Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AcquiredCone143
Achilles
Level 125
God Stats
0W - 3L
1,221 SR
Queue Stats
300W - 297L
1,538 Elo+
Solo
Medusa
Medusa
AngelicLunacy
Medusa
Level 157
God Stats
10W - 7L
1,620 SR
Queue Stats
22W - 21L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HIVEMlND
Morgan Le Fay
Level 59
God Stats
1W - 2L
1,430 SR
Queue Stats
20W - 22L
1,485 Elo+
Party 2
Nike
Nike
xDemonicSanity
Nike
Level 156
God Stats
3W - 3L
1,651 SR
Queue Stats
20W - 21L
1,516 Elo+
Party 2
Team Averages
Level 131
1,484 SR
1,517 Elo+

VS

Team Averages
Level 136
1,516 SR
1,487 Elo+
Heimdallr
Heimdallr
ILikeYogurt
Heimdallr
Level 106
God Stats
9W - 7L
1,597 SR
Queue Stats
120W - 108L
1,582 Elo+
Solo
Kali
Kali
Sammywhammy210
Kali
Level 181
God Stats
4W - 2L
1,564 SR
Queue Stats
576W - 541L
1,444 Elo+
Party 1
Anubis
Anubis
SavouryMedusa
Anubis
Level 122
God Stats
5W - 7L
1,392 SR
Queue Stats
71W - 66L
1,467 Elo+
Party 1
King Arthur
King Arthur
Tazor76
King Arthur
Level 108
God Stats
15W - 20L
1,431 SR
Queue Stats
400W - 351L
1,511 Elo+
Solo
Sobek
Sobek
WhoeverIWantToB
Sobek
Level 161
God Stats
32W - 17L
1,599 SR
Queue Stats
775W - 708L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 1 / 3
5,531
615
4,014
6,358
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
1
0 / 0 / 0
1,781
198
0
0
0
8
1 / 3 / 6
4,893
544
5,379
5,881
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HIVEMlND
Morgan Le Fay
10
1 / 1 / 0
5,384
598
4,509
2,794
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
5 / 3 / 3
5,412
601
5,604
8,705
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ILikeYogurt
Heimdallr
9
2 / 5 / 1
5,400
600
5,259
6,828
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 1
5,700
633
2,348
8,621
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 2
5,620
624
594
5,223
1,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Tazor76
King Arthur
11
1 / 0 / 1
6,466
718
1,341
4,011
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 5
5,377
597
4,277
8,930
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
8
8
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
3
4.5
L
Achilles
0
0
0
0
L
1
3
6
1.33
L
Morgan Le Fay
HIVEMlND
Morgan Le Fay
1
1
0
1
W
Heimdallr
ILikeYogurt
Heimdallr
2
5
1
0.5
W
4
2
1
2.25
W
0
1
2
1
W
King Arthur
Tazor76
King Arthur
1
0
1
1.5
W
1
2
5
1.75
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
13,819
23,738
Taken
33,613
8,755
Mitigated
16,801
5,902
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,014
209
0
3,547
6,358
1,897
0
968
5,390
0
37,216
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
5,379
1,945
0
663
5,881
1,644
0
819
5,062
0
26,378
L
Morgan Le Fay
HIVEMlND
Morgan Le Fay
4,509
129
0
1,080
2,794
691
0
469
2,325
30,438
0
W
Heimdallr
ILikeYogurt
Heimdallr
5,259
2,953
0
793
6,828
2,072
0
0
6,828
0
27,985
W
2,348
787
0
4,054
8,621
2,601
0
648
7,909
0
32,532
W
594
199
0
2,079
5,223
1,672
0
2,850
1,911
34,343
2,152
W
King Arthur
Tazor76
King Arthur
1,341
195
0
1,220
4,011
2,229
0
0
4,011
3,978
40,107
W
4,277
403
0
3,391
8,930
8,227
0
439
8,445
15,034
2,652
L
5,604
759
0
612
8,705
4,523
0
2,191
6,503
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
28,563
211
Minions Killed
289
0
Camps Cleared
0
835,259
Distance Traveled
927,427
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,531
615
75
8
0
209,734
0
L
Achilles
1,781
198
0
0
0
0
0
L
Medusa
4,893
544
32
4
0
210,576
0
L
Morgan Le Fay
5,384
598
74
8
0
192,210
0
W
Heimdallr
5,400
600
56
6
0
174,154
0
W
Kali
5,700
633
60
7
0
211,749
0
W
Anubis
5,620
624
76
8
0
171,818
2
W
King Arthur
6,466
718
84
9
0
182,216
0
W
Sobek
5,377
597
13
1
0
187,490
0
L
Nike
5,412
601
30
3
0
222,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role