Player Matchup

Artio
Artio
DIEGOUSKI
Artio
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 255L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Dadalift
Baron Samedi
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,411 Elo+
Party 1
Osiris
Osiris
DopeJesus
Osiris
Level 120
God Stats
5W - 0L
1,781 SR
Queue Stats
145W - 123L
1,505 Elo+
Solo
Nut
Nut
Jazonk
Nut
Level 148
God Stats
4W - 0L
1,961 SR
Queue Stats
48W - 35L
1,482 Elo+
Party 1
Charon
Charon
cutter23
Charon
Level 128
God Stats
4W - 2L
1,854 SR
Queue Stats
31W - 31L
1,506 Elo+
Solo
Team Averages
Level 138
1,719 SR
1,493 Elo+

VS

Team Averages
Level 143
1,507 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Embriel
Nike
Level 167
God Stats
2W - 6L
1,469 SR
Queue Stats
268W - 269L
1,491 Elo+
Party 2
He Bo
He Bo
NIrbyWeTrust
He Bo
Level 145
God Stats
0W - 1L
1,315 SR
Queue Stats
86W - 72L
1,470 Elo+
Solo
Sobek
Sobek
Snnik
Sobek
Level 143
God Stats
1W - 1L
1,752 SR
Queue Stats
41W - 28L
1,599 Elo+
Solo
Jing Wei
Jing Wei
VTLeviathan
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DIEGOUSKI
Artio
6
2 / 2 / 0
3,536
707
1,874
4,343
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Dadalift
Baron Samedi
7
1 / 0 / 0
3,918
784
390
824
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
DopeJesus
Osiris
6
0 / 0 / 1
3,422
684
763
2,634
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nut
Jazonk
Nut
6
2 / 0 / 0
3,470
694
2,431
2,704
670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
cutter23
Charon
6
0 / 0 / 2
3,519
704
1,740
3,699
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 0
3,582
716
457
2,142
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Embriel
Nike
5
0 / 1 / 0
3,225
645
990
3,722
1,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

3
0 / 1 / 0
2,802
560
71
1,212
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Snnik
Sobek
6
1 / 2 / 0
3,895
779
1,427
4,588
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
VTLeviathan
Jing Wei
5
0 / 1 / 0
3,005
601
2,509
2,897
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
0
1
W
Artio
DIEGOUSKI
Artio
2
2
0
1
W
Baron Samedi
Dadalift
Baron Samedi
1
0
0
1
W
Osiris
DopeJesus
Osiris
0
0
1
0.5
L
Nike
Embriel
Nike
0
1
0
0
W
Nut
Jazonk
Nut
2
0
0
2
L
0
1
0
0
L
Sobek
Snnik
Sobek
1
2
0
0.5
L
Jing Wei
VTLeviathan
Jing Wei
0
1
0
0
W
Charon
cutter23
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,198
Damage
5,454
14,204
Taken
14,561
5,742
Mitigated
4,514
6,712
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
457
89
0
1,402
2,142
489
0
0
2,142
0
12,942
W
Artio
DIEGOUSKI
Artio
1,874
208
0
1,997
4,343
2,011
0
1,109
2,916
7,797
237
W
Baron Samedi
Dadalift
Baron Samedi
390
0
38
390
824
197
0
0
824
15,145
1,347
W
Osiris
DopeJesus
Osiris
763
247
0
1,450
2,634
1,020
0
71
2,563
0
21,765
L
Nike
Embriel
Nike
990
186
0
1,052
3,722
1,370
0
983
2,739
0
6,565
W
Nut
Jazonk
Nut
2,431
1,669
0
1,128
2,704
670
0
0
2,704
0
21,128
L
71
0
0
500
1,212
233
0
390
822
5,420
0
L
Sobek
Snnik
Sobek
1,427
69
0
2,277
4,588
1,705
0
1,553
2,800
12,882
0
L
Jing Wei
VTLeviathan
Jing Wei
2,509
1,988
0
600
2,897
717
0
757
2,140
0
13,392
W
Charon
cutter23
Charon
1,740
351
0
1,709
3,699
1,844
0
0
3,699
8,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
16,509
127
Minions Killed
112
0
Camps Cleared
0
519,345
Distance Traveled
436,980
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,582
716
33
7
0
72,146
0
W
Artio
3,536
707
13
3
0
112,085
0
W
Baron Samedi
3,918
784
31
6
0
79,523
0
W
Osiris
3,422
684
43
9
0
121,902
0
L
Nike
3,225
645
10
2
0
106,154
0
W
Nut
3,470
694
29
6
0
102,762
0
L
He Bo
2,802
560
13
3
0
46,625
0
L
Sobek
3,895
779
31
6
0
100,741
0
L
Jing Wei
3,005
601
25
5
0
111,314
1
W
Charon
3,519
704
11
2
0
103,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role