Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Gambit4643
Danzaburou
Silver II
Level 150
God Stats
78W - 69L
1,502 SR
Queue Stats
196W - 220L
1,061 MMR
Solo
Thanatos
Thanatos
Gold V
ImScoots
Thanatos
Gold V
Level 69
God Stats
23W - 25L
1,610 SR
Queue Stats
150W - 158L
1,284 MMR
Party 1
Sol
Sol
Silver III
iT SkywaIker
Sol
Silver III
Level 122
God Stats
11W - 10L
1,632 SR
Queue Stats
91W - 116L
1,033 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
scratch4832
Kuzenbo
Silver II
Level 86
God Stats
6W - 11L
1,519 SR
Queue Stats
145W - 161L
1,042 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,553 SR
1,184 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,513 SR
1,380 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
ITzJust_Drewww
Merlin
Silver I
Level 197
God Stats
13W - 15L
1,564 SR
Queue Stats
44W - 59L
1,181 MMR
Solo
Thor
Thor
Silver I
Portgas_D_Chris3
Thor
Silver I
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 127L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,484
499
3,716
6,660
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Gambit4643
Danzaburou
9
0 / 2 / 1
5,277
480
3,167
4,456
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ImScoots
Thanatos
11
1 / 3 / 1
6,007
546
4,416
9,850
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
5,978
543
1,722
7,942
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
scratch4832
Kuzenbo
9
1 / 1 / 0
5,978
543
2,973
4,862
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Cu ChulainnPeleJanusCthulhu

VS

Bans
PoseidonKaliBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
7 / 1 / 0
7,913
719
7,173
9,247
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
11
4 / 1 / 0
6,192
563
5,726
6,641
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
10
0 / 0 / 4
5,996
545
1,804
4,569
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 0 / 3
6,657
605
4,253
4,364
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 1 / 1
5,913
538
3,142
7,272
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
14
14
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Horus
 
Horus
7
1
0
7
W
Hou Yi
 
Hou Yi
4
1
0
4
W
Bacchus
 
Bacchus
0
0
4
2
L
Danzaburou
Gambit4643
Danzaburou
0
2
1
0.25
W
0
0
3
1.5
L
Thanatos
ImScoots
Thanatos
1
3
1
0.5
W
3
1
1
3.5
L
0
6
0
0
L
Kuzenbo
scratch4832
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
22,098
33,770
Taken
32,093
12,391
Mitigated
13,875
14,573
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,716
86
240
2,220
6,660
2,110
0
1,379
5,281
28,984
0
W
Horus
 
Horus
7,173
1,815
160
2,173
9,247
4,152
0
2,606
6,641
276
48,968
W
Hou Yi
 
Hou Yi
5,726
2,584
0
3,369
6,641
2,139
0
1,574
5,067
0
49,395
W
Bacchus
 
Bacchus
1,804
101
0
2,112
4,569
3,800
0
1,381
3,188
18,314
0
L
Danzaburou
Gambit4643
Danzaburou
3,167
912
0
1,708
4,456
1,169
0
495
3,961
0
28,638
W
4,253
81
0
1,000
4,364
1,351
0
1,421
2,943
48,010
906
L
Thanatos
ImScoots
Thanatos
4,416
564
0
5,960
9,850
3,529
0
1,391
8,459
0
41,293
W
3,142
412
0
1,392
7,272
2,433
0
1,202
6,070
0
39,126
L
1,722
704
0
2,777
7,942
1,508
0
2,269
5,673
34,534
4,123
L
Kuzenbo
scratch4832
Kuzenbo
2,973
1,154
0
1,668
4,862
4,075
0
746
4,116
16,324
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
32,671
280
Minions Killed
356
0
Camps Cleared
0
1,051,147
Distance Traveled
1,117,432
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,484
499
53
5
0
213,236
0
W
Horus
7,913
719
75
7
0
207,614
0
W
Hou Yi
6,192
563
87
8
0
204,186
1
W
Bacchus
5,996
545
22
2
0
244,385
8
L
Danzaburou
5,277
480
61
6
0
201,878
4
W
Merlin
6,657
605
101
9
0
220,797
1
L
Thanatos
6,007
546
69
6
0
220,916
0
W
Thor
5,913
538
71
6
0
240,450
0
L
Sol
5,978
543
75
7
0
198,538
1
L
Kuzenbo
5,978
543
22
2
0
216,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role