Player Matchup

Medusa
Medusa
 
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JR744
Zhong Kui
Level 147
God Stats
24W - 23L
1,613 SR
Queue Stats
178W - 177L
1,482 Elo+
Party 2
Pele
Pele
TND Bl4ck
Pele
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 61L
1,566 Elo+
Party 4
Bacchus
Bacchus
shigueo433
Bacchus
Level 128
God Stats
40W - 40L
1,555 SR
Queue Stats
118W - 113L
1,524 Elo+
Party 2
Team Averages
Level 140
1,534 SR
1,514 Elo+

VS

Team Averages
Level 158
1,549 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
EscanorComunista
Pele
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
JuseJusezinho
Zhong Kui
Level 69
God Stats
4W - 3L
1,956 SR
Queue Stats
358W - 320L
1,560 Elo+
Party 1
Chang'e
Chang'e
PandarkHD
Chang'e
Level 88
God Stats
0W - 3L
1,288 SR
Queue Stats
176W - 185L
1,437 Elo+
Solo
Chernobog
Chernobog
trologoBR
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 5
7,268
661
9,990
7,078
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
 
King Arthur
10
0 / 5 / 3
5,903
537
3,927
13,191
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
JR744
Zhong Kui
11
0 / 3 / 2
5,951
541
4,238
8,497
5,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
12
2 / 2 / 5
6,803
618
7,861
9,418
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
shigueo433
Bacchus
11
3 / 2 / 7
6,899
627
6,572
10,314
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
7 / 1 / 1
8,068
733
11,537
12,309
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 3 / 0
5,370
488
3,922
6,759
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
JuseJusezinho
Zhong Kui
14
3 / 0 / 2
7,582
689
9,225
8,145
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
PandarkHD
Chang'e
9
0 / 3 / 4
5,806
528
4,499
11,892
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
trologoBR
Chernobog
10
1 / 4 / 2
5,736
521
4,537
8,772
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
11
Kills
13
13
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
5
8.5
W
King Arthur
 
King Arthur
0
5
3
0.3
L
Cu Chulainn
 
Cu Chulainn
7
1
1
7.5
L
2
3
0
0.67
W
Zhong Kui
JR744
Zhong Kui
0
3
2
0.33
L
Zhong Kui
JuseJusezinho
Zhong Kui
3
0
2
4
L
Chang'e
PandarkHD
Chang'e
0
3
4
0.67
W
Pele
2
2
5
2.25
W
Bacchus
shigueo433
Bacchus
3
2
7
3.25
L
Chernobog
trologoBR
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,588
Damage
33,720
48,498
Taken
47,877
29,839
Mitigated
24,542
16,033
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,990
4,268
0
1,694
7,078
2,061
441
1,802
5,231
0
51,879
W
King Arthur
 
King Arthur
3,927
494
0
1,424
13,191
8,818
0
1,243
11,288
0
37,070
L
Cu Chulainn
 
Cu Chulainn
11,537
2,778
0
4,053
12,309
8,131
30
594
11,715
835
59,425
L
3,922
833
0
1,131
6,759
2,039
0
1,454
5,305
0
31,474
W
Zhong Kui
JR744
Zhong Kui
4,238
436
0
4,742
8,497
5,750
0
5,364
2,575
38,091
957
L
Zhong Kui
JuseJusezinho
Zhong Kui
9,225
982
0
4,629
8,145
6,398
0
3,922
4,223
59,212
2,256
L
Chang'e
PandarkHD
Chang'e
4,499
635
2,216
4,992
11,892
5,304
0
3,023
8,869
19,142
0
W
Pele
7,861
1,668
0
4,259
9,418
2,730
0
2,074
7,125
0
49,754
W
Bacchus
shigueo433
Bacchus
6,572
1,009
0
3,914
10,314
10,480
264
3,050
7,191
25,532
482
L
Chernobog
trologoBR
Chernobog
4,537
2,366
0
2,016
8,772
2,670
0
1,703
7,069
0
39,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
32,562
359
Minions Killed
352
0
Camps Cleared
0
1,239,008
Distance Traveled
1,120,320
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,268
661
108
10
0
262,299
0
W
King Arthur
5,903
537
61
6
0
222,563
4
L
Cu Chulainn
8,068
733
102
9
0
239,483
0
L
Pele
5,370
488
51
5
0
190,168
0
W
Zhong Kui
5,951
541
85
8
0
225,426
0
L
Zhong Kui
7,582
689
114
10
0
237,095
2
L
Chang'e
5,806
528
14
1
0
230,264
2
W
Pele
6,803
618
84
8
0
274,416
0
W
Bacchus
6,899
627
21
2
0
254,304
1
L
Chernobog
5,736
521
71
6
0
223,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role