Player Matchup

Ra
Ra
AvidTaxEvader
Ra
Level 142
God Stats
1W - 1L
1,453 SR
Queue Stats
31W - 35L
1,448 Elo+
Party 1
Fenrir
Fenrir
GodlyBenji
Fenrir
Level 131
God Stats
10W - 5L
1,802 SR
Queue Stats
85W - 79L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Icicles6989
Danzaburou
Level 145
God Stats
4W - 1L
1,746 SR
Queue Stats
137W - 113L
1,553 Elo+
Party 3
Zhong Kui
Zhong Kui
P1nkSpr1nk
Zhong Kui
Level 100
God Stats
5W - 2L
1,174 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 1
Terra
Terra
Pogart
Terra
Level 87
God Stats
5W - 1L
1,731 SR
Queue Stats
124W - 104L
1,552 Elo+
Party 3
Team Averages
Level 121
1,581 SR
1,467 Elo+

VS

Team Averages
Level 122
1,422 SR
1,459 Elo+
Hercules
Hercules
Andromeda_1424
Hercules
Level 109
God Stats
0W - 2L
1,153 SR
Queue Stats
44W - 63L
1,439 Elo+
Solo
Bakasura
Bakasura
DaddyRealist
Bakasura
Level 149
God Stats
6W - 5L
1,557 SR
Queue Stats
119W - 131L
1,458 Elo+
Party 2
Scylla
Scylla
HayHayDaPURTLE
Scylla
Level 141
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 28L
1,403 Elo+
Party 2
Pele
Pele
PFN Dame
Pele
Level 65
God Stats
12W - 7L
1,628 SR
Queue Stats
88W - 98L
1,481 Elo+
Party 2
Sol
Sol
broly72406
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 103L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,674
578
5,300
6,276
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GodlyBenji
Fenrir
17
9 / 1 / 1
9,906
660
10,505
13,060
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Icicles6989
Danzaburou
16
7 / 0 / 0
10,558
704
11,096
9,570
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
P1nkSpr1nk
Zhong Kui
14
1 / 1 / 4
9,038
603
13,769
11,480
9,676
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Terra
Pogart
Terra
12
0 / 1 / 3
7,568
505
4,054
12,972
8,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 0 / 3
8,021
535
6,550
12,213
9,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
DaddyRealist
Bakasura
14
1 / 4 / 1
8,288
553
7,422
20,811
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,956
464
3,547
5,455
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
1 / 5 / 2
7,598
507
5,520
13,297
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
7,625
508
6,137
13,909
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
5
5
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
0
3
2.5
W
0
2
4
1
L
Bakasura
DaddyRealist
Bakasura
1
4
1
0.38
W
Fenrir
GodlyBenji
Fenrir
9
1
1
9.5
L
1
3
2
0.67
W
Danzaburou
Icicles6989
Danzaburou
7
0
0
7
W
Zhong Kui
P1nkSpr1nk
Zhong Kui
1
1
4
3
L
Pele
1
5
2
0.4
W
Terra
Pogart
Terra
0
1
3
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,724
Damage
29,176
53,358
Taken
65,685
30,102
Mitigated
30,881
30,205
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,550
1,988
0
4,164
12,213
9,397
0
5,460
6,558
0
43,807
W
5,300
463
1,380
937
6,276
2,388
601
1,436
4,840
65,606
0
L
Bakasura
DaddyRealist
Bakasura
7,422
5,503
0
12,629
20,811
11,978
1,120
12,428
8,383
0
39,573
W
Fenrir
GodlyBenji
Fenrir
10,505
1,669
0
7,188
13,060
5,960
0
1,789
11,201
0
78,849
L
3,547
215
0
0
5,455
1,270
0
1,408
3,995
35,676
1,115
W
Danzaburou
Icicles6989
Danzaburou
11,096
3,356
0
5,137
9,570
3,277
2,268
3,699
5,871
0
82,903
W
Zhong Kui
P1nkSpr1nk
Zhong Kui
13,769
2,548
0
6,023
11,480
9,676
0
0
10,221
67,691
3,565
L
Pele
5,520
966
0
2,060
13,297
4,940
0
2,634
10,663
0
72,572
W
Terra
Pogart
Terra
4,054
487
3,920
5,620
12,972
8,801
151
3,294
9,678
16,249
3,589
L
6,137
1,925
0
6,450
13,909
3,296
0
306
13,603
56,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
38,488
507
Minions Killed
468
0
Camps Cleared
0
1,520,376
Distance Traveled
1,493,101
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,021
535
82
5
0
313,092
1
W
Ra
8,674
578
126
8
0
294,252
3
L
Bakasura
8,288
553
102
7
0
260,846
0
W
Fenrir
9,906
660
119
8
0
337,032
2
L
Scylla
6,956
464
66
4
0
278,392
0
W
Danzaburou
10,558
704
134
9
0
308,122
0
W
Zhong Kui
9,038
603
114
8
0
245,383
2
L
Pele
7,598
507
122
8
0
357,761
0
W
Terra
7,568
505
14
1
0
335,587
3
L
Sol
7,625
508
96
6
0
283,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role