Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
MasterKeef06
Medusa
Platinum V
Level 178
God Stats
13W - 13L
1,579 SR
Queue Stats
207W - 213L
1,650 MMR
Party 2
Yu Huang
Yu Huang
Gold V
Themammothh
Yu Huang
Gold V
Level 153
God Stats
6W - 4L
1,433 SR
Queue Stats
143W - 156L
1,509 MMR
Solo
Serqet
Serqet
Gold II
TommyChong69420
Serqet
Gold II
Level 159
God Stats
10W - 11L
1,573 SR
Queue Stats
218W - 220L
1,512 MMR
Solo
Mulan
Mulan
Gold V
sG i IK ii IN G
Mulan
Gold V
Level 156
God Stats
2W - 0L
1,515 SR
Queue Stats
76W - 77L
1,387 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,520 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,494 SR
1,511 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Fish1n
Scylla
Gold II
Level 145
God Stats
4W - 9L
1,580 SR
Queue Stats
459W - 452L
1,506 MMR
Solo
Fenrir
Fenrir
Gold IV
Gigajin
Fenrir
Gold IV
Level 107
God Stats
14W - 8L
1,619 SR
Queue Stats
133W - 131L
1,516 MMR
Solo
Thor
Thor
Gold V
Ninjatastic01
Thor
Gold V
Level 107
God Stats
0W - 1L
1,376 SR
Queue Stats
20W - 21L
1,547 MMR
Party 1
Bellona
Bellona
Gold V
OooKillEm
Bellona
Gold V
Level 89
God Stats
1W - 2L
1,393 SR
Queue Stats
23W - 24L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
0 / 0 / 0
8,718
623
8,429
11,454
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
9 / 0 / 1
10,209
729
5,673
3,522
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Themammothh
Yu Huang
13
0 / 2 / 4
7,804
557
5,660
7,203
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 2
7,040
503
4,770
10,428
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 8
7,785
556
6,550
13,073
12,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ix ChelThanatosLokiVulcan

VS

Bans
Chang'eSusanoAnubisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 5 / 0
7,106
508
1,244
7,604
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Fish1n
Scylla
15
3 / 0 / 4
8,216
587
12,155
5,414
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Gigajin
Fenrir
12
4 / 5 / 2
6,567
469
5,154
11,856
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 4
6,264
447
3,705
11,475
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
OooKillEm
Bellona
12
0 / 0 / 0
6,490
464
2,260
10,290
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
7
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Charybdis
 
Charybdis
0
5
0
0
L
Scylla
Fish1n
Scylla
3
0
4
5
L
Fenrir
Gigajin
Fenrir
4
5
2
1
W
Medusa
9
0
1
9.5
L
0
2
4
1
L
Bellona
OooKillEm
Bellona
0
0
0
0
W
Yu Huang
Themammothh
Yu Huang
0
2
4
1
W
2
2
2
1.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
24,518
45,680
Taken
46,639
24,906
Mitigated
24,030
18,034
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,429
2,877
0
8,641
11,454
6,186
13
178
10,740
2,368
67,545
L
Charybdis
 
Charybdis
1,244
781
0
2,574
7,604
1,882
0
0
7,604
0
51,384
L
Scylla
Fish1n
Scylla
12,155
944
0
812
5,414
1,566
0
1,802
3,480
71,884
0
L
Fenrir
Gigajin
Fenrir
5,154
959
0
911
11,856
5,010
0
2,448
9,206
0
24,992
W
Medusa
5,673
1,353
0
699
3,522
1,354
424
0
3,522
0
86,949
L
3,705
518
0
4,772
11,475
3,556
0
1,410
9,722
0
45,577
L
Bellona
OooKillEm
Bellona
2,260
466
0
3,710
10,290
12,016
0
769
9,521
0
40,598
W
Yu Huang
Themammothh
Yu Huang
5,660
330
0
1,530
7,203
1,947
0
3,441
3,472
55,830
1,128
W
4,770
1,099
0
3,890
10,428
3,053
0
3,677
6,523
0
38,467
W
6,550
451
0
3,274
13,073
12,366
0
4,292
8,397
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
34,643
523
Minions Killed
477
0
Camps Cleared
0
1,486,672
Distance Traveled
1,440,895
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,718
623
125
9
0
308,991
3
L
Charybdis
7,106
508
110
8
0
250,709
0
L
Scylla
8,216
587
175
13
0
305,307
0
L
Fenrir
6,567
469
27
2
0
291,810
0
W
Medusa
10,209
729
157
11
0
291,905
4
L
Thor
6,264
447
74
5
0
299,365
2
L
Bellona
6,490
464
91
7
0
293,704
0
W
Yu Huang
7,804
557
115
8
0
269,637
3
W
Serqet
7,040
503
71
5
0
327,731
0
W
Mulan
7,785
556
55
4
0
288,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role