Player Matchup

Da Ji
Da Ji
Avatar Napier
Da Ji
Level 127
God Stats
18W - 16L
1,549 SR
Queue Stats
348W - 381L
1,450 Elo+
Party 2
Vulcan
Vulcan
CloudyWinter13
Vulcan
Level 147
God Stats
5W - 1L
1,896 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Rama
Rama
Enfersix11
Rama
Level 68
God Stats
1W - 0L
1,163 SR
Queue Stats
24W - 19L
1,543 Elo+
Party 1
Achilles
Achilles
SumnerBoyPrime
Achilles
Level 147
God Stats
5W - 6L
1,773 SR
Queue Stats
197W - 213L
1,449 Elo+
Party 2
Sobek
Sobek
ZodiacX2
Sobek
Level 157
God Stats
19W - 17L
1,576 SR
Queue Stats
158W - 178L
1,478 Elo+
Solo
Team Averages
Level 129
1,591 SR
1,484 Elo+

VS

Team Averages
Level 101
1,569 SR
1,467 Elo+
Ah Puch
Ah Puch
ChipDaRippa3
Ah Puch
Level 106
God Stats
1W - 1L
1,763 SR
Queue Stats
7W - 9L
1,430 Elo+
Solo
Charon
Charon
Dusty_Bawls_69
Charon
Level 104
God Stats
20W - 29L
1,529 SR
Queue Stats
180W - 192L
1,443 Elo+
Solo
Ishtar
Ishtar
TheRealDee23
Ishtar
Level 104
God Stats
13W - 21L
1,494 SR
Queue Stats
526W - 589L
1,470 Elo+
Solo
Atlas
Atlas
lilmoodytop
Atlas
Level 69
God Stats
77W - 68L
1,446 SR
Queue Stats
390W - 400L
1,477 Elo+
Solo
Nut
Nut
paygetm
Nut
Level 120
God Stats
15W - 13L
1,614 SR
Queue Stats
42W - 48L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,896
1,149
3,581
3,311
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
6,541
1,090
8,701
3,136
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 3
6,346
1,058
1,426
2,556
929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
2 / 0 / 3
6,821
1,137
3,531
2,900
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ZodiacX2
Sobek
12
1 / 0 / 4
7,313
1,219
1,980
5,687
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

379

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChipDaRippa3
Ah Puch
11
0 / 0 / 0
6,042
1,007
3,659
2,850
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 0
5,720
953
203
1,995
619
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ishtar
11
0 / 2 / 0
6,168
1,028
4,409
5,950
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 0
6,832
1,139
3,696
7,447
5,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
11
0 / 1 / 0
6,258
1,043
3,469
3,713
1,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
5
Kills
0
0
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ah Puch
ChipDaRippa3
Ah Puch
0
0
0
0
W
0
0
4
2
L
0
1
0
0
W
0
0
3
1.5
W
Achilles
2
0
3
3.5
L
Ishtar
0
2
0
0
W
Sobek
ZodiacX2
Sobek
1
0
4
3
L
0
1
0
0
L
Nut
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
15,436
17,590
Taken
21,955
11,830
Mitigated
10,028
3,354
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,581
701
0
0
3,311
1,908
0
1,039
2,272
0
6,097
L
Ah Puch
ChipDaRippa3
Ah Puch
3,659
148
234
1,091
2,850
955
0
2,318
532
12,866
0
W
8,701
0
0
753
3,136
1,234
0
1,745
1,391
31,593
0
L
203
91
0
0
1,995
619
0
774
1,154
1,586
0
W
1,426
1,083
0
150
2,556
929
0
673
1,883
0
9,086
W
Achilles
3,531
265
0
1,004
2,900
2,308
0
1,364
1,536
0
10,304
L
Ishtar
4,409
1,930
0
1,511
5,950
1,898
0
2,344
3,451
0
14,218
W
Sobek
ZodiacX2
Sobek
1,980
161
0
1,447
5,687
5,451
0
2,494
3,193
7,949
0
L
3,696
1,217
0
1,346
7,447
5,289
0
3,383
3,919
17,583
788
L
Nut
3,469
1,824
0
535
3,713
1,267
0
1,862
1,818
0
15,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
31,020
127
Minions Killed
108
7
Camps Cleared
4
630,871
Distance Traveled
495,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,896
1,149
3
1
1
119,865
0
L
Ah Puch
6,042
1,007
27
5
0
107,424
0
W
Vulcan
6,541
1,090
74
12
2
134,092
0
L
Charon
5,720
953
1
0
0
36,603
0
W
Rama
6,346
1,058
20
3
3
113,171
0
W
Achilles
6,821
1,137
18
3
0
136,360
0
L
Ishtar
6,168
1,028
16
3
2
121,173
0
W
Sobek
7,313
1,219
12
2
1
127,383
0
L
Atlas
6,832
1,139
35
6
0
113,464
0
L
Nut
6,258
1,043
29
5
2
116,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role