Player Matchup

Eset
Eset
MermaidMama219
Eset
Level 215
God Stats
15W - 11L
1,821 SR
Queue Stats
779W - 781L
1,480 Elo+
Solo
Pele
Pele
MoriGedo
Pele
Level 81
God Stats
0W - 4L
1,303 SR
Queue Stats
157W - 161L
1,525 Elo+
Party 2
Fafnir
Fafnir
XillaAsmil
Fafnir
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 52L
1,542 Elo+
Party 2
Chaac
Chaac
goldyartss
Chaac
Level 90
God Stats
60W - 67L
1,492 SR
Queue Stats
413W - 396L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
Level 27
God Stats
46W - 26L
1,646 SR
Queue Stats
76W - 87L
1,426 Elo+
Party 2
Team Averages
Level 96
1,552 SR
1,495 Elo+

VS

Team Averages
Level 87
1,519 SR
1,496 Elo+
Loki
Loki
Malignedjr
Loki
Level 108
God Stats
2W - 3L
1,536 SR
Queue Stats
80W - 68L
1,526 Elo+
Party 1
Medusa
Medusa
Poliriod
Medusa
Level 60
God Stats
16W - 5L
1,400 SR
Queue Stats
48W - 26L
1,471 Elo+
Solo
Mulan
Mulan
Thomathy
Mulan
Level 114
God Stats
3W - 1L
1,657 SR
Queue Stats
169W - 167L
1,487 Elo+
Party 1
Zeus
Zeus
dunkinfigs
Zeus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,469 Elo+
Party 1
Yemoja
Yemoja
ksizzle6789
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,403
582
3,592
7,322
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
8 / 4 / 1
7,440
676
7,914
11,632
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
XillaAsmil
Fafnir
9
0 / 1 / 2
6,099
554
1,594
4,490
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
10
0 / 4 / 1
5,200
473
2,823
9,266
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
10
0 / 3 / 2
5,242
477
2,190
5,766
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
6,809
619
4,924
9,597
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Poliriod
Medusa
12
3 / 1 / 3
7,070
643
7,020
5,500
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Thomathy
Mulan
13
4 / 1 / 1
7,376
671
8,493
7,991
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 1
6,506
591
4,094
4,972
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
1 / 2 / 6
6,343
577
2,230
8,346
5,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
14
14
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
2
2
3
1.75
L
Pele
8
4
1
2.13
W
Medusa
Poliriod
Medusa
3
1
3
4.5
W
Mulan
Thomathy
Mulan
4
1
1
4.5
L
Fafnir
XillaAsmil
Fafnir
0
1
2
1
W
1
3
1
0.5
L
Chaac
0
4
1
0.13
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
0
3
2
0.33
W
Yemoja
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
26,761
38,476
Taken
36,406
16,236
Mitigated
18,630
12,102
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,924
1,514
0
3,536
9,597
2,744
0
1,513
8,084
0
44,091
L
3,592
301
0
2,670
7,322
2,092
0
4,054
3,268
43,417
1,647
L
Pele
7,914
3,103
0
4,311
11,632
4,473
0
989
10,643
0
43,789
W
Medusa
Poliriod
Medusa
7,020
3,107
0
2,089
5,500
1,611
450
295
5,205
0
53,382
W
Mulan
Thomathy
Mulan
8,493
1,121
0
2,898
7,991
7,826
0
0
7,991
0
49,454
L
Fafnir
XillaAsmil
Fafnir
1,594
358
254
1,379
4,490
3,375
0
645
3,845
12,245
1,157
W
4,094
1,143
0
500
4,972
1,407
0
2,008
2,964
34,150
0
L
Chaac
2,823
350
0
2,688
9,266
4,785
0
48
9,218
0
29,423
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
2,190
1,273
0
800
5,766
1,511
0
588
5,178
0
32,751
W
Yemoja
2,230
929
789
2,341
8,346
5,042
40
1,905
6,441
13,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
34,104
301
Minions Killed
340
0
Camps Cleared
0
1,079,639
Distance Traveled
1,080,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,809
619
64
6
0
225,207
1
L
Eset
6,403
582
91
8
0
197,591
0
L
Pele
7,440
676
83
8
0
247,223
0
W
Medusa
7,070
643
99
9
0
215,504
1
W
Mulan
7,376
671
77
7
0
225,903
0
L
Fafnir
6,099
554
17
2
0
219,782
0
W
Zeus
6,506
591
84
8
0
203,748
0
L
Chaac
5,200
473
47
4
0
202,405
0
L
Ah Muzen Cab
5,242
477
63
6
0
212,638
0
W
Yemoja
6,343
577
16
1
0
209,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role