Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChikoJojo
Ao Kuang
Level 80
God Stats
25W - 19L
1,580 SR
Queue Stats
42W - 47L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Humdawg
Yu Huang
Level 115
God Stats
9W - 9L
1,500 SR
Queue Stats
134W - 115L
1,560 Elo+
Solo
Neith
Neith
Robrulesall2
Neith
Level 148
God Stats
1W - 2L
1,320 SR
Queue Stats
89W - 77L
1,548 Elo+
Solo
Osiris
Osiris
drunkramen
Osiris
Level 86
God Stats
23W - 13L
1,728 SR
Queue Stats
118W - 119L
1,435 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,501 Elo+

VS

Team Averages
Level 145
1,644 SR
1,513 Elo+
Hun Batz
Hun Batz
Faja Jigg
Hun Batz
Level 128
God Stats
7W - 9L
1,625 SR
Queue Stats
54W - 47L
1,556 Elo+
Solo
Neith
Neith
Magna-Defender82
Neith
Level 155
God Stats
4W - 1L
1,712 SR
Queue Stats
86W - 91L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Romes8833
Zhong Kui
Level 165
God Stats
24W - 14L
1,751 SR
Queue Stats
178W - 177L
1,482 Elo+
Solo
Aphrodite
Aphrodite
SilverBunnies34
Aphrodite
Level 148
God Stats
9W - 8L
1,576 SR
Queue Stats
49W - 47L
1,540 Elo+
Solo
Surtr
Surtr
cutter23
Surtr
Level 128
God Stats
3W - 2L
1,555 SR
Queue Stats
31W - 31L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 2
5,349
486
5,511
9,641
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
ChikoJojo
Ao Kuang
12
2 / 2 / 1
5,994
545
3,207
8,123
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
Humdawg
Yu Huang
12
1 / 2 / 1
6,540
595
4,070
5,538
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 2
5,515
501
7,014
7,751
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
drunkramen
Osiris
7
2 / 4 / 0
5,047
459
3,054
6,508
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Faja Jigg
Hun Batz
12
4 / 0 / 2
6,700
609
6,407
8,015
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,815
529
6,278
6,884
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Romes8833
Zhong Kui
11
1 / 2 / 3
6,315
574
4,054
7,397
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
SilverBunnies34
Aphrodite
9
0 / 2 / 1
5,614
510
2,893
7,321
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
cutter23
Surtr
12
4 / 3 / 1
7,433
676
6,654
9,578
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
2
2
L
Ao Kuang
ChikoJojo
Ao Kuang
2
2
1
1.25
W
Hun Batz
Faja Jigg
Hun Batz
4
0
2
5
L
Yu Huang
Humdawg
Yu Huang
1
2
1
0.75
W
0
0
1
0.5
L
1
1
2
2
W
Zhong Kui
Romes8833
Zhong Kui
1
2
3
1.25
W
Aphrodite
SilverBunnies34
Aphrodite
0
2
1
0.25
W
Surtr
cutter23
Surtr
4
3
1
1.5
L
Osiris
drunkramen
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
26,286
37,561
Taken
39,195
15,210
Mitigated
18,722
10,772
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,511
418
878
3,764
9,641
4,800
0
1,760
7,860
19,042
1,959
L
Ao Kuang
ChikoJojo
Ao Kuang
3,207
681
0
1,895
8,123
2,841
0
1,728
6,313
42,289
0
W
Hun Batz
Faja Jigg
Hun Batz
6,407
1,436
0
3,188
8,015
2,592
0
1,944
5,904
0
44,436
L
Yu Huang
Humdawg
Yu Huang
4,070
612
0
130
5,538
1,716
0
2,413
3,082
43,339
394
W
6,278
2,520
0
2,768
6,884
1,904
18
1,680
4,590
0
47,370
L
7,014
1,639
0
2,543
7,751
2,402
0
1,202
6,507
0
40,166
W
Zhong Kui
Romes8833
Zhong Kui
4,054
492
74
4,152
7,397
4,740
0
4,697
2,700
44,192
1,251
W
Aphrodite
SilverBunnies34
Aphrodite
2,893
246
2,980
3,786
7,321
4,020
18
1,939
4,894
13,050
0
W
Surtr
cutter23
Surtr
6,654
2,468
0
3,759
9,578
5,466
236
802
8,469
1,921
44,863
L
Osiris
drunkramen
Osiris
3,054
912
0
1,562
6,508
3,451
0
285
5,916
0
19,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
31,877
328
Minions Killed
331
0
Camps Cleared
0
1,027,296
Distance Traveled
1,124,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,349
486
36
3
0
229,992
0
L
Ao Kuang
5,994
545
72
7
0
256,578
0
W
Hun Batz
6,700
609
73
7
0
283,254
0
L
Yu Huang
6,540
595
103
9
0
231,881
2
W
Neith
5,815
529
80
7
0
190,695
2
L
Neith
5,515
501
78
7
0
186,918
0
W
Zhong Kui
6,315
574
77
7
0
225,005
0
W
Aphrodite
5,614
510
26
2
0
219,650
0
W
Surtr
7,433
676
75
7
0
205,927
0
L
Osiris
5,047
459
39
4
0
121,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role