Player Matchup

Nu Wa
Nu Wa
Bronze IV
AlejoV
Nu Wa
Bronze IV
Level 129
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DARKLLNK
Sylvanus
Bronze III
Level 80
God Stats
1W - 2L
1,274 SR
Queue Stats
61W - 59L
1,446 MMR
Party 1
Nemesis
Nemesis
Gold IV
KBower14
Nemesis
Gold IV
Level 68
God Stats
0W - 2L
1,717 SR
Queue Stats
80W - 85L
1,472 MMR
Party 3
Izanami
Izanami
Silver III
PRIDExSin
Izanami
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,463 MMR
Party 1
Amaterasu
Amaterasu
Gold V
ravefaytal
Amaterasu
Gold V
Level 83
God Stats
0W - 2L
1,150 SR
Queue Stats
68W - 74L
1,433 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,466 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,591 SR
1,458 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Chrisbeamz
Geb
Silver II
Level 156
God Stats
2W - 2L
1,653 SR
Queue Stats
7W - 6L
1,450 MMR
Solo
Merlin
Merlin
Silver I
CoachSkrillA
Merlin
Silver I
Level 158
God Stats
6W - 1L
1,638 SR
Queue Stats
154W - 161L
1,310 MMR
Party 2
Danzaburou
Danzaburou
Gold II
TheF67tball
Danzaburou
Gold II
Level 119
God Stats
6W - 3L
1,667 SR
Queue Stats
45W - 44L
1,449 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
xSakwanMoore
Zhong Kui
Gold III
Level 201
God Stats
5W - 3L
1,500 SR
Queue Stats
139W - 139L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlejoV
Nu Wa
14
0 / 3 / 1
8,129
478
7,063
10,407
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DARKLLNK
Sylvanus
12
0 / 2 / 1
6,882
405
4,813
13,956
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
KBower14
Nemesis
15
5 / 5 / 0
8,727
513
7,571
15,987
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PRIDExSin
Izanami
14
0 / 2 / 0
8,004
471
7,048
10,481
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
ravefaytal
Amaterasu
13
0 / 5 / 2
8,152
480
2,890
14,262
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ix ChelMulanSerqetAresAthena

VS

Bans
ThanatosMedusaThothCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 0 / 7
10,093
594
12,420
14,332
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 0 / 6
9,133
537
4,637
11,338
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
16
2 / 2 / 2
9,617
566
5,563
5,439
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheF67tball
Danzaburou
16
2 / 1 / 4
9,563
563
13,318
10,466
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
xSakwanMoore
Zhong Kui
16
5 / 2 / 3
10,237
602
12,194
10,222
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
7
10.5
L
Nu Wa
AlejoV
Nu Wa
0
3
1
0.17
W
1
0
6
4
W
Merlin
2
2
2
1.5
L
Sylvanus
DARKLLNK
Sylvanus
0
2
1
0.25
L
Nemesis
KBower14
Nemesis
5
5
0
1
L
Izanami
PRIDExSin
Izanami
0
2
0
0
W
Danzaburou
TheF67tball
Danzaburou
2
1
4
4
L
Amaterasu
ravefaytal
Amaterasu
0
5
2
0.2
W
Zhong Kui
xSakwanMoore
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
48,132
65,093
Taken
51,797
34,215
Mitigated
29,651
14,335
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,420
3,608
0
6,629
14,332
5,537
5
3,369
10,896
0
81,406
L
Nu Wa
AlejoV
Nu Wa
7,063
460
0
1,440
10,407
3,092
0
3,939
6,425
72,905
0
W
4,637
434
0
2,516
11,338
9,184
39
3,490
7,805
30,155
1,925
W
Merlin
5,563
81
0
282
5,439
1,723
1,144
2,018
3,421
73,407
1,013
L
Sylvanus
DARKLLNK
Sylvanus
4,813
1,603
395
4,187
13,956
12,229
0
4,812
9,053
22,393
5,796
L
Nemesis
KBower14
Nemesis
7,571
3,880
0
2,960
15,987
6,630
0
2,982
12,972
0
63,655
L
Izanami
PRIDExSin
Izanami
7,048
4,871
0
2,485
10,481
3,087
2,075
840
9,641
0
68,615
W
Danzaburou
TheF67tball
Danzaburou
13,318
6,052
0
3,785
10,466
3,666
1,968
2,017
8,449
0
83,286
L
Amaterasu
ravefaytal
Amaterasu
2,890
701
0
2,868
14,262
9,177
0
8,430
5,108
0
45,091
W
Zhong Kui
xSakwanMoore
Zhong Kui
12,194
800
0
5,770
10,222
9,541
0
951
8,993
65,258
2,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
48,643
545
Minions Killed
577
0
Camps Cleared
0
1,642,458
Distance Traveled
1,710,778
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,093
594
115
7
0
411,850
0
L
Nu Wa
8,129
478
139
8
0
314,188
0
W
Geb
9,133
537
40
2
0
364,799
7
W
Merlin
9,617
566
149
9
0
322,127
0
L
Sylvanus
6,882
405
45
3
0
315,887
4
L
Nemesis
8,727
513
112
7
0
370,405
2
L
Izanami
8,004
471
144
8
0
325,141
5
W
Danzaburou
9,563
563
146
9
0
322,341
1
L
Amaterasu
8,152
480
105
6
0
316,837
6
W
Zhong Kui
10,237
602
127
7
0
289,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role