Player Matchup

Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
BloodDark997
Ah Puch
Gold III
Level 155
God Stats
4W - 9L
1,303 SR
Queue Stats
259W - 255L
1,554 MMR
Solo
Ganesha
Ganesha
Gold III
SirYanceylot
Ganesha
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 63L
1,510 MMR
Solo
Artemis
Artemis
Gold IV
cF FLUX
Artemis
Gold IV
Level 215
God Stats
5W - 4L
1,605 SR
Queue Stats
297W - 297L
1,534 MMR
Solo
Serqet
Serqet
Gold III
rogglezzx
Serqet
Gold III
Level 185
God Stats
18W - 25L
1,525 SR
Queue Stats
212W - 221L
1,562 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 174
1,487 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,516 SR
1,537 MMR
Xing Tian
Xing Tian
Silver I
DiscipleOfDepth
Xing Tian
Silver I
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,545 MMR
Solo
Chang'e
Chang'e
Gold II
I SchatzY I
Chang'e
Gold II
Level 225
God Stats
7W - 4L
1,209 SR
Queue Stats
465W - 467L
1,567 MMR
Solo
Xbalanque
Xbalanque
Silver I
LukenGooood
Xbalanque
Silver I
Level 157
God Stats
4W - 0L
1,682 SR
Queue Stats
18W - 18L
1,512 MMR
Solo
Thor
Thor
Gold II
NARGH2
Thor
Gold II
Level 235
God Stats
85W - 58L
1,699 SR
Queue Stats
241W - 244L
1,555 MMR
Solo
Surtr
Surtr
Gold III
i11Danzo
Surtr
Gold III
Level 87
God Stats
2W - 1L
1,490 SR
Queue Stats
394W - 405L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 13 / 1
8,581
409
6,171
24,501
9,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
BloodDark997
Ah Puch
15
4 / 5 / 2
9,639
459
18,764
13,413
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
SirYanceylot
Ganesha
12
0 / 7 / 2
7,561
360
3,987
14,432
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
cF FLUX
Artemis
17
1 / 7 / 1
10,191
485
8,328
18,851
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
rogglezzx
Serqet
16
2 / 5 / 4
9,579
456
5,846
17,972
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AgniSusanoLokiMulan

VS

Bans
ThanatosSylvanusMercuryAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiscipleOfDepth
Xing Tian
15
4 / 1 / 12
11,602
552
6,372
20,327
20,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
I SchatzY I
Chang'e
19
6 / 4 / 10
13,035
621
14,287
15,818
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
LukenGooood
Xbalanque
20
6 / 1 / 9
13,500
643
16,337
15,836
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
NARGH2
Thor
20
11 / 1 / 5
13,213
629
12,875
18,030
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
i11Danzo
Surtr
20
9 / 1 / 4
14,375
685
18,982
18,857
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
8
Kills
36
37
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
13
1
0.12
L
Ah Puch
BloodDark997
Ah Puch
4
5
2
1
W
Xing Tian
DiscipleOfDepth
Xing Tian
4
1
12
10
W
Chang'e
I SchatzY I
Chang'e
6
4
10
2.75
W
Xbalanque
LukenGooood
Xbalanque
6
1
9
10.5
W
Thor
NARGH2
Thor
11
1
5
13.5
L
Ganesha
SirYanceylot
Ganesha
0
7
2
0.14
L
Artemis
cF FLUX
Artemis
1
7
1
0.21
W
Surtr
i11Danzo
Surtr
9
1
4
11
L
Serqet
rogglezzx
Serqet
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
68,853
89,169
Taken
88,868
33,968
Mitigated
49,693
11,649
Healing
40,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,171
1,376
0
750
24,501
9,595
0
4,778
19,555
0
52,112
L
Ah Puch
BloodDark997
Ah Puch
18,764
573
0
3,106
13,413
3,306
0
4,669
8,517
70,447
0
W
Xing Tian
DiscipleOfDepth
Xing Tian
6,372
706
0
4,099
20,327
20,923
238
5,848
14,479
24,471
0
W
Chang'e
I SchatzY I
Chang'e
14,287
1,387
4,556
8,376
15,818
5,335
2,659
10,443
5,245
82,312
1,214
W
Xbalanque
LukenGooood
Xbalanque
16,337
8,710
0
7,025
15,836
6,638
10,006
2,534
13,154
0
131,250
W
Thor
NARGH2
Thor
12,875
2,691
0
6,864
18,030
7,044
2,625
3,480
13,838
0
102,390
L
Ganesha
SirYanceylot
Ganesha
3,987
386
0
3,185
14,432
9,504
0
4,538
9,700
25,456
0
L
Artemis
cF FLUX
Artemis
8,328
2,485
0
3,866
18,851
5,998
0
1,441
17,410
0
82,520
W
Surtr
i11Danzo
Surtr
18,982
7,023
0
9,323
18,857
9,753
1,529
3,136
15,721
4,776
107,598
L
Serqet
rogglezzx
Serqet
5,846
732
0
742
17,972
5,565
0
6,054
11,630
0
65,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,551
Gold Earned
65,725
487
Minions Killed
672
0
Camps Cleared
0
1,811,754
Distance Traveled
2,135,042
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,581
409
92
4
0
366,244
0
L
Ah Puch
9,639
459
127
6
0
330,966
0
W
Xing Tian
11,602
552
30
1
0
423,264
5
W
Chang'e
13,035
621
166
8
0
438,728
4
W
Xbalanque
13,500
643
195
9
0
386,878
4
W
Thor
13,213
629
123
6
0
479,898
9
L
Ganesha
7,561
360
17
1
0
334,775
6
L
Artemis
10,191
485
132
6
0
332,914
1
W
Surtr
14,375
685
158
8
0
406,274
4
L
Serqet
9,579
456
119
6
0
446,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role