Player Matchup

Ratatoskr
Ratatoskr
Chokamuh
Ratatoskr
Level 87
God Stats
1W - 2L
1,746 SR
Queue Stats
4W - 11L
1,328 Elo+
Party 1
Poseidon
Poseidon
CleanAshton194
Poseidon
Level 105
God Stats
1W - 3L
1,643 SR
Queue Stats
5W - 13L
1,417 Elo+
Party 1
Geb
Geb
TheSeparatio
Geb
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 8L
1,368 Elo+
Party 1
Anhur
Anhur
Unversedhook
Anhur
Level 125
God Stats
1W - 1L
1,593 SR
Queue Stats
8W - 13L
1,467 Elo+
Party 1
Surtr
Surtr
raidersilents
Surtr
Level 88
God Stats
0W - 3L
1,295 SR
Queue Stats
4W - 10L
1,344 Elo+
Party 1
Team Averages
Level 102
1,512 SR
1,385 Elo+

VS

Team Averages
Level 153
1,599 SR
1,531 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AngelXZ3
Cthulhu
Level 127
God Stats
2W - 2L
1,700 SR
Queue Stats
44W - 39L
1,419 Elo+
Solo
Hades
Hades
MasterRody
Hades
Level 125
God Stats
3W - 0L
1,810 SR
Queue Stats
16W - 6L
1,603 Elo+
Solo
Ix Chel
Ix Chel
MooseMoostafa
Ix Chel
Level 157
God Stats
9W - 7L
1,504 SR
Queue Stats
68W - 59L
1,584 Elo+
Party 2
Chiron
Chiron
myfirstclip
Chiron
Level 159
God Stats
5W - 8L
1,479 SR
Queue Stats
280W - 262L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chokamuh
Ratatoskr
7
1 / 4 / 0
4,346
435
1,746
5,210
1,260
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
10
0 / 6 / 0
5,365
537
835
6,928
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 3 / 0
4,344
434
2,068
7,676
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
4,292
429
5,410
8,580
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
5,798
580
6,790
9,980
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 0 / 4
6,683
668
5,293
9,485
2,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
AngelXZ3
Cthulhu
10
0 / 1 / 4
5,810
581
4,490
6,283
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
11
2 / 3 / 0
6,436
644
4,926
9,662
3,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
12
7 / 0 / 4
6,918
692
5,884
2,623
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
10
4 / 0 / 3
5,506
551
6,125
4,648
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
4
8
W
Cthulhu
AngelXZ3
Cthulhu
0
1
4
2
L
Ratatoskr
Chokamuh
Ratatoskr
1
4
0
0.25
L
Poseidon
0
6
0
0
W
Hades
2
3
0
0.67
W
Ix Chel
7
0
4
9
L
1
3
0
0.33
L
0
4
1
0.13
W
Chiron
4
0
3
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
26,718
38,374
Taken
32,701
11,685
Mitigated
12,455
9,370
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,293
479
0
5,099
9,485
2,884
0
771
8,714
0
52,150
W
Cthulhu
AngelXZ3
Cthulhu
4,490
516
68
1,731
6,283
3,518
0
1,059
5,224
27,490
2,403
L
Ratatoskr
Chokamuh
Ratatoskr
1,746
204
109
159
5,210
1,260
0
1,149
3,939
0
15,721
L
Poseidon
835
59
0
520
6,928
1,248
0
3,101
3,527
36,082
121
W
Hades
4,926
465
0
5,856
9,662
3,647
0
551
9,111
41,513
1,313
W
Ix Chel
5,884
508
316
951
2,623
806
0
223
2,400
40,637
158
L
2,068
335
0
1,022
7,676
3,983
0
2,380
5,250
10,486
0
L
5,410
2,249
0
2,620
8,580
1,698
0
3,101
5,469
0
24,845
W
Chiron
6,125
2,422
413
1,711
4,648
1,600
0
810
3,838
0
33,559
L
6,790
3,031
0
4,940
9,980
3,496
0
4,892
5,088
696
32,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
31,353
200
Minions Killed
372
0
Camps Cleared
0
939,995
Distance Traveled
971,093
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,683
668
88
9
0
242,136
3
W
Cthulhu
5,810
581
51
5
0
195,112
3
L
Ratatoskr
4,346
435
34
3
0
189,510
0
L
Poseidon
5,365
537
71
7
0
195,319
1
W
Hades
6,436
644
93
9
0
148,136
0
W
Ix Chel
6,918
692
91
9
0
190,433
0
L
Geb
4,344
434
14
1
0
202,088
0
L
Anhur
4,292
429
31
3
0
180,977
0
W
Chiron
5,506
551
49
5
0
195,276
0
L
Surtr
5,798
580
50
5
0
172,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role