Player Matchup

Neith
Neith
ChristianS118
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,531 Elo+
Party 2
Loki
Loki
Darth_Pyre
Loki
Level 112
God Stats
5W - 4L
1,560 SR
Queue Stats
214W - 215L
1,506 Elo+
Solo
Shiva
Shiva
M4NGELL
Shiva
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 162L
1,544 Elo+
Party 2
Tyr
Tyr
Quigosth
Tyr
Level 149
God Stats
8W - 5L
1,629 SR
Queue Stats
210W - 169L
1,573 Elo+
Solo
Tiamat
Tiamat
zBandon
Tiamat
Level 174
God Stats
1W - 3L
1,696 SR
Queue Stats
58W - 37L
1,625 Elo+
Party 2
Team Averages
Level 149
1,577 SR
1,556 Elo+

VS

Team Averages
Level 137
1,515 SR
1,574 Elo+
Xbalanque
Xbalanque
Hadeezy
Xbalanque
Level 158
God Stats
1W - 0L
1,666 SR
Queue Stats
39W - 28L
1,568 Elo+
Party 1
Thor
Thor
LeftinOrbit
Thor
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 37L
1,605 Elo+
Party 1
Freya
Freya
MendedDisc18818
Freya
Level 127
God Stats
8W - 9L
1,529 SR
Queue Stats
414W - 397L
1,495 Elo+
Solo
Jormungandr
Jormungandr
NotSosa
Jormungandr
Level 87
God Stats
3W - 1L
1,618 SR
Queue Stats
71W - 54L
1,604 Elo+
Party 1
Fafnir
Fafnir
TInanatos
Fafnir
Level 155
God Stats
1W - 2L
1,265 SR
Queue Stats
129W - 102L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,553
535
4,695
7,408
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 2
7,291
456
3,329
8,368
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
M4NGELL
Shiva
14
1 / 6 / 0
8,861
554
9,408
18,298
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 2
8,204
513
8,351
15,601
10,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
zBandon
Tiamat
15
2 / 4 / 4
8,770
548
9,733
8,780
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hadeezy
Xbalanque
15
2 / 2 / 5
8,800
550
6,652
9,396
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
11 / 1 / 3
9,580
599
11,420
12,791
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 3
8,572
536
6,466
13,091
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NotSosa
Jormungandr
14
2 / 1 / 3
8,302
519
7,937
12,851
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
TInanatos
Fafnir
13
2 / 0 / 4
8,364
523
4,903
11,265
12,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
20
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
2
6
2
0.5
W
Xbalanque
Hadeezy
Xbalanque
2
2
5
2.25
W
11
1
3
12.5
L
Shiva
M4NGELL
Shiva
1
6
0
0.17
W
2
5
3
0.7
W
Jormungandr
NotSosa
Jormungandr
2
1
3
3.5
L
2
2
2
1.5
W
Fafnir
TInanatos
Fafnir
2
0
4
4
L
Tiamat
zBandon
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,516
Damage
37,378
58,455
Taken
59,394
31,523
Mitigated
33,125
14,797
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
1,051
0
1,386
7,408
2,368
734
1,220
6,188
0
58,306
L
3,329
981
0
1,387
8,368
2,225
0
1,427
6,941
0
33,275
W
Xbalanque
Hadeezy
Xbalanque
6,652
4,635
0
5,299
9,396
3,520
533
45
9,306
0
72,794
W
11,420
2,494
0
4,808
12,791
4,777
276
1,460
11,224
0
66,049
L
Shiva
M4NGELL
Shiva
9,408
610
0
4,871
18,298
11,783
127
5,062
12,554
168
67,836
W
6,466
2,065
0
4,048
13,091
4,927
0
6,380
6,711
61,865
7,165
W
Jormungandr
NotSosa
Jormungandr
7,937
1,879
0
3,576
12,851
7,402
195
235
11,732
51,324
76
L
8,351
481
0
5,145
15,601
10,944
30
5,384
10,091
0
35,210
W
Fafnir
TInanatos
Fafnir
4,903
1,625
0
3,439
11,265
12,499
57
2,019
9,246
22,787
1,827
L
Tiamat
zBandon
Tiamat
9,733
744
0
2,008
8,780
4,203
0
4,768
3,946
67,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
43,618
452
Minions Killed
480
0
Camps Cleared
0
1,494,073
Distance Traveled
1,534,352
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,553
535
113
7
0
301,484
0
L
Loki
7,291
456
51
3
0
228,255
2
W
Xbalanque
8,800
550
121
8
0
282,427
3
W
Thor
9,580
599
103
6
0
357,572
0
L
Shiva
8,861
554
106
7
0
294,568
2
W
Freya
8,572
536
123
8
0
294,400
0
W
Jormungandr
8,302
519
108
7
0
300,335
4
L
Tyr
8,204
513
64
4
0
361,923
2
W
Fafnir
8,364
523
25
2
0
299,618
2
L
Tiamat
8,770
548
118
7
0
307,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role