Player Matchup

Fenrir
Fenrir
Aprillis
Fenrir
Level 158
God Stats
0W - 1L
1,357 SR
Queue Stats
15W - 17L
1,581 Elo+
Party 1
Chronos
Chronos
Auzzie14
Chronos
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 198L
1,591 Elo+
Solo
Terra
Terra
Brojas
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,474 Elo+
Solo
Odin
Odin
Burrzly
Odin
Level 121
God Stats
11W - 4L
1,809 SR
Queue Stats
171W - 150L
1,571 Elo+
Solo
Ullr
Ullr
KingFsher
Ullr
Level 118
God Stats
1W - 2L
1,559 SR
Queue Stats
18W - 14L
1,600 Elo+
Party 1
Team Averages
Level 105
1,545 SR
1,564 Elo+

VS

Team Averages
Level 74
1,463 SR
1,501 Elo+
Gilgamesh
Gilgamesh
BowToBoa
Gilgamesh
Level 38
God Stats
5W - 6L
1,213 SR
Queue Stats
47W - 57L
1,366 Elo+
Solo
Pele
Pele
DrCashew
Pele
Level 77
God Stats
57W - 40L
1,529 SR
Queue Stats
313W - 288L
1,543 Elo+
Party 2
Ra
Ra
RoyalFire
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 250L
1,497 Elo+
Solo
Neith
Neith
StepDadSexer69
Neith
Level 121
God Stats
3W - 3L
1,428 SR
Queue Stats
143W - 132L
1,571 Elo+
Solo
Athena
Athena
estradieall
Athena
Level 64
God Stats
28W - 22L
1,646 SR
Queue Stats
223W - 213L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aprillis
Fenrir
13
3 / 3 / 3
7,313
522
6,639
10,227
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Auzzie14
Chronos
13
1 / 4 / 1
6,868
491
7,766
8,679
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Brojas
Terra
11
0 / 1 / 2
6,715
480
4,166
7,970
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Burrzly
Odin
11
0 / 3 / 1
6,991
499
6,183
8,544
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
15
5 / 4 / 0
8,674
620
4,460
9,520
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BowToBoa
Gilgamesh
14
5 / 1 / 2
8,405
600
8,496
15,441
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
7 / 1 / 1
8,275
591
7,568
12,268
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 4 / 2
7,880
563
2,464
7,165
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 2
7,405
529
6,937
8,166
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
11
0 / 1 / 6
6,933
495
3,907
12,084
9,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
15
15
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aprillis
Fenrir
3
3
3
1.5
L
Chronos
Auzzie14
Chronos
1
4
1
0.38
W
Gilgamesh
BowToBoa
Gilgamesh
5
1
2
6
L
Terra
Brojas
Terra
0
1
2
1
L
Odin
Burrzly
Odin
0
3
1
0.17
W
Pele
7
1
1
7.5
L
Ullr
5
4
0
1.25
W
0
4
2
0.25
W
3
2
2
2
W
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
29,372
44,940
Taken
55,124
21,344
Mitigated
28,407
13,762
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aprillis
Fenrir
6,639
1,278
0
4,662
10,227
3,909
0
979
9,017
0
51,517
L
Chronos
Auzzie14
Chronos
7,766
2,454
0
844
8,679
2,998
0
2,397
6,134
54,612
1,717
W
Gilgamesh
BowToBoa
Gilgamesh
8,496
2,469
0
4,475
15,441
9,054
771
1,308
14,133
0
48,469
L
Terra
Brojas
Terra
4,166
564
2,217
3,039
7,970
4,549
0
1,348
6,571
17,678
0
L
Odin
Burrzly
Odin
6,183
913
0
1,606
8,544
6,488
0
0
7,989
0
45,585
W
Pele
7,568
1,760
0
3,935
12,268
4,809
0
859
11,409
0
65,516
L
Ullr
4,460
1,771
0
1,394
9,520
3,400
586
1,208
8,070
0
66,517
W
2,464
407
468
1,941
7,165
2,809
0
0
7,165
68,602
1,452
W
6,937
2,483
0
1,854
8,166
2,572
2,268
4,429
3,737
0
64,096
W
Athena
3,907
1,524
2,471
5,103
12,084
9,163
232
5,382
6,702
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
38,898
412
Minions Killed
462
0
Camps Cleared
0
1,285,629
Distance Traveled
1,382,337
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,313
522
87
6
0
304,300
6
L
Chronos
6,868
491
90
6
0
264,032
1
W
Gilgamesh
8,405
600
88
6
0
266,793
0
L
Terra
6,715
480
36
3
0
295,168
5
L
Odin
6,991
499
82
6
0
172,758
0
W
Pele
8,275
591
89
6
0
321,051
0
L
Ullr
8,674
620
117
8
0
249,371
0
W
Ra
7,880
563
145
10
0
273,338
0
W
Neith
7,405
529
124
9
0
238,941
0
W
Athena
6,933
495
16
1
0
282,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role