Player Matchup

Agni
Agni
Doggolover
Agni
Level 27
God Stats
5W - 5L
1,499 SR
Queue Stats
60W - 85L
1,450 Elo+
Party 2
Hachiman
Hachiman
DrPepperWizard02
Hachiman
Level 125
God Stats
7W - 6L
1,611 SR
Queue Stats
104W - 118L
1,477 Elo+
Party 2
Hercules
Hercules
GimpyGimpy
Hercules
Level 122
God Stats
10W - 12L
1,414 SR
Queue Stats
393W - 344L
1,622 Elo+
Solo
Awilix
Awilix
Rawrx3Susanowo
Awilix
Level 115
God Stats
2W - 3L
1,568 SR
Queue Stats
165W - 219L
1,439 Elo+
Party 2
Atlas
Atlas
wolfyzach
Atlas
Level 64
God Stats
6W - 5L
1,606 SR
Queue Stats
154W - 228L
1,428 Elo+
Party 2
Team Averages
Level 91
1,540 SR
1,483 Elo+

VS

Team Averages
Level 101
1,579 SR
1,564 Elo+
Medusa
Medusa
JimmyNudeTron69
Medusa
Level 46
God Stats
3W - 4L
1,521 SR
Queue Stats
227W - 211L
1,602 Elo+
Solo
Maman Brigitte
Maman Brigitte
PickMeHera
Maman Brigitte
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,580 Elo+
Party 1
Mulan
Mulan
StepDadSexer69
Mulan
Level 121
God Stats
5W - 0L
1,870 SR
Queue Stats
143W - 132L
1,581 Elo+
Solo
Maui
Maui
Zirael00
Maui
Level 91
God Stats
1W - 2L
1,202 SR
Queue Stats
385W - 350L
1,520 Elo+
Solo
Chang'e
Chang'e
xSadHyper
Chang'e
Level 149
God Stats
8W - 6L
1,803 SR
Queue Stats
130W - 117L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,061
537
8,374
9,612
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 4
7,782
519
9,564
12,606
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GimpyGimpy
Hercules
13
2 / 5 / 2
7,757
517
11,133
18,900
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 5 / 7
8,289
553
9,415
12,750
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
wolfyzach
Atlas
11
1 / 7 / 7
7,347
490
7,511
15,759
14,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,869
591
10,463
10,172
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
PickMeHera
Maman Brigitte
15
7 / 6 / 6
9,309
621
12,907
16,517
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 5
9,471
631
12,216
14,568
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
3 / 2 / 17
8,720
581
3,986
12,990
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
xSadHyper
Chang'e
16
11 / 2 / 5
9,754
650
15,670
12,053
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
15
Kills
28
28
Deaths
15
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
3
6
4
0.83
L
Hercules
GimpyGimpy
Hercules
2
5
2
0.6
W
4
3
5
2.17
W
Maman Brigitte
PickMeHera
Maman Brigitte
7
6
6
1.67
L
5
5
7
1.7
W
3
2
5
2.75
W
Maui
3
2
17
5.75
L
Atlas
wolfyzach
Atlas
1
7
7
0.64
W
Chang'e
xSadHyper
Chang'e
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
55,242
69,627
Taken
66,300
35,554
Mitigated
35,253
14,098
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,374
344
0
921
9,612
2,190
0
7,155
2,457
48,891
1,059
L
9,564
6,066
0
3,315
12,606
3,321
0
3,192
9,414
0
44,050
L
Hercules
GimpyGimpy
Hercules
11,133
3,392
0
7,116
18,900
11,785
0
5,644
13,256
0
45,946
W
10,463
3,016
0
2,806
10,172
4,074
0
1,823
8,349
0
73,998
W
Maman Brigitte
PickMeHera
Maman Brigitte
12,907
769
0
5,393
16,517
5,424
0
4,840
11,527
59,679
0
L
9,415
3,711
0
1,277
12,750
4,081
0
7,303
5,447
0
59,982
W
12,216
1,857
0
5,727
14,568
9,264
0
1,144
12,967
0
75,363
W
Maui
3,986
844
0
2,746
12,990
11,763
0
5,204
7,655
16,548
0
L
Atlas
wolfyzach
Atlas
7,511
2,995
0
1,469
15,759
14,177
0
9,097
6,662
20,465
952
W
Chang'e
xSadHyper
Chang'e
15,670
564
1,887
3,728
12,053
4,728
0
2,933
9,120
63,785
1,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
46,123
409
Minions Killed
450
0
Camps Cleared
0
1,570,296
Distance Traveled
1,559,911
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,061
537
97
6
0
312,332
0
L
Hachiman
7,782
519
91
6
0
270,789
2
L
Hercules
7,757
517
96
6
0
301,877
0
W
Medusa
8,869
591
98
7
0
307,262
0
W
Maman Brigitte
9,309
621
92
6
0
335,083
0
L
Awilix
8,289
553
104
7
0
394,104
2
W
Mulan
9,471
631
133
9
0
283,674
0
W
Maui
8,720
581
13
1
0
307,525
0
L
Atlas
7,347
490
21
1
0
291,194
0
W
Chang'e
9,754
650
114
8
0
326,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role