Player Matchup

Mulan
Mulan
Alpha28
Mulan
Level 122
God Stats
7W - 8L
1,450 SR
Queue Stats
195W - 188L
1,469 Elo+
Party 1
Janus
Janus
My Dixon Her101
Janus
Level 69
God Stats
3W - 6L
1,469 SR
Queue Stats
125W - 131L
1,473 Elo+
Party 1
Bastet
Bastet
TopFlight9928
Bastet
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,501 Elo+
Party 1
Team Averages
Level 114
1,473 SR
1,481 Elo+

VS

Team Averages
Level 115
1,790 SR
1,617 Elo+
Baron Samedi
Baron Samedi
SEB7S
Baron Samedi
Level 152
God Stats
10W - 1L
1,675 SR
Queue Stats
52W - 10L
1,774 Elo+
Solo
Mulan
Mulan
Steelman74386
Mulan
Level 128
God Stats
3W - 1L
1,883 SR
Queue Stats
27W - 21L
1,538 Elo+
Party 2
Ganesha
Ganesha
Yawzey
Ganesha
Level 65
God Stats
5W - 0L
1,813 SR
Queue Stats
30W - 23L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alpha28
Mulan
11
0 / 6 / 1
6,226
623
4,443
12,312
8,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 9 / 1
6,318
632
6,122
8,888
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 3 / 0
6,998
700
6,130
6,643
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SEB7S
Baron Samedi
14
7 / 1 / 9
8,610
861
8,689
5,965
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 6
9,085
909
11,378
9,412
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Yawzey
Ganesha
12
0 / 0 / 15
7,322
732
3,925
8,092
7,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alpha28
Mulan
0
6
1
0.08
L
0
9
1
0.06
W
Baron Samedi
SEB7S
Baron Samedi
7
1
9
11.5
W
11
0
6
14
L
1
3
0
0.33
W
Ganesha
Yawzey
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
23,992
27,843
Taken
23,469
13,675
Mitigated
18,221
4,264
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alpha28
Mulan
4,443
546
0
2,288
12,312
8,862
0
4,850
6,879
0
11,602
L
6,122
570
0
362
8,888
2,762
0
3,519
4,923
24,980
0
W
Baron Samedi
SEB7S
Baron Samedi
8,689
177
1,367
1,991
5,965
2,640
419
1,177
4,636
34,020
831
W
11,378
1,336
0
2,114
9,412
8,430
326
1,789
7,374
0
27,610
L
6,130
830
0
1,614
6,643
2,051
0
2,787
3,612
0
30,052
W
Ganesha
Yawzey
Ganesha
3,925
658
0
1,166
8,092
7,151
317
2,442
5,265
10,222
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,542
Gold Earned
25,017
111
Minions Killed
123
0
Camps Cleared
0
506,990
Distance Traveled
556,453
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,226
623
21
2
0
151,724
1
L
Janus
6,318
632
44
4
0
142,952
0
W
Baron Samedi
8,610
861
63
6
0
187,878
0
W
Mulan
9,085
909
58
6
0
199,450
0
L
Bastet
6,998
700
46
5
0
212,314
0
W
Ganesha
7,322
732
2
0
0
169,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role