Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
AsinusAtWork
Terra
Platinum II
Level 124
God Stats
2W - 1L
1,623 SR
Queue Stats
56W - 53L
1,838 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Cxlte
Danzaburou
Platinum V
Level 127
God Stats
0W - 1L
1,273 SR
Queue Stats
44W - 39L
1,818 MMR
Solo
Mulan
Mulan
Platinum III
MaestroPoh
Mulan
Platinum III
Level 86
God Stats
4W - 1L
1,609 SR
Queue Stats
35W - 28L
1,854 MMR
Solo
Ravana
Ravana
Platinum III
POSTDRAMA
Ravana
Platinum III
Level 159
God Stats
23W - 14L
1,733 SR
Queue Stats
480W - 467L
1,933 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,548 SR
1,788 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,652 SR
1,874 MMR
Nu Wa
Nu Wa
Platinum V
Eugeο
Nu Wa
Platinum V
Level 159
God Stats
46W - 43L
1,605 SR
Queue Stats
56W - 55L
1,821 MMR
Solo
Medusa
Medusa
Platinum I
RisingSavior
Medusa
Platinum I
Level 155
God Stats
3W - 1L
1,713 SR
Queue Stats
101W - 95L
1,915 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
SaderAldo
Kuzenbo
Platinum II
Level 43
God Stats
23W - 13L
1,731 SR
Queue Stats
95W - 84L
1,899 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
cripkiller69
Zhong Kui
Platinum II
Level 127
God Stats
20W - 19L
1,665 SR
Queue Stats
354W - 348L
1,811 MMR
Solo
Merlin
Merlin
Platinum I
darwineitor
Merlin
Platinum I
Level 180
God Stats
11W - 11L
1,547 SR
Queue Stats
182W - 165L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 3 / 0
6,048
672
3,618
4,308
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,314
479
1,771
7,037
3,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Cxlte
Danzaburou
9
0 / 2 / 1
5,105
567
3,591
7,023
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
6
0 / 4 / 1
4,524
503
2,781
7,815
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
POSTDRAMA
Ravana
8
2 / 1 / 1
4,821
536
4,632
6,859
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoLokiAnhurThorSkadi

VS

Bans
AresThanatosAthenaBacchusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eugeο
Nu Wa
10
3 / 1 / 2
6,136
682
7,865
6,564
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
10
6 / 1 / 0
6,000
667
5,686
7,502
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SaderAldo
Kuzenbo
9
0 / 0 / 4
5,282
587
3,799
5,535
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
cripkiller69
Zhong Kui
11
2 / 1 / 1
5,727
636
5,543
4,410
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
10
0 / 1 / 2
5,242
582
1,245
3,379
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
0
0.67
L
0
1
1
0.5
L
Danzaburou
Cxlte
Danzaburou
0
2
1
0.25
W
Nu Wa
Eugeο
Nu Wa
3
1
2
4
L
Mulan
0
4
1
0.13
L
Ravana
POSTDRAMA
Ravana
2
1
1
2.5
W
Medusa
6
1
0
6
W
Kuzenbo
SaderAldo
Kuzenbo
0
0
4
2
W
Zhong Kui
cripkiller69
Zhong Kui
2
1
1
2.5
W
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
24,138
33,042
Taken
27,390
10,874
Mitigated
13,970
10,456
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,618
355
0
292
4,308
1,079
0
1,586
2,722
37,957
98
L
1,771
584
574
2,050
7,037
3,459
1
4,187
2,850
11,680
0
L
Danzaburou
Cxlte
Danzaburou
3,591
1,310
0
1,635
7,023
2,185
0
4,712
2,311
0
37,508
W
Nu Wa
Eugeο
Nu Wa
7,865
4,464
0
1,899
6,564
3,837
610
836
5,728
26,044
0
L
Mulan
2,781
734
0
2,291
7,815
2,288
0
5,184
2,631
0
28,858
L
Ravana
POSTDRAMA
Ravana
4,632
922
0
3,614
6,859
1,863
0
2,136
4,723
0
27,387
W
Medusa
5,686
2,684
0
1,600
7,502
2,234
94
1,333
6,055
0
40,945
W
Kuzenbo
SaderAldo
Kuzenbo
3,799
1,270
0
1,380
5,535
4,145
0
1,429
4,039
12,694
1,375
W
Zhong Kui
cripkiller69
Zhong Kui
5,543
1,743
0
1,831
4,410
2,887
0
405
4,005
32,681
10,642
W
Merlin
1,245
110
0
500
3,379
867
0
1,061
2,214
32,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,812
Gold Earned
28,387
269
Minions Killed
278
0
Camps Cleared
0
897,582
Distance Traveled
936,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,048
672
77
9
0
187,093
0
L
Terra
4,314
479
17
2
0
211,218
1
L
Danzaburou
5,105
567
73
8
0
157,935
2
W
Nu Wa
6,136
682
43
5
0
168,132
0
L
Mulan
4,524
503
48
5
0
109,582
0
L
Ravana
4,821
536
54
6
0
231,754
2
W
Medusa
6,000
667
64
7
0
208,022
0
W
Kuzenbo
5,282
587
25
3
0
193,252
0
W
Zhong Kui
5,727
636
83
9
0
187,669
0
W
Merlin
5,242
582
63
7
0
179,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role