Player Matchup

Anubis
Anubis
IDarkwoodI
Anubis
Level 88
God Stats
1W - 0L
1,623 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
Jay2TD
Hun Batz
Level 57
God Stats
2W - 0L
1,727 SR
Queue Stats
49W - 48L
1,445 Elo+
Solo
Odin
Odin
MrTanman818
Odin
Level 88
God Stats
3W - 1L
1,849 SR
Queue Stats
122W - 119L
1,464 Elo+
Solo
Charybdis
Charybdis
Toepfe02
Charybdis
Level 59
God Stats
67W - 54L
1,517 SR
Queue Stats
203W - 221L
1,446 Elo+
Solo
Cthulhu
Cthulhu
bronguss
Cthulhu
Level 22
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 1
Team Averages
Level 63
1,676 SR
1,536 Elo+

VS

Team Averages
Level 63
1,432 SR
1,422 Elo+
Bake Kujira
Bake Kujira
DNI SKULL
Bake Kujira
Level 63
God Stats
36W - 48L
1,459 SR
Queue Stats
157W - 187L
1,390 Elo+
Solo
Anubis
Anubis
Grrrit7590
Anubis
Level 69
God Stats
10W - 17L
1,465 SR
Queue Stats
267W - 244L
1,471 Elo+
Solo
Bacchus
Bacchus
MeLTeDShGa
Bacchus
Level 55
God Stats
3W - 5L
1,487 SR
Queue Stats
74W - 67L
1,444 Elo+
Party 2
Medusa
Medusa
R0yalewithCheese
Medusa
Level 45
God Stats
16W - 14L
1,300 SR
Queue Stats
65W - 63L
1,410 Elo+
Party 2
Serqet
Serqet
x0Wanda0x
Serqet
Level 81
God Stats
11W - 16L
1,448 SR
Queue Stats
455W - 420L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IDarkwoodI
Anubis
18
11 / 3 / 2
11,379
632
11,916
11,012
3,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Jay2TD
Hun Batz
15
5 / 4 / 8
9,074
504
7,550
14,138
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
7 / 2 / 10
10,407
578
14,686
14,647
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Toepfe02
Charybdis
16
4 / 6 / 12
9,918
551
9,506
13,359
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bronguss
Cthulhu
11
0 / 5 / 8
8,038
447
4,150
10,921
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DNI SKULL
Bake Kujira
6
0 / 3 / 0
6,288
349
2,410
4,455
1,924
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Grrrit7590
Anubis
18
5 / 4 / 0
10,780
599
11,732
13,623
6,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MeLTeDShGa
Bacchus
13
4 / 4 / 6
8,992
500
8,081
18,464
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 8 / 5
8,454
470
11,147
14,107
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
x0Wanda0x
Serqet
16
6 / 9 / 6
9,823
546
8,087
18,929
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
27
Kills
20
20
Deaths
28
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
DNI SKULL
Bake Kujira
0
3
0
0
L
Anubis
Grrrit7590
Anubis
5
4
0
1.25
W
Anubis
IDarkwoodI
Anubis
11
3
2
4
W
Hun Batz
Jay2TD
Hun Batz
5
4
8
2.25
L
Bacchus
MeLTeDShGa
Bacchus
4
4
6
1.75
W
7
2
10
6
L
5
8
5
0.94
W
Charybdis
Toepfe02
Charybdis
4
6
12
1.67
W
Cthulhu
bronguss
Cthulhu
0
5
8
0.8
L
Serqet
x0Wanda0x
Serqet
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
41,457
64,077
Taken
69,578
27,914
Mitigated
37,047
18,809
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
DNI SKULL
Bake Kujira
2,410
1,183
0
1,024
4,455
1,924
0
426
3,670
12,625
4,042
L
Anubis
Grrrit7590
Anubis
11,732
392
0
6,305
13,623
6,243
412
2,333
11,108
102,611
0
W
Anubis
IDarkwoodI
Anubis
11,916
420
0
4,214
11,012
3,921
621
4,817
5,369
72,728
0
W
Hun Batz
Jay2TD
Hun Batz
7,550
1,958
0
4,107
14,138
3,425
0
5,606
8,272
0
53,015
L
Bacchus
MeLTeDShGa
Bacchus
8,081
1,207
0
3,388
18,464
15,881
288
5,567
12,764
28,931
0
W
14,686
3,395
0
2,821
14,647
11,493
0
3,564
10,317
0
57,976
L
11,147
5,758
0
2,957
14,107
3,810
905
5,094
8,965
0
55,709
W
Charybdis
Toepfe02
Charybdis
9,506
4,676
0
4,040
13,359
3,136
1,360
5,773
6,910
0
67,049
W
Cthulhu
bronguss
Cthulhu
4,150
233
1,967
1,660
10,921
5,939
234
2,124
8,797
18,448
0
L
Serqet
x0Wanda0x
Serqet
8,087
1,478
0
2,711
18,929
9,189
0
3,226
15,116
0
47,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
44,337
412
Minions Killed
365
0
Camps Cleared
0
1,678,389
Distance Traveled
1,378,336
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,288
349
30
2
0
99,463
0
L
Anubis
10,780
599
163
9
0
310,637
0
W
Anubis
11,379
632
113
6
0
364,289
0
W
Hun Batz
9,074
504
70
4
0
372,762
6
L
Bacchus
8,992
500
32
2
0
368,503
1
W
Odin
10,407
578
87
5
0
311,624
0
L
Medusa
8,454
470
64
4
0
252,612
0
W
Charybdis
9,918
551
117
7
0
331,676
0
W
Cthulhu
8,038
447
25
1
0
298,038
0
L
Serqet
9,823
546
76
4
0
347,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role