Player Matchup

King Arthur
King Arthur
Martinche3457
King Arthur
Level 52
God Stats
4W - 3L
1,654 SR
Queue Stats
63W - 70L
1,301 Elo+
Party 1
Anubis
Anubis
Marzhall199
Anubis
Level 24
God Stats
13W - 9L
1,256 SR
Queue Stats
39W - 50L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
SilkenHarbor6
Heimdallr
Level 68
God Stats
2W - 3L
1,356 SR
Queue Stats
14W - 9L
1,663 Elo+
Solo
Team Averages
Level 48
1,422 SR
1,389 Elo+

VS

Team Averages
Level 72
1,633 SR
1,408 Elo+
Merlin
Merlin
CrazyJo82
Merlin
Level 82
God Stats
1W - 0L
1,857 SR
Queue Stats
43W - 71L
1,404 Elo+
Solo
Xbalanque
Xbalanque
Jaycee2x
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,397 Elo+
Solo
Xing Tian
Xing Tian
lilbuck0310
Xing Tian
Level 65
God Stats
2W - 3L
1,543 SR
Queue Stats
425W - 427L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Martinche3457
King Arthur
13
1 / 4 / 2
8,717
623
5,115
13,300
8,571
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
14
2 / 3 / 1
9,156
654
6,891
9,635
4,064
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
SilkenHarbor6
Heimdallr
14
1 / 4 / 2
9,285
663
9,686
14,253
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrazyJo82
Merlin
16
3 / 1 / 6
10,328
738
13,357
4,951
1,781
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Jaycee2x
Xbalanque
16
4 / 2 / 6
10,307
736
12,074
10,063
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
lilbuck0310
Xing Tian
15
4 / 1 / 6
10,013
715
5,503
13,864
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
CrazyJo82
Merlin
3
1
6
6
W
Xbalanque
Jaycee2x
Xbalanque
4
2
6
3.5
L
King Arthur
Martinche3457
King Arthur
1
4
2
0.5
L
Anubis
2
3
1
0.83
L
Heimdallr
SilkenHarbor6
Heimdallr
1
4
2
0.5
W
Xing Tian
lilbuck0310
Xing Tian
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
30,934
37,188
Taken
28,878
17,295
Mitigated
16,126
6,514
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CrazyJo82
Merlin
13,357
342
95
884
4,951
1,781
541
1,218
3,725
44,083
0
W
Xbalanque
Jaycee2x
Xbalanque
12,074
6,508
0
2,080
10,063
3,242
1,653
1,166
8,820
0
41,364
L
King Arthur
Martinche3457
King Arthur
5,115
411
0
961
13,300
8,571
0
5,353
7,235
0
17,185
L
Anubis
6,891
260
0
2,512
9,635
4,064
0
3,571
5,429
37,588
0
L
Heimdallr
SilkenHarbor6
Heimdallr
9,686
2,759
0
3,041
14,253
4,660
0
7,204
5,995
0
48,957
W
Xing Tian
lilbuck0310
Xing Tian
5,503
280
0
3,271
13,864
11,103
261
4,456
9,291
19,605
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
30,648
151
Minions Killed
182
0
Camps Cleared
0
755,458
Distance Traveled
807,902
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,328
738
94
7
0
281,637
0
W
Xbalanque
10,307
736
66
5
0
250,159
3
L
King Arthur
8,717
623
27
2
0
272,290
5
L
Anubis
9,156
654
45
3
0
238,135
0
L
Heimdallr
9,285
663
79
6
0
245,033
0
W
Xing Tian
10,013
715
22
2
0
276,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role