Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
 
Loki
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
Glanulado
Shiva
Masters
Level 83
God Stats
98W - 82L
1,595 SR
Queue Stats
207W - 187L
2,489 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Specnator
Ne Zha
Diamond II
Level 174
God Stats
0W - 3L
1,263 SR
Queue Stats
80W - 94L
2,314 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,472 SR
1,860 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,553 SR
1,884 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Masters
 
Neith
Masters
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond V
GutsϨ
Vulcan
Diamond V
Level 124
God Stats
1W - 3L
1,166 SR
Queue Stats
194W - 191L
2,121 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Hanakoˆsan
Tsukuyomi
Masters
Level 106
God Stats
6W - 0L
2,015 SR
Queue Stats
39W - 35L
2,377 MMR
Solo
Chang'e
Chang'e
Platinum I
LasKalilas
Chang'e
Platinum I
Level 163
God Stats
51W - 42L
1,585 SR
Queue Stats
247W - 229L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 3 / 2
6,218
565
3,366
6,438
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
 
Cupid
11
0 / 4 / 3
5,796
527
2,591
7,719
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
 
Loki
10
2 / 2 / 3
5,700
518
3,403
7,045
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Glanulado
Shiva
13
3 / 1 / 0
7,069
643
6,868
10,400
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Specnator
Ne Zha
9
2 / 3 / 3
5,738
522
4,095
10,342
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AgniSusanoOdinAthenaKali

VS

Bans
MedusaKhepriSun WukongGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 6
7,402
673
5,018
7,513
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
 
Neith
13
4 / 1 / 3
6,957
632
7,410
5,082
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
GutsϨ
Vulcan
11
0 / 2 / 1
6,309
574
4,009
5,763
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Hanakoˆsan
Tsukuyomi
12
5 / 4 / 2
6,626
602
6,242
7,524
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
LasKalilas
Chang'e
12
1 / 1 / 7
7,043
640
5,027
7,079
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
13
13
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
2
1
L
Cupid
 
Cupid
0
4
3
0.38
L
Loki
 
Loki
2
2
3
1.75
W
Mulan
 
Mulan
3
1
6
6
W
Neith
 
Neith
4
1
3
5.5
L
Shiva
Glanulado
Shiva
3
1
0
3
W
Vulcan
GutsϨ
Vulcan
0
2
1
0.25
W
Tsukuyomi
Hanakoˆsan
Tsukuyomi
5
4
2
1.5
W
Chang'e
LasKalilas
Chang'e
1
1
7
4.5
L
Ne Zha
Specnator
Ne Zha
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
27,706
41,944
Taken
32,961
15,532
Mitigated
11,774
9,639
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,366
159
0
625
6,438
1,784
0
1,571
4,643
45,694
0
L
Cupid
 
Cupid
2,591
1,768
0
3,068
7,719
2,014
0
0
7,719
0
39,488
L
Loki
 
Loki
3,403
613
0
995
7,045
1,890
0
817
6,166
0
35,380
W
Mulan
 
Mulan
5,018
337
0
2,183
7,513
5,255
150
60
7,453
0
25,033
W
Neith
 
Neith
7,410
1,762
0
1,571
5,082
1,487
550
0
5,082
0
55,661
L
Shiva
Glanulado
Shiva
6,868
1,161
0
3,255
10,400
4,274
217
4,150
5,655
0
54,564
W
Vulcan
GutsϨ
Vulcan
4,009
386
0
2,260
5,763
1,141
0
0
5,763
38,102
141
W
Tsukuyomi
Hanakoˆsan
Tsukuyomi
6,242
1,476
0
2,171
7,524
2,275
0
1,295
6,229
0
43,768
W
Chang'e
LasKalilas
Chang'e
5,027
362
506
2,214
7,079
1,616
23
2,011
5,068
42,868
1,523
L
Ne Zha
Specnator
Ne Zha
4,095
480
0
1,696
10,342
5,570
0
1,185
9,059
0
19,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
34,337
358
Minions Killed
400
0
Camps Cleared
0
1,170,969
Distance Traveled
1,219,827
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,218
565
96
9
0
210,608
0
L
Cupid
5,796
527
80
7
0
209,395
0
L
Loki
5,700
518
66
6
0
242,676
0
W
Mulan
7,402
673
44
4
0
244,445
4
W
Neith
6,957
632
100
9
0
231,417
2
L
Shiva
7,069
643
94
9
0
259,531
2
W
Vulcan
6,309
574
75
7
0
232,591
0
W
Tsukuyomi
6,626
602
75
7
0
266,385
0
W
Chang'e
7,043
640
106
10
0
244,989
0
L
Ne Zha
5,738
522
22
2
0
248,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role