Player Matchup

Thor
Thor
Diamond III
BrawlerxNYCx
Thor
Diamond III
Level 60
God Stats
39W - 30L
1,832 SR
Queue Stats
174W - 158L
2,346 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
DslxcMasterGrand
Ratatoskr
Diamond IV
Level 173
God Stats
1W - 2L
1,526 SR
Queue Stats
109W - 94L
2,328 MMR
Solo
Chronos
Chronos
Diamond III
OriginReformed
Chronos
Diamond III
Level 183
God Stats
7W - 6L
1,621 SR
Queue Stats
282W - 257L
2,382 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Ronnocneab
Danzaburou
Diamond III
Level 159
God Stats
10W - 3L
2,015 SR
Queue Stats
51W - 23L
2,393 MMR
Solo
Ne Zha
Ne Zha
Diamond I
vonpred
Ne Zha
Diamond I
Level 158
God Stats
1W - 2L
1,655 SR
Queue Stats
188W - 164L
2,373 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,730 SR
2,364 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,660 SR
2,207 MMR
Set
Set
Diamond III
 
Set
Diamond III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
AdderalAddict
Chernobog
Diamond I
Level 126
God Stats
5W - 0L
1,834 SR
Queue Stats
63W - 30L
2,537 MMR
Party 2
Achilles
Achilles
Diamond III
Chefjjs
Achilles
Diamond III
Level 170
God Stats
7W - 5L
1,590 SR
Queue Stats
76W - 43L
2,292 MMR
Party 1
Atlas
Atlas
Diamond II
Doní
Atlas
Diamond II
Level 182
God Stats
4W - 0L
1,758 SR
Queue Stats
99W - 54L
2,353 MMR
Party 1
Janus
Janus
Diamond I
Fiolner
Janus
Diamond I
Level 157
God Stats
7W - 3L
1,620 SR
Queue Stats
126W - 97L
2,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,425
543
2,520
7,748
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
10
1 / 4 / 0
5,233
523
2,535
8,337
3,696
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 1
5,664
566
4,193
6,997
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Ronnocneab
Danzaburou
11
2 / 3 / 2
6,056
606
4,540
7,249
2,419
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
vonpred
Ne Zha
10
1 / 1 / 4
5,695
570
4,233
7,303
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Guan YuAresBacchusChang'e

VS

Bans
LancelotCu ChulainnMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 1 / 3
6,053
605
6,420
6,648
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
AdderalAddict
Chernobog
11
2 / 2 / 3
6,090
609
5,761
7,422
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Chefjjs
Achilles
13
5 / 0 / 0
7,970
797
6,145
8,136
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Doní
Atlas
9
1 / 2 / 1
5,517
552
2,939
6,557
4,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
Fiolner
Janus
12
2 / 1 / 1
6,529
653
3,905
4,486
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
13
13
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
3
4.5
W
Chernobog
AdderalAddict
Chernobog
2
2
3
1.75
L
1
3
0
0.33
W
Achilles
Chefjjs
Achilles
5
0
0
5
W
Atlas
Doní
Atlas
1
2
1
0.75
L
Ratatoskr
1
4
0
0.25
W
Janus
Fiolner
Janus
2
1
1
2.5
L
1
2
1
0.75
L
Danzaburou
Ronnocneab
Danzaburou
2
3
2
1
L
Ne Zha
vonpred
Ne Zha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
25,170
37,634
Taken
33,249
13,921
Mitigated
13,537
8,861
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,420
2,109
0
1,335
6,648
2,569
0
1,606
5,042
0
39,878
W
Chernobog
AdderalAddict
Chernobog
5,761
3,085
0
2,712
7,422
1,912
0
0
7,383
0
42,625
L
2,520
748
0
654
7,748
2,377
0
1,822
5,733
0
33,851
W
Achilles
Chefjjs
Achilles
6,145
1,513
0
3,331
8,136
3,687
108
0
7,805
0
57,085
W
Atlas
Doní
Atlas
2,939
1,056
0
1,657
6,557
4,186
0
1,244
5,313
13,451
0
L
Ratatoskr
2,535
205
0
1,978
8,337
3,696
0
365
7,972
0
29,142
W
Janus
Fiolner
Janus
3,905
312
0
577
4,486
1,183
0
1,343
3,143
49,361
615
L
4,193
1,993
0
1,013
6,997
1,749
0
1,626
5,198
40,650
0
L
Danzaburou
Ronnocneab
Danzaburou
4,540
1,559
0
2,492
7,249
2,419
0
788
6,461
0
42,764
L
Ne Zha
vonpred
Ne Zha
4,233
847
0
2,724
7,303
3,680
0
1,809
5,454
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
32,159
318
Minions Killed
392
0
Camps Cleared
0
1,070,483
Distance Traveled
1,126,894
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,053
605
68
7
0
238,157
0
W
Chernobog
6,090
609
99
10
0
212,060
2
L
Thor
5,425
543
70
7
0
210,507
2
W
Achilles
7,970
797
101
10
0
215,879
2
W
Atlas
5,517
552
21
2
0
229,395
2
L
Ratatoskr
5,233
523
57
6
0
207,404
0
W
Janus
6,529
653
103
10
0
231,403
0
L
Chronos
5,664
566
81
8
0
208,576
1
L
Danzaburou
6,056
606
82
8
0
203,499
2
L
Ne Zha
5,695
570
28
3
0
240,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role