Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nightmare1119
Gilgamesh
Level 67
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
SCaufieldofAqua
Janus
Level 119
God Stats
0W - 3L
1,470 SR
Queue Stats
26W - 28L
1,445 Elo+
Party 3
Apollo
Apollo
SnotMonkey
Apollo
Level 17
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
iiTzAsh3
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 3
Team Averages
Level 69
1,402 SR
1,507 Elo+

VS

Team Averages
Level 60
1,397 SR
1,392 Elo+
Danzaburou
Danzaburou
GodOfAllGods555
Danzaburou
Level 29
God Stats
1W - 5L
1,141 SR
Queue Stats
13W - 25L
1,224 Elo+
Party 2
Ymir
Ymir
KCKReaper
Ymir
Level 40
God Stats
6W - 7L
1,425 SR
Queue Stats
18W - 37L
1,226 Elo+
Party 2
Thor
Thor
ShiftyHD
Thor
Level 60
God Stats
1W - 1L
1,302 SR
Queue Stats
103W - 100L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Syphro
Gilgamesh
Level 87
God Stats
12W - 9L
1,614 SR
Queue Stats
249W - 225L
1,490 Elo+
Solo
Chang'e
Chang'e
iObli-_-
Chang'e
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 168L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 0
5,451
496
2,091
6,830
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Nightmare1119
Gilgamesh
9
0 / 1 / 0
4,953
450
2,694
5,025
1,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 2 / 1
5,929
539
2,347
4,983
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
SnotMonkey
Apollo
8
0 / 4 / 0
4,782
435
1,499
5,863
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
iiTzAsh3
Artio
8
0 / 3 / 0
4,769
434
286
6,604
3,248
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodOfAllGods555
Danzaburou
11
4 / 0 / 2
6,727
612
5,435
2,471
824
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
3 / 0 / 4
6,371
579
2,643
4,731
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
12
1 / 0 / 0
6,036
549
2,365
7,216
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Syphro
Gilgamesh
12
2 / 0 / 1
6,985
635
3,739
6,637
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
iObli-_-
Chang'e
11
1 / 1 / 1
6,501
591
3,832
6,002
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Danzaburou
GodOfAllGods555
Danzaburou
4
0
2
5
W
Ymir
3
0
4
5
L
Gilgamesh
Nightmare1119
Gilgamesh
0
1
0
0
L
0
2
1
0.25
W
Thor
1
0
0
1
L
Apollo
SnotMonkey
Apollo
0
4
0
0
W
Gilgamesh
Syphro
Gilgamesh
2
0
1
2.5
W
Chang'e
iObli-_-
Chang'e
1
1
1
1.5
L
Artio
iiTzAsh3
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,917
Damage
18,014
29,305
Taken
27,057
10,905
Mitigated
13,366
5,371
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,091
476
0
1,873
6,830
2,400
0
679
6,081
0
34,116
W
Danzaburou
GodOfAllGods555
Danzaburou
5,435
3,070
0
893
2,471
824
624
56
2,415
0
40,507
W
Ymir
2,643
414
0
1,576
4,731
2,976
175
230
4,501
19,507
1,113
L
Gilgamesh
Nightmare1119
Gilgamesh
2,694
292
0
648
5,025
1,870
28
27
4,728
0
18,608
L
2,347
243
0
1,764
4,983
1,392
168
3,039
1,944
40,285
30
W
Thor
2,365
602
0
5,517
7,216
2,165
0
475
6,705
0
49,437
L
Apollo
SnotMonkey
Apollo
1,499
488
0
232
5,863
1,995
0
1,405
4,378
0
27,940
W
Gilgamesh
Syphro
Gilgamesh
3,739
1,136
0
1,048
6,637
5,590
630
0
6,282
0
43,395
W
Chang'e
iObli-_-
Chang'e
3,832
276
40
2,545
6,002
1,811
0
1,842
4,160
41,953
2,137
L
Artio
iiTzAsh3
Artio
286
137
0
854
6,604
3,248
0
1,211
5,393
8,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
32,620
234
Minions Killed
367
0
Camps Cleared
0
1,064,230
Distance Traveled
1,040,018
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,451
496
74
7
0
251,760
1
W
Danzaburou
6,727
612
77
7
0
175,387
0
W
Ymir
6,371
579
22
2
0
221,484
0
L
Gilgamesh
4,953
450
31
3
0
232,282
0
L
Janus
5,929
539
73
7
0
205,254
2
W
Thor
6,036
549
89
8
0
260,316
0
L
Apollo
4,782
435
36
3
0
219,781
0
W
Gilgamesh
6,985
635
91
8
0
187,955
0
W
Chang'e
6,501
591
88
8
0
194,876
0
L
Artio
4,769
434
20
2
0
155,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role