Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Danilongage
Janus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,715 Elo+
Solo
Medusa
Medusa
EscanorComunista
Medusa
Level 205
God Stats
2W - 0L
1,740 SR
Queue Stats
49W - 44L
1,548 Elo+
Party 2
Da Ji
Da Ji
KIMBLI45
Da Ji
Level 109
God Stats
7W - 6L
1,359 SR
Queue Stats
175W - 223L
1,350 Elo+
Solo
Jormungandr
Jormungandr
trologoBR
Jormungandr
Level 156
God Stats
10W - 7L
1,681 SR
Queue Stats
36W - 39L
1,512 Elo+
Party 2
Team Averages
Level 150
1,556 SR
1,525 Elo+

VS

Team Averages
Level 121
1,611 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Garou8244
Neith
Level 147
God Stats
7W - 9L
1,585 SR
Queue Stats
357W - 339L
1,501 Elo+
Solo
Bakasura
Bakasura
Lacalecita
Bakasura
Level 149
God Stats
14W - 11L
1,595 SR
Queue Stats
746W - 800L
1,479 Elo+
Solo
Geb
Geb
Varoskt
Geb
Level 143
God Stats
7W - 3L
1,673 SR
Queue Stats
113W - 108L
1,429 Elo+
Solo
Nox
Nox
ernaniemf
Nox
Level 37
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 24L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 6
7,406
570
2,185
10,792
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
7,640
588
2,237
5,684
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 3
7,751
596
9,177
9,329
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
KIMBLI45
Da Ji
13
2 / 1 / 2
7,420
571
3,706
7,712
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
trologoBR
Jormungandr
13
1 / 1 / 3
7,867
605
4,927
7,790
7,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 0
6,393
492
4,901
11,851
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Garou8244
Neith
12
0 / 3 / 3
6,247
481
6,947
9,701
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Lacalecita
Bakasura
3
0 / 1 / 0
4,209
324
358
2,303
587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
5
0 / 2 / 0
4,513
347
945
3,805
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,782
522
4,248
5,959
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
6
4
L
Hercules
 
Hercules
3
2
0
1.5
W
1
0
2
2
W
5
2
3
3.25
L
Neith
Garou8244
Neith
0
3
3
0.5
W
Da Ji
KIMBLI45
Da Ji
2
1
2
3
L
Bakasura
Lacalecita
Bakasura
0
1
0
0
L
Geb
0
2
0
0
L
1
2
1
0.75
W
Jormungandr
trologoBR
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
17,399
41,307
Taken
33,619
22,965
Mitigated
15,151
11,618
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,185
844
2,868
3,416
10,792
7,301
123
1,046
9,704
21,824
603
L
Hercules
 
Hercules
4,901
1,244
0
4,478
11,851
8,348
0
3,911
7,940
1,186
25,041
W
2,237
134
0
1,207
5,684
1,728
683
1,740
3,870
46,872
0
W
9,177
3,570
0
1,683
9,329
3,479
1,301
1,018
8,227
0
58,699
L
Neith
Garou8244
Neith
6,947
1,477
0
1,518
9,701
2,809
0
1,999
7,702
0
44,054
W
Da Ji
KIMBLI45
Da Ji
3,706
798
0
568
7,712
3,126
323
1,170
6,502
0
50,244
L
Bakasura
Lacalecita
Bakasura
358
318
0
620
2,303
587
0
195
2,108
0
5,670
L
Geb
945
66
0
964
3,805
1,393
0
941
2,864
6,078
0
L
4,248
358
0
1,000
5,959
2,014
0
2,145
3,814
41,297
1,813
W
Jormungandr
trologoBR
Jormungandr
4,927
1,095
0
1,876
7,790
7,331
27
1,192
6,209
46,387
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,084
Gold Earned
28,144
353
Minions Killed
224
0
Camps Cleared
0
1,294,362
Distance Traveled
930,856
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,406
570
45
3
0
249,374
0
L
Hercules
6,393
492
41
3
0
250,995
0
W
Janus
7,640
588
70
5
0
257,255
3
W
Medusa
7,751
596
72
6
0
252,186
0
L
Neith
6,247
481
77
6
0
254,795
0
W
Da Ji
7,420
571
75
6
0
297,690
0
L
Bakasura
4,209
324
17
1
0
71,184
0
L
Geb
4,513
347
4
0
0
89,752
3
L
Nox
6,782
522
85
7
0
264,130
0
W
Jormungandr
7,867
605
91
7
0
237,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role