Player Matchup

Chang'e
Chang'e
Discordia05
Chang'e
Level 137
God Stats
1W - 1L
1,272 SR
Queue Stats
214W - 230L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingsBait
Cu Chulainn
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 45L
1,793 Elo+
Party 1
Maui
Maui
Miannist
Maui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Charybdis
Charybdis
MoonBlade_Yautja
Charybdis
Level 127
God Stats
8W - 12L
1,491 SR
Queue Stats
206W - 205L
1,531 Elo+
Solo
Ne Zha
Ne Zha
dc1015567
Ne Zha
Level 107
God Stats
4W - 2L
1,790 SR
Queue Stats
42W - 43L
1,581 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,578 Elo+

VS

Team Averages
Level 100
1,585 SR
1,537 Elo+
Da Ji
Da Ji
FlyinZedbra
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
HeyImTheBoss
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,566 Elo+
Party 2
Mulan
Mulan
Laxgodtman
Mulan
Level 81
God Stats
52W - 33L
1,654 SR
Queue Stats
235W - 209L
1,520 Elo+
Solo
Skadi
Skadi
challenger0437
Skadi
Level 89
God Stats
7W - 4L
1,971 SR
Queue Stats
103W - 88L
1,492 Elo+
Solo
Ymir
Ymir
clinkyyy
Ymir
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
59W - 57L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Discordia05
Chang'e
10
2 / 1 / 2
5,781
642
1,785
4,880
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KingsBait
Cu Chulainn
12
5 / 1 / 2
7,100
789
6,614
7,615
4,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
8
2 / 3 / 1
5,491
610
2,453
7,207
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
8
0 / 5 / 1
5,005
556
2,154
6,999
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
dc1015567
Ne Zha
10
2 / 2 / 2
5,524
614
3,316
8,578
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,472
608
2,980
7,446
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,558
618
5,279
3,909
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
6
0 / 4 / 2
4,063
451
2,766
5,055
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 1 / 4
5,824
647
7,757
4,810
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
8
4 / 2 / 3
5,260
584
3,495
5,908
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
12
12
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Discordia05
Chang'e
2
1
2
3
L
2
3
1
0.83
L
2
1
1
2.5
W
Cu Chulainn
KingsBait
Cu Chulainn
5
1
2
6
L
Mulan
0
4
2
0.25
W
Maui
2
3
1
0.83
W
Charybdis
0
5
1
0.1
L
4
1
4
6
L
Ymir
4
2
3
2.75
W
Ne Zha
dc1015567
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,322
Damage
22,277
35,279
Taken
27,128
15,024
Mitigated
10,955
11,493
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Discordia05
Chang'e
1,785
130
153
1,323
4,880
1,375
0
2,687
2,165
29,392
0
L
2,980
454
0
3,045
7,446
2,344
0
838
6,549
0
27,856
L
5,279
1,818
0
695
3,909
791
0
854
2,925
38,965
517
W
Cu Chulainn
KingsBait
Cu Chulainn
6,614
1,497
0
1,744
7,615
4,217
0
1,423
5,921
1,506
44,548
L
Mulan
2,766
404
0
1,172
5,055
2,578
0
266
4,771
0
12,067
W
Maui
2,453
516
0
1,776
7,207
4,756
25
1,640
5,567
10,286
0
W
Charybdis
2,154
1,217
0
2,092
6,999
1,950
328
1,026
5,973
0
32,863
L
7,757
2,894
0
1,000
4,810
1,316
0
1,499
3,311
0
39,268
L
Ymir
3,495
1,678
0
1,353
5,908
3,926
0
1,038
4,850
11,868
0
W
Ne Zha
dc1015567
Ne Zha
3,316
1,551
0
4,405
8,578
2,726
0
1,797
6,733
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
26,177
300
Minions Killed
227
0
Camps Cleared
0
912,224
Distance Traveled
826,915
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,781
642
66
7
0
188,981
0
L
Da Ji
5,472
608
55
6
0
204,195
0
L
Nu Wa
5,558
618
72
8
0
177,987
0
W
Cu Chulainn
7,100
789
88
10
0
179,591
0
L
Mulan
4,063
451
19
2
0
104,966
0
W
Maui
5,491
610
17
2
0
188,173
0
W
Charybdis
5,005
556
66
7
0
155,021
0
L
Skadi
5,824
647
69
8
0
161,896
0
L
Ymir
5,260
584
12
1
0
177,871
2
W
Ne Zha
5,524
614
63
7
0
200,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role