Player Matchup

Odin
Odin
GrimaceLeDingue
Odin
Level 156
God Stats
3W - 6L
1,389 SR
Queue Stats
183W - 203L
1,503 Elo+
Solo
Thanatos
Thanatos
Haj-_-RaHiM
Thanatos
Level 68
God Stats
3W - 3L
1,638 SR
Queue Stats
24W - 18L
1,496 Elo+
Solo
Nox
Nox
InoInoInoIno
Nox
Level 61
God Stats
445W - 462L
1,481 SR
Queue Stats
554W - 603L
1,454 Elo+
Solo
Charybdis
Charybdis
TorriTentori
Charybdis
Level 69
God Stats
9W - 6L
1,259 SR
Queue Stats
191W - 196L
1,451 Elo+
Solo
Nu Wa
Nu Wa
梦回大陆
Nu Wa
Level 66
God Stats
20W - 19L
1,451 SR
Queue Stats
255W - 270L
1,488 Elo+
Solo
Team Averages
Level 84
1,444 SR
1,478 Elo+

VS

Team Averages
Level 145
1,507 SR
1,469 Elo+
Thoth
Thoth
 
Thoth
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SrenMar
Ganesha
Level 147
God Stats
5W - 3L
1,359 SR
Queue Stats
476W - 532L
1,416 Elo+
Solo
Cliodhna
Cliodhna
XxZoMbIeMaEsTrE
Cliodhna
Level 116
God Stats
46W - 31L
1,574 SR
Queue Stats
266W - 257L
1,468 Elo+
Solo
Danzaburou
Danzaburou
mody_ezz
Danzaburou
Level 156
God Stats
23W - 20L
1,601 SR
Queue Stats
101W - 109L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,488
1,298
3,274
4,238
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Haj-_-RaHiM
Thanatos
10
0 / 4 / 2
5,724
1,145
2,251
6,107
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 1 / 2
5,728
1,146
1,825
2,194
543
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TorriTentori
Charybdis
10
0 / 4 / 1
5,668
1,134
2,006
5,165
1,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 3 / 1
6,119
1,224
5,058
4,619
1,066
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 0 / 3
7,262
1,452
7,009
889
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
 
Baba Yaga
11
1 / 0 / 7
6,256
1,251
3,704
1,705
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SrenMar
Ganesha
12
0 / 1 / 10
6,988
1,398
2,091
7,053
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
11
3 / 1 / 6
6,595
1,319
3,994
4,499
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
mody_ezz
Danzaburou
11
3 / 0 / 7
6,914
1,383
3,185
3,036
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
2
Kills
12
12
Deaths
2
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
3
6.5
W
Baba Yaga
 
Baba Yaga
1
0
7
4.5
L
1
0
1
1.5
L
Thanatos
Haj-_-RaHiM
Thanatos
0
4
2
0.25
L
0
1
2
1
W
Ganesha
SrenMar
Ganesha
0
1
10
5
L
Charybdis
TorriTentori
Charybdis
0
4
1
0.13
W
Cliodhna
3
1
6
6
W
Danzaburou
mody_ezz
Danzaburou
3
0
7
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
19,983
22,323
Taken
17,182
7,043
Mitigated
8,137
2,202
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,009
0
0
0
889
201
0
616
273
16,227
0
W
Baba Yaga
 
Baba Yaga
3,704
85
0
446
1,705
612
0
1,280
425
13,501
387
L
3,274
572
0
986
4,238
2,851
0
1,595
2,563
0
16,440
L
Thanatos
Haj-_-RaHiM
Thanatos
2,251
714
0
624
6,107
1,135
0
3,846
1,847
0
6,521
L
1,825
197
0
250
2,194
543
0
961
1,149
5,568
0
W
Ganesha
SrenMar
Ganesha
2,091
312
0
770
7,053
4,695
0
3,254
3,614
7,082
0
L
Charybdis
TorriTentori
Charybdis
2,006
691
0
0
5,165
1,448
0
2,397
2,608
0
8,101
W
Cliodhna
3,994
424
0
590
4,499
1,495
0
916
3,510
0
7,020
W
Danzaburou
mody_ezz
Danzaburou
3,185
824
0
1,236
3,036
1,134
0
817
2,144
0
22,260
L
5,058
1,876
0
342
4,619
1,066
0
3,034
1,505
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
34,015
99
Minions Killed
121
4
Camps Cleared
2
454,666
Distance Traveled
570,498
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,262
1,452
39
8
0
108,998
0
W
Baba Yaga
6,256
1,251
25
5
0
117,644
0
L
Odin
6,488
1,298
34
7
0
117,156
0
L
Thanatos
5,724
1,145
8
2
3
107,555
0
L
Nox
5,728
1,146
6
1
1
103,936
1
W
Ganesha
6,988
1,398
0
0
0
107,861
0
L
Charybdis
5,668
1,134
26
5
0
47,222
0
W
Cliodhna
6,595
1,319
9
2
1
124,858
0
W
Danzaburou
6,914
1,383
48
10
1
111,137
3
L
Nu Wa
6,119
1,224
25
5
0
78,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role