Player Matchup

Ymir
Ymir
JEDISMUVE22
Ymir
Level 144
God Stats
7W - 13L
1,418 SR
Queue Stats
332W - 350L
1,492 Elo+
Party 1
Bastet
Bastet
PaintingIowa
Bastet
Level 143
God Stats
12W - 8L
1,521 SR
Queue Stats
80W - 64L
1,492 Elo+
Solo
Surtr
Surtr
cbgfounk
Surtr
Level 158
God Stats
7W - 8L
1,420 SR
Queue Stats
391W - 395L
1,579 Elo+
Party 1
Eset
Eset
saltisailor
Eset
Level 158
God Stats
4W - 2L
1,482 SR
Queue Stats
105W - 102L
1,496 Elo+
Solo
Neith
Neith
xmasterxyoda
Neith
Level 148
God Stats
44W - 33L
1,622 SR
Queue Stats
118W - 146L
1,503 Elo+
Party 1
Team Averages
Level 150
1,493 SR
1,513 Elo+

VS

Team Averages
Level 145
1,551 SR
1,471 Elo+
Neith
Neith
awathetamarindo
Neith
Level 120
God Stats
7W - 7L
1,599 SR
Queue Stats
156W - 191L
1,431 Elo+
Party 2
Vulcan
Vulcan
foolish657
Vulcan
Level 148
God Stats
4W - 7L
1,545 SR
Queue Stats
506W - 493L
1,531 Elo+
Solo
Mulan
Mulan
lulualberto16
Mulan
Level 182
God Stats
9W - 12L
1,463 SR
Queue Stats
469W - 497L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
superjp26
Ao Kuang
Level 119
God Stats
23W - 32L
1,649 SR
Queue Stats
26W - 40L
1,375 Elo+
Solo
Discordia
Discordia
voi1d
Discordia
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 128L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,250
521
2,373
8,298
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
10
3 / 0 / 3
6,179
515
5,141
9,209
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
cbgfounk
Surtr
13
6 / 0 / 2
7,648
637
7,517
9,136
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
2 / 1 / 1
6,985
582
5,513
6,809
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
6,813
568
6,527
5,998
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,028
502
4,560
6,397
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
foolish657
Vulcan
11
0 / 3 / 1
5,932
494
6,543
7,147
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,543
462
3,744
11,867
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
superjp26
Ao Kuang
6
0 / 3 / 0
4,786
399
2,541
5,092
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
voi1d
Discordia
8
0 / 4 / 0
4,852
404
1,638
7,510
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Bastet
3
0
3
4.5
L
0
1
0
0
W
Surtr
cbgfounk
Surtr
6
0
2
7
L
Vulcan
foolish657
Vulcan
0
3
1
0.17
L
1
2
0
0.5
W
2
1
1
2.5
L
Ao Kuang
superjp26
Ao Kuang
0
3
0
0
L
Discordia
voi1d
Discordia
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
19,026
39,450
Taken
38,013
16,663
Mitigated
13,950
11,767
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,373
412
184
2,733
8,298
5,706
0
1,416
6,882
21,322
0
W
Bastet
5,141
1,092
0
2,818
9,209
2,942
6
2,942
6,267
0
37,183
L
4,560
553
0
1,394
6,397
1,806
0
437
5,920
0
48,846
W
Surtr
cbgfounk
Surtr
7,517
1,901
0
3,585
9,136
4,610
0
3,088
6,048
1,630
49,630
L
Vulcan
foolish657
Vulcan
6,543
41
0
2,232
7,147
2,029
0
3,831
3,316
39,342
776
L
3,744
246
0
3,451
11,867
7,141
0
2,179
9,514
0
18,663
W
5,513
444
80
447
6,809
1,817
62
3,177
3,632
48,953
925
L
Ao Kuang
superjp26
Ao Kuang
2,541
552
0
1,882
5,092
1,241
0
151
4,636
16,689
0
L
Discordia
voi1d
Discordia
1,638
201
0
3,364
7,510
1,733
0
1,595
5,814
25,572
0
W
6,527
1,433
0
1,920
5,998
1,588
700
0
5,998
0
54,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
27,141
355
Minions Killed
294
0
Camps Cleared
0
1,252,441
Distance Traveled
992,150
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,250
521
29
2
0
223,251
6
W
Bastet
6,179
515
43
4
0
328,375
0
L
Neith
6,028
502
98
8
0
211,767
0
W
Surtr
7,648
637
77
6
0
235,974
1
L
Vulcan
5,932
494
75
6
0
227,021
0
L
Mulan
5,543
462
26
2
0
210,335
4
W
Eset
6,985
582
99
8
0
237,378
0
L
Ao Kuang
4,786
399
35
3
0
113,374
0
L
Discordia
4,852
404
60
5
0
229,653
0
W
Neith
6,813
568
107
9
0
227,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role