Player Matchup

Loki
Loki
ALLYTHETEA7158
Loki
Level 67
God Stats
1W - 0L
1,678 SR
Queue Stats
23W - 17L
1,587 Elo+
Party 1
Mulan
Mulan
BAGARANG
Mulan
Level 47
God Stats
13W - 2L
1,853 SR
Queue Stats
56W - 48L
1,494 Elo+
Party 3
Ares
Ares
HustleBuddah
Ares
Level 123
God Stats
2W - 0L
1,665 SR
Queue Stats
87W - 67L
1,516 Elo+
Solo
Neith
Neith
SoulSlayer42
Neith
Level 104
God Stats
23W - 18L
1,551 SR
Queue Stats
97W - 80L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
pojeman1
Nu Wa
Level 42
God Stats
1W - 0L
1,258 SR
Queue Stats
18W - 15L
1,560 Elo+
Party 1
Team Averages
Level 77
1,601 SR
1,532 Elo+

VS

Team Averages
Level 73
1,351 SR
1,556 Elo+
Loki
Loki
JCjonny
Loki
Level 59
God Stats
0W - 2L
1,292 SR
Queue Stats
98W - 83L
1,447 Elo+
Solo
Freya
Freya
PHANTOMSRISE-_-
Freya
Level 109
God Stats
2W - 6L
1,199 SR
Queue Stats
228W - 216L
1,487 Elo+
Party 4
Bellona
Bellona
TeddyBER
Bellona
Level 17
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 3L
1,693 Elo+
Party 2
Raijin
Raijin
WolfShotz21
Raijin
Level 66
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 3L
1,693 Elo+
Party 2
Anubis
Anubis
bltaylor45
Anubis
Level 114
God Stats
10W - 9L
1,522 SR
Queue Stats
347W - 363L
1,458 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,398
528
4,089
8,768
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
BAGARANG
Mulan
14
8 / 1 / 2
9,382
670
9,752
10,496
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
8,032
574
5,710
15,440
10,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 5
8,482
606
6,648
9,894
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
pojeman1
Nu Wa
13
3 / 3 / 4
8,419
601
8,349
6,488
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JCjonny
Loki
14
4 / 6 / 2
7,778
556
7,204
13,924
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 2 / 3
7,415
530
7,511
10,294
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
TeddyBER
Bellona
9
2 / 6 / 0
6,004
429
4,178
12,226
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Raijin
10
0 / 4 / 2
6,254
447
3,355
7,095
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
bltaylor45
Anubis
12
4 / 3 / 4
7,422
530
9,017
8,378
3,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
15
16
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Mulan
BAGARANG
Mulan
8
1
2
9
W
2
5
3
0.7
L
Loki
JCjonny
Loki
4
6
2
0.83
L
5
2
3
3.25
W
6
3
5
2.83
L
Bellona
TeddyBER
Bellona
2
6
0
0.33
L
Raijin
0
4
2
0.25
L
Anubis
bltaylor45
Anubis
4
3
4
2
W
Nu Wa
pojeman1
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
31,265
51,086
Taken
51,917
22,770
Mitigated
21,271
15,418
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
912
0
3,028
8,768
2,433
0
2,701
6,067
0
40,135
W
Mulan
BAGARANG
Mulan
9,752
1,515
0
3,403
10,496
5,612
89
1,369
9,127
0
48,783
W
5,710
558
0
3,768
15,440
10,261
0
6,811
8,629
32,090
0
L
Loki
JCjonny
Loki
7,204
2,283
0
5,449
13,924
3,860
0
2,220
11,704
0
60,435
L
7,511
2,207
0
3,605
10,294
3,338
366
3,925
6,369
37,238
2,754
W
6,648
2,905
56
4,746
9,894
2,723
280
6,848
3,046
0
47,387
L
Bellona
TeddyBER
Bellona
4,178
1,184
0
1,290
12,226
8,943
0
2,700
9,526
0
18,167
L
Raijin
3,355
475
79
250
7,095
1,578
0
2,982
4,113
31,810
0
L
Anubis
bltaylor45
Anubis
9,017
449
0
2,958
8,378
3,552
312
2,177
6,201
39,922
0
W
Nu Wa
pojeman1
Nu Wa
8,349
2,301
0
417
6,488
1,741
709
1,986
4,502
40,490
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
34,873
346
Minions Killed
318
0
Camps Cleared
0
1,411,451
Distance Traveled
1,355,648
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,398
528
81
6
0
313,652
3
W
Mulan
9,382
670
92
7
0
296,366
0
W
Ares
8,032
574
26
2
0
286,317
1
L
Loki
7,778
556
98
7
0
321,421
0
L
Freya
7,415
530
68
5
0
274,447
0
W
Neith
8,482
606
78
6
0
262,034
0
L
Bellona
6,004
429
29
2
0
262,105
0
L
Raijin
6,254
447
71
5
0
239,716
1
L
Anubis
7,422
530
52
4
0
257,959
0
W
Nu Wa
8,419
601
69
5
0
253,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role