Player Matchup

Cu Chulainn
Cu Chulainn
Darkxspartan13
Cu Chulainn
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 1
Skadi
Skadi
MedasRain
Skadi
Level 146
God Stats
2W - 1L
1,706 SR
Queue Stats
73W - 94L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
SilverSurfer389
Ao Kuang
Level 67
God Stats
8W - 4L
1,537 SR
Queue Stats
303W - 297L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
kelfus
Zhong Kui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
macattack69
Jing Wei
Level 56
God Stats
1W - 1L
1,263 SR
Queue Stats
58W - 84L
1,383 Elo+
Party 2
Team Averages
Level 80
1,501 SR
1,413 Elo+

VS

Team Averages
Level 70
1,492 SR
1,447 Elo+
Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sharonnee
Nemesis
Level 65
God Stats
9W - 13L
1,382 SR
Queue Stats
936W - 949L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheKingLUKE
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,245 SR
Queue Stats
162W - 134L
1,508 Elo+
Solo
Ishtar
Ishtar
Zurdomitologico
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,263 Elo+
Solo
Kali
Kali
hunning
Kali
Level 43
God Stats
2W - 1L
1,833 SR
Queue Stats
125W - 133L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darkxspartan13
Cu Chulainn
16
6 / 3 / 15
9,186
919
8,255
10,222
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
MedasRain
Skadi
17
6 / 1 / 14
9,908
991
10,731
6,527
2,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
6 / 4 / 10
9,221
922
7,070
9,957
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
kelfus
Zhong Kui
16
4 / 1 / 17
9,286
929
12,155
9,617
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
macattack69
Jing Wei
15
2 / 4 / 13
8,653
865
4,511
6,404
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 5 / 4
7,003
700
5,152
12,658
14,463
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Sharonnee
Nemesis
14
6 / 5 / 7
8,308
831
8,803
10,235
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
TheKingLUKE
Morgan Le Fay
15
2 / 3 / 6
8,081
808
11,357
7,817
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 6
7,919
792
6,755
8,118
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
hunning
Kali
12
3 / 6 / 5
7,600
760
4,300
10,107
3,900
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
24
Kills
13
13
Deaths
24
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
4
0.4
W
Cu Chulainn
Darkxspartan13
Cu Chulainn
6
3
15
4.5
W
Skadi
MedasRain
Skadi
6
1
14
13
L
Nemesis
Sharonnee
Nemesis
6
5
7
1.9
W
Ao Kuang
6
4
10
2.75
L
Morgan Le Fay
TheKingLUKE
Morgan Le Fay
2
3
6
1.67
L
2
5
6
1
L
Kali
hunning
Kali
3
6
5
0.92
W
Zhong Kui
kelfus
Zhong Kui
4
1
17
12.5
W
Jing Wei
macattack69
Jing Wei
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
36,367
42,727
Taken
48,935
34,413
Mitigated
28,590
12,363
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,152
2,124
381
1,774
12,658
14,463
126
4,344
7,919
0
11,537
W
Cu Chulainn
Darkxspartan13
Cu Chulainn
8,255
1,168
759
2,323
10,222
10,263
495
3,698
6,524
568
13,805
W
Skadi
MedasRain
Skadi
10,731
2,997
1,667
1,360
6,527
2,866
575
1,595
4,932
0
30,667
L
Nemesis
Sharonnee
Nemesis
8,803
2,013
1,059
2,251
10,235
4,303
46
5,021
4,875
0
11,550
W
Ao Kuang
7,070
2,035
150
2,232
9,957
8,595
0
1,642
8,315
9,603
0
L
Morgan Le Fay
TheKingLUKE
Morgan Le Fay
11,357
403
217
1,800
7,817
2,948
0
3,785
3,727
29,208
0
L
6,755
3,656
0
250
8,118
2,976
0
2,684
5,194
0
17,981
L
Kali
hunning
Kali
4,300
1,154
0
2,005
10,107
3,900
8
3,190
6,700
0
8,238
W
Zhong Kui
kelfus
Zhong Kui
12,155
1,409
0
3,226
9,617
10,415
1,564
1,898
7,719
24,532
34
W
Jing Wei
macattack69
Jing Wei
4,511
4,132
149
497
6,404
2,274
681
2,524
3,880
0
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
38,911
117
Minions Killed
94
0
Camps Cleared
0
1,030,597
Distance Traveled
852,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,003
700
10
1
0
172,209
0
W
Cu Chulainn
9,186
919
7
1
0
226,644
0
W
Skadi
9,908
991
52
5
0
191,792
0
L
Nemesis
8,308
831
9
1
0
193,914
0
W
Ao Kuang
9,221
922
2
0
0
195,502
0
L
Morgan Le Fay
8,081
808
38
4
0
189,058
0
L
Ishtar
7,919
792
23
2
0
147,680
0
L
Kali
7,600
760
14
1
0
149,768
0
W
Zhong Kui
9,286
929
28
3
0
227,640
0
W
Jing Wei
8,653
865
28
3
0
189,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role