Player Matchup

Odin
Odin
DarrkkGandalf
Odin
Level 41
God Stats
1W - 3L
1,429 SR
Queue Stats
77W - 79L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
HugeRooster69
Kuzenbo
Level 50
God Stats
2W - 2L
1,695 SR
Queue Stats
39W - 34L
1,455 Elo+
Party 1
Chronos
Chronos
J_kies_60
Chronos
Level 78
God Stats
8W - 4L
1,669 SR
Queue Stats
48W - 40L
1,467 Elo+
Party 1
Hachiman
Hachiman
Yeezy812
Hachiman
Level 20
God Stats
0W - 3L
1,541 SR
Queue Stats
4W - 12L
1,315 Elo+
Party 2
Loki
Loki
xSnoozeh
Loki
Level 33
God Stats
2W - 9L
1,205 SR
Queue Stats
4W - 12L
1,315 Elo+
Party 2
Team Averages
Level 44
1,508 SR
1,389 Elo+

VS

Team Averages
Level 51
1,614 SR
1,642 Elo+
Izanami
Izanami
DirtyMikeYo
Izanami
Level 62
God Stats
1W - 0L
1,880 SR
Queue Stats
6W - 3L
1,830 Elo+
Party 3
Vamana
Vamana
Mellow10
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 3
Merlin
Merlin
Mpa28
Merlin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,740 Elo+
Party 3
Terra
Terra
TeddyBER
Terra
Level 17
God Stats
1W - 0L
1,690 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 4
Tsukuyomi
Tsukuyomi
WolfShotz21
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
7,432
372
2,118
5,945
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
0 / 3 / 2
7,802
390
10,124
18,334
21,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
J_kies_60
Chronos
15
4 / 4 / 2
9,347
467
9,494
12,561
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Yeezy812
Hachiman
13
2 / 0 / 1
7,704
385
6,308
8,529
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Loki
16
4 / 2 / 2
9,037
452
10,881
17,346
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyMikeYo
Izanami
18
3 / 0 / 1
11,170
559
11,979
12,421
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Mellow10
Vamana
15
0 / 4 / 2
9,643
482
9,834
13,808
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
Mpa28
Merlin
15
2 / 6 / 1
9,780
489
8,377
11,067
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Terra
TeddyBER
Terra
14
1 / 1 / 3
10,274
514
3,118
17,288
16,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
WolfShotz21
Tsukuyomi
16
4 / 1 / 1
10,269
513
8,599
15,429
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
10
10
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Izanami
DirtyMikeYo
Izanami
3
0
1
3.5
L
Kuzenbo
0
3
2
0.33
L
Chronos
J_kies_60
Chronos
4
4
2
1.25
W
Vamana
Mellow10
Vamana
0
4
2
0.25
W
Merlin
Mpa28
Merlin
2
6
1
0.42
W
Terra
TeddyBER
Terra
1
1
3
2.5
W
Tsukuyomi
WolfShotz21
Tsukuyomi
4
1
1
4.5
L
Hachiman
Yeezy812
Hachiman
2
0
1
2.5
L
Loki
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
41,907
62,715
Taken
70,013
39,007
Mitigated
48,629
15,502
Healing
30,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,118
414
0
1,246
5,945
3,849
0
962
4,783
2,028
25,374
W
Izanami
DirtyMikeYo
Izanami
11,979
8,968
0
2,363
12,421
4,948
5,185
4,479
7,942
0
112,427
L
Kuzenbo
10,124
2,953
0
1,901
18,334
21,797
0
3,142
15,003
33,327
0
L
Chronos
J_kies_60
Chronos
9,494
1,604
0
1,892
12,561
4,394
1,362
4,755
7,717
70,140
2,683
W
Vamana
Mellow10
Vamana
9,834
5,553
0
1,286
13,808
15,504
2,701
2,441
11,367
0
54,179
W
Merlin
Mpa28
Merlin
8,377
548
0
624
11,067
4,652
0
3,960
7,107
54,894
1,230
W
Terra
TeddyBER
Terra
3,118
839
11,040
8,736
17,288
16,397
249
5,249
12,039
14,292
1,233
W
Tsukuyomi
WolfShotz21
Tsukuyomi
8,599
2,455
0
6,013
15,429
7,128
1,486
4,329
11,100
0
72,582
L
Hachiman
Yeezy812
Hachiman
6,308
4,404
0
2,401
8,529
2,439
0
361
7,986
0
47,051
L
Loki
10,881
2,877
0
8,062
17,346
6,528
0
2,130
15,111
0
69,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
51,136
382
Minions Killed
506
0
Camps Cleared
0
1,683,752
Distance Traveled
1,788,628
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,432
372
49
2
0
149,142
0
W
Izanami
11,170
559
190
10
0
359,011
0
L
Kuzenbo
7,802
390
31
2
0
373,270
0
L
Chronos
9,347
467
112
6
0
369,893
0
W
Vamana
9,643
482
97
5
0
300,975
0
W
Merlin
9,780
489
90
5
0
323,970
2
W
Terra
10,274
514
23
1
0
398,506
2
W
Tsukuyomi
10,269
513
106
5
0
406,166
1
L
Hachiman
7,704
385
82
4
0
350,996
0
L
Loki
9,037
452
108
5
0
440,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role