Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Arthdal
Surtr
Level 157
God Stats
12W - 9L
1,580 SR
Queue Stats
306W - 311L
1,484 Elo+
Party 1
Neith
Neith
BioticMist
Neith
Level 60
God Stats
26W - 22L
1,598 SR
Queue Stats
170W - 183L
1,583 Elo+
Party 1
Achilles
Achilles
iTzKaii
Achilles
Level 149
God Stats
6W - 7L
1,676 SR
Queue Stats
320W - 324L
1,494 Elo+
Party 1
Merlin
Merlin
lordfenitus
Merlin
Level 123
God Stats
13W - 21L
1,406 SR
Queue Stats
386W - 352L
1,490 Elo+
Solo
Team Averages
Level 122
1,552 SR
1,510 Elo+

VS

Team Averages
Level 126
1,581 SR
1,546 Elo+
Mulan
Mulan
Franco_Walker13
Mulan
Level 114
God Stats
32W - 21L
1,702 SR
Queue Stats
282W - 239L
1,623 Elo+
Solo
Janus
Janus
VisionZ1777
Janus
Level 139
God Stats
11W - 14L
1,666 SR
Queue Stats
91W - 91L
1,559 Elo+
Party 2
Anhur
Anhur
WaIIIace
Anhur
Level 108
God Stats
1W - 3L
1,517 SR
Queue Stats
37W - 39L
1,578 Elo+
Party 2
Fenrir
Fenrir
WatchMyBat
Fenrir
Level 127
God Stats
1W - 2L
1,519 SR
Queue Stats
6W - 8L
1,444 Elo+
Solo
Xing Tian
Xing Tian
mp7pros
Xing Tian
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
2 / 0 / 3
4,061
812
1,857
3,161
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Arthdal
Surtr
6
3 / 0 / 0
3,522
704
2,162
1,651
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
7
3 / 0 / 3
4,254
851
3,788
1,044
243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
iTzKaii
Achilles
8
1 / 0 / 0
4,131
826
465
1,599
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
6
0 / 1 / 1
3,500
700
560
2,119
492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,002
200
0
0
0
5
0 / 1 / 0
3,124
625
710
1,870
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
WaIIIace
Anhur
3
0 / 3 / 0
2,704
541
690
3,383
647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
WatchMyBat
Fenrir
7
1 / 2 / 0
3,498
700
1,761
4,406
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
mp7pros
Xing Tian
4
0 / 3 / 0
2,966
593
298
4,431
2,271
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
3
3.5
W
Surtr
Arthdal
Surtr
3
0
0
3
W
Neith
3
0
3
4.5
L
0
0
0
0
L
0
1
0
0
L
Anhur
WaIIIace
Anhur
0
3
0
0
L
Fenrir
WatchMyBat
Fenrir
1
2
0
0.5
W
Achilles
iTzKaii
Achilles
1
0
0
1
W
Merlin
0
1
1
0.5
L
Xing Tian
mp7pros
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,832
Damage
3,459
9,574
Taken
14,090
3,334
Mitigated
4,780
4,150
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,857
292
0
1,504
3,161
1,133
0
576
2,545
0
10,198
W
Surtr
Arthdal
Surtr
2,162
911
0
1,232
1,651
474
0
0
1,651
506
9,438
W
Neith
3,788
1,268
0
413
1,044
243
0
0
1,044
0
22,954
L
0
0
0
0
0
0
0
0
0
0
0
L
710
0
0
480
1,870
391
0
233
1,637
9,487
0
L
Anhur
WaIIIace
Anhur
690
351
0
780
3,383
647
0
174
3,209
0
6,735
L
Fenrir
WatchMyBat
Fenrir
1,761
421
0
810
4,406
1,471
0
395
3,978
0
19,907
W
Achilles
iTzKaii
Achilles
465
197
0
474
1,599
992
0
0
1,599
0
19,632
W
Merlin
560
0
0
527
2,119
492
0
316
1,727
15,808
0
L
Xing Tian
mp7pros
Xing Tian
298
26
0
774
4,431
2,271
0
0
4,431
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
13,294
150
Minions Killed
86
0
Camps Cleared
0
519,140
Distance Traveled
414,607
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,061
812
24
5
0
104,733
2
W
Surtr
3,522
704
22
4
0
124,524
1
W
Neith
4,254
851
30
6
0
93,361
0
L
Mulan
1,002
200
0
0
0
0
0
L
Janus
3,124
625
24
5
0
100,873
0
L
Anhur
2,704
541
9
2
0
98,822
0
L
Fenrir
3,498
700
41
8
0
124,084
0
W
Achilles
4,131
826
44
9
0
104,485
0
W
Merlin
3,500
700
30
6
0
92,037
0
L
Xing Tian
2,966
593
12
2
0
90,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role