Player Matchup

Zhong Kui
Zhong Kui
Cortes_Amaya
Zhong Kui
Level 67
God Stats
8W - 7L
1,669 SR
Queue Stats
125W - 120L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
Mxsery3523
Cliodhna
Level 66
God Stats
4W - 7L
1,813 SR
Queue Stats
96W - 100L
1,292 Elo+
Solo
Neith
Neith
PinkPonyKiller
Neith
Level 154
God Stats
2W - 3L
1,374 SR
Queue Stats
14W - 10L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Sasukemalaje109
Hun Batz
Level 93
God Stats
2W - 6L
1,500 SR
Queue Stats
47W - 80L
1,443 Elo+
Party 2
Chaac
Chaac
Solomon-Detod
Chaac
Level 61
God Stats
18W - 15L
1,540 SR
Queue Stats
334W - 335L
1,393 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,421 Elo+

VS

Team Averages
Level 84
1,445 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DRK_pepos
Charybdis
Level 72
God Stats
2W - 2L
1,243 SR
Queue Stats
94W - 85L
1,445 Elo+
Party 1
Horus
Horus
H6wky
Horus
Level 69
God Stats
34W - 32L
1,432 SR
Queue Stats
415W - 389L
1,462 Elo+
Solo
Thanatos
Thanatos
StingingRays06
Thanatos
Level 87
God Stats
115W - 118L
1,491 SR
Queue Stats
256W - 249L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
Zavrok_99
Sun Wukong
Level 67
God Stats
11W - 6L
1,559 SR
Queue Stats
63W - 63L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cortes_Amaya
Zhong Kui
14
4 / 2 / 4
8,537
534
17,368
13,919
10,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Mxsery3523
Cliodhna
13
3 / 2 / 1
7,651
478
4,713
11,239
3,557
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

2
0 / 0 / 0
4,697
294
0
405
65
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
14
4 / 1 / 5
8,141
509
10,247
13,067
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 3
7,144
447
8,378
15,337
8,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 4
8,404
525
6,647
7,813
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
DRK_pepos
Charybdis
15
2 / 2 / 1
8,435
527
8,220
9,879
3,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
H6wky
Horus
13
2 / 3 / 5
8,612
538
5,202
14,787
12,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
2 / 3 / 3
7,855
491
8,084
14,141
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Zavrok_99
Sun Wukong
13
2 / 2 / 2
8,710
544
10,511
14,923
10,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
10
10
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
L
Zhong Kui
Cortes_Amaya
Zhong Kui
4
2
4
3
W
Charybdis
DRK_pepos
Charybdis
2
2
1
1.25
W
Horus
H6wky
Horus
2
3
5
1.5
L
Cliodhna
Mxsery3523
Cliodhna
3
2
1
1.75
L
0
0
0
0
L
Hun Batz
4
1
5
6.5
L
0
5
3
0.3
W
Thanatos
2
3
3
1.17
W
Sun Wukong
Zavrok_99
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
38,664
53,967
Taken
61,543
27,968
Mitigated
35,282
15,286
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,647
2,093
0
3,772
7,813
2,368
1,799
3,275
4,538
48,056
554
L
Zhong Kui
Cortes_Amaya
Zhong Kui
17,368
1,415
0
8,492
13,919
10,423
0
3,650
10,269
68,457
595
W
Charybdis
DRK_pepos
Charybdis
8,220
4,027
0
4,214
9,879
3,426
1,779
673
9,206
0
80,880
W
Horus
H6wky
Horus
5,202
1,928
1,194
4,289
14,787
12,556
259
6,612
8,175
3,602
24,549
L
Cliodhna
Mxsery3523
Cliodhna
4,713
177
0
1,727
11,239
3,557
0
339
10,900
0
36,889
L
0
0
0
66
405
65
0
0
405
0
2,460
L
Hun Batz
10,247
1,961
0
1,210
13,067
4,926
0
1,773
11,294
0
62,631
L
8,378
1,083
0
3,791
15,337
8,997
0
1,838
13,499
0
48,909
W
Thanatos
8,084
1,263
0
8,732
14,141
5,999
0
4,039
10,102
0
57,241
W
Sun Wukong
Zavrok_99
Sun Wukong
10,511
1,733
0
4,146
14,923
10,933
26
2,705
12,218
0
53,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
42,016
352
Minions Killed
414
0
Camps Cleared
0
1,345,942
Distance Traveled
1,582,430
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,404
525
89
6
0
296,060
0
L
Zhong Kui
8,537
534
110
7
0
302,436
0
W
Charybdis
8,435
527
125
8
0
257,382
0
W
Horus
8,612
538
37
2
0
335,622
1
L
Cliodhna
7,651
478
65
4
0
328,585
5
L
Neith
4,697
294
6
0
0
29,604
0
L
Hun Batz
8,141
509
90
6
0
381,018
0
L
Chaac
7,144
447
81
5
0
304,299
0
W
Thanatos
7,855
491
74
5
0
365,436
6
W
Sun Wukong
8,710
544
89
6
0
327,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role