR
Queue Stats
221W - 208L
1,455 Elo+
Solo
Cthulhu
Cthulhu
你就不要想骑我
Cthulhu
Level 116
God Stats
5W - 16L
1,323 SR
Queue Stats
147W - 154L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 3 / 5
7,503
750
8,883
8,494
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
10
2 / 1 / 1
5,999
600
4,158
3,780
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
IlILoyeralIl
Bellona
11
4 / 1 / 3
6,763
676
4,937
9,549
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
StingingRays06
Jormungandr
10
2 / 2 / 3
6,010
601
4,298
8,930
5,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 2
6,659
666
2,929
3,328
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bojan070701
Chang'e
8
1 / 7 / 0
4,994
499
5,914
10,076
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
H6wky
Apollo
9
0 / 3 / 2
4,928
493
3,219
7,004
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
KONG619
Kukulkan
11
2 / 3 / 0
6,229
623
2,840
5,043
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 1
6,241
624
5,560
8,597
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 2
5,487
549
3,424
7,188
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
8
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
5
3.17
W
Medusa
 
Medusa
2
1
1
2.5
L
Chang'e
Bojan070701
Chang'e
1
7
0
0.14
L
Apollo
H6wky
Apollo
0
3
2
0.33
W
Bellona
IlILoyeralIl
Bellona
4
1
3
5.5
L
Kukulkan
KONG619
Kukulkan
2
3
0
0.67
L
4
2
1
2.25
W
Jormungandr
StingingRays06
Jormungandr
2
2
3
1.75
W
1
1
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
20,957
34,081
Taken
37,908
16,477
Mitigated
12,465
12,923
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,883
2,896
0
3,991
8,494
2,601
0
1,788
6,706
0
45,266
W
Medusa
 
Medusa
4,158
956
0
546
3,780
1,029
560
1,171
2,609
0
37,071
L
Chang'e
Bojan070701
Chang'e
5,914
646
80
2,980
10,076
2,494
0
991
9,085
24,422
0
L
Apollo
H6wky
Apollo
3,219
1,948
0
2,430
7,004
1,991
0
1,605
5,399
0
28,559
W
Bellona
IlILoyeralIl
Bellona
4,937
1,688
0
3,926
9,549
6,338
0
5,689
3,860
0
33,372
L
Kukulkan
KONG619
Kukulkan
2,840
53
25
718
5,043
1,554
0
862
4,181
45,883
0
L
5,560
1,336
0
3,493
8,597
2,634
0
2,081
6,516
0
42,923
W
Jormungandr
StingingRays06
Jormungandr
4,298
760
0
3,773
8,930
5,639
246
2,261
6,669
21,966
0
W
2,929
870
0
687
3,328
870
0
1,233
2,095
40,770
797
L
3,424
527
0
1,648
7,188
3,792
0
1,688
5,500
19,151
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
27,879
302
Minions Killed
300
0
Camps Cleared
0
1,044,061
Distance Traveled
1,019,156
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,503
750
77
8
0
236,214
0
W
Medusa
5,999
600
71
7
0
201,050
0
L
Chang'e
4,994
499
31
3
0
178,027
0
L
Apollo
4,928
493
60
6
0
198,290
2
W
Bellona
6,763
676
48
5
0
222,679
0
L
Kukulkan
6,229
623
104
10
0
179,127
0
L
Loki
6,241
624
79
8
0
240,023
0
W
Jormungandr
6,010
601
25
3
0
201,822
4
W
Nu Wa
6,659
666
81
8
0
182,296
0
L
Cthulhu
5,487
549
26
3
0
223,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role