Player Matchup

Morgan Le Fay
Morgan Le Fay
ElkDeer
Morgan Le Fay
Level 43
God Stats
0W - 3L
1,427 SR
Queue Stats
2W - 10L
1,194 Elo+
Solo
Kali
Kali
FaikkenF7
Kali
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 297L
1,488 Elo+
Party 1
Ares
Ares
HandyCaptain
Ares
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 130L
1,442 Elo+
Party 1
Hercules
Hercules
IAmHitz
Hercules
Level 60
God Stats
1W - 1L
1,206 SR
Queue Stats
7W - 7L
1,269 Elo+
Party 3
Charybdis
Charybdis
MicahA1
Charybdis
Level 48
God Stats
3W - 1L
1,880 SR
Queue Stats
41W - 44L
1,488 Elo+
Party 3
Team Averages
Level 76
1,503 SR
1,376 Elo+

VS

Team Averages
Level 78
1,605 SR
1,492 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AshedWraith
Ymir
Level 45
God Stats
8W - 2L
1,935 SR
Queue Stats
119W - 124L
1,467 Elo+
Solo
Izanami
Izanami
HumorousNapkin
Izanami
Level 61
God Stats
20W - 21L
1,538 SR
Queue Stats
178W - 171L
1,509 Elo+
Solo
Bellona
Bellona
THEHAM826
Bellona
Level 52
God Stats
3W - 2L
1,786 SR
Queue Stats
63W - 81L
1,508 Elo+
Solo
Nu Wa
Nu Wa
YayItsShay
Nu Wa
Level 109
God Stats
4W - 6L
1,265 SR
Queue Stats
183W - 175L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElkDeer
Morgan Le Fay
6
0 / 3 / 1
4,345
435
1,626
3,546
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
10
2 / 2 / 1
5,273
527
4,354
9,609
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
5,048
505
3,985
8,513
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
IAmHitz
Hercules
8
1 / 3 / 0
4,967
497
1,682
5,820
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MicahA1
Charybdis
8
0 / 1 / 1
4,785
479
3,346
5,402
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 3
5,233
523
3,398
6,740
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 0 / 0
5,512
551
4,523
9,639
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 3
5,339
534
4,979
3,303
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
THEHAM826
Bellona
10
1 / 2 / 2
6,381
638
2,530
7,877
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
12
5 / 1 / 1
6,901
690
3,171
3,404
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
3
1.25
W
3
0
0
3
L
Morgan Le Fay
ElkDeer
Morgan Le Fay
0
3
1
0.17
L
Kali
2
2
1
1.25
L
1
2
0
0.5
W
0
0
3
1.5
L
Hercules
IAmHitz
Hercules
1
3
0
0.33
L
Charybdis
MicahA1
Charybdis
0
1
1
0.5
W
Bellona
THEHAM826
Bellona
1
2
2
1
W
Nu Wa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,993
Damage
18,601
32,890
Taken
30,963
15,117
Mitigated
13,413
10,179
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,398
745
38
1,397
6,740
2,354
0
908
5,832
0
25,626
W
4,523
898
0
2,908
9,639
5,600
84
2,569
7,070
17,150
0
L
Morgan Le Fay
ElkDeer
Morgan Le Fay
1,626
0
0
610
3,546
881
0
1,426
2,120
14,728
0
L
Kali
4,354
1,596
0
4,224
9,609
3,404
4
1,045
8,564
0
39,110
L
3,985
800
161
2,196
8,513
5,062
0
2,793
5,720
11,124
0
W
4,979
4,093
0
1,491
3,303
919
0
989
2,314
0
38,507
L
Hercules
IAmHitz
Hercules
1,682
322
0
566
5,820
4,191
0
296
5,524
0
18,206
L
Charybdis
MicahA1
Charybdis
3,346
1,865
0
2,422
5,402
1,579
0
2,124
3,278
0
35,126
W
Bellona
THEHAM826
Bellona
2,530
631
0
2,102
7,877
3,716
640
0
7,624
0
36,742
W
Nu Wa
3,171
659
0
850
3,404
824
77
1,145
2,259
38,392
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
29,366
205
Minions Killed
263
0
Camps Cleared
0
900,665
Distance Traveled
970,649
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,233
523
42
4
0
220,241
0
W
Ymir
5,512
551
16
2
0
183,357
0
L
Morgan Le Fay
4,345
435
25
3
0
114,771
0
L
Kali
5,273
527
72
7
0
223,563
4
L
Ares
5,048
505
12
1
0
181,350
1
W
Izanami
5,339
534
63
6
0
189,254
0
L
Hercules
4,967
497
30
3
0
201,232
0
L
Charybdis
4,785
479
66
7
0
179,749
0
W
Bellona
6,381
638
66
7
0
184,203
0
W
Nu Wa
6,901
690
76
8
0
193,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role