Player Matchup

Medusa
Medusa
Gold IV
Booothie
Medusa
Gold IV
Level 65
God Stats
9W - 5L
1,632 SR
Queue Stats
56W - 54L
1,473 MMR
Solo
Serqet
Serqet
Gold III
Hristoalex
Serqet
Gold III
Level 195
God Stats
4W - 6L
1,378 SR
Queue Stats
393W - 378L
1,465 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
NewNikeisBroken
Maman Brigitte
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,469 MMR
Party 2
Cliodhna
Cliodhna
Silver II
Ripname27
Cliodhna
Silver II
Level 51
God Stats
14W - 8L
1,686 SR
Queue Stats
42W - 36L
1,457 MMR
Solo
Agni
Agni
Bronze III
cookiemonsta73
Agni
Bronze III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,469 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,539 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,428 SR
1,466 MMR
Sol
Sol
Gold V
MikeG92
Sol
Gold V
Level 151
God Stats
0W - 3L
1,390 SR
Queue Stats
97W - 89L
1,469 MMR
Solo
Chaac
Chaac
Gold V
SiberianFling
Chaac
Gold V
Level 135
God Stats
0W - 1L
1,318 SR
Queue Stats
66W - 67L
1,407 MMR
Party 1
Charon
Charon
Bronze III
VersatileMage
Charon
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Xxjuanu
Hun Batz
Bronze III
Level 89
God Stats
0W - 2L
1,640 SR
Queue Stats
9W - 8L
1,447 MMR
Solo
Martichoras
Martichoras
Gold IV
dtown40
Martichoras
Gold IV
Level 147
God Stats
0W - 2L
1,293 SR
Queue Stats
77W - 78L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Booothie
Medusa
16
3 / 2 / 1
9,636
602
9,155
10,612
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Hristoalex
Serqet
14
3 / 1 / 5
8,810
551
9,596
12,231
8,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maman Brigitte
NewNikeisBroken
Maman Brigitte
15
3 / 1 / 1
8,592
537
7,004
12,977
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Ripname27
Cliodhna
18
7 / 0 / 3
11,845
740
17,101
15,742
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
3 / 1 / 0
9,672
605
5,486
5,364
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Chang'ePeleSkadiArtio

VS

Bans
MulanAnhurThanatosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 4 / 0
8,239
515
8,845
11,121
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 0
7,289
456
6,423
18,083
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 4
7,428
464
3,656
8,736
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
Xxjuanu
Hun Batz
14
4 / 3 / 0
8,307
519
6,448
15,289
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
dtown40
Martichoras
12
0 / 4 / 2
7,258
454
4,316
10,411
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
19
Kills
5
5
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Booothie
Medusa
3
2
1
1.75
W
Serqet
Hristoalex
Serqet
3
1
5
5.5
L
Sol
1
4
0
0.25
W
Maman Brigitte
NewNikeisBroken
Maman Brigitte
3
1
1
3.5
W
Cliodhna
Ripname27
Cliodhna
7
0
3
8.5
L
0
7
0
0
L
0
1
4
2
L
Hun Batz
Xxjuanu
Hun Batz
4
3
0
1.33
W
3
1
0
3
L
Martichoras
dtown40
Martichoras
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,342
Damage
29,688
56,926
Taken
63,640
25,730
Mitigated
30,616
20,351
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Booothie
Medusa
9,155
2,947
0
2,022
10,612
4,160
1,077
5,857
4,755
0
80,802
W
Serqet
Hristoalex
Serqet
9,596
2,122
0
2,552
12,231
8,655
0
4,776
7,455
0
41,582
L
Sol
8,845
3,743
0
4,530
11,121
2,535
0
1,003
9,925
62,458
4,355
W
Maman Brigitte
NewNikeisBroken
Maman Brigitte
7,004
629
0
6,807
12,977
4,654
0
2,067
10,877
77,213
1,141
W
Cliodhna
Ripname27
Cliodhna
17,101
2,515
0
8,459
15,742
6,643
0
0
15,175
0
98,762
L
6,423
979
0
6,950
18,083
16,315
0
444
17,639
0
47,303
L
3,656
915
0
1,471
8,736
4,569
0
1,416
7,090
20,871
511
L
Hun Batz
Xxjuanu
Hun Batz
6,448
2,079
0
6,122
15,289
4,361
0
3,838
11,144
0
58,662
W
5,486
784
0
511
5,364
1,618
204
272
5,092
57,637
469
L
Martichoras
dtown40
Martichoras
4,316
1,014
0
1,857
10,411
2,836
0
5,303
4,756
0
54,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
38,521
619
Minions Killed
468
0
Camps Cleared
0
1,740,707
Distance Traveled
1,529,818
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,636
602
136
9
0
308,802
2
W
Serqet
8,810
551
50
3
0
383,917
9
L
Sol
8,239
515
126
8
0
293,149
3
W
Maman Brigitte
8,592
537
118
7
0
385,154
0
W
Cliodhna
11,845
740
166
10
0
338,918
0
L
Chaac
7,289
456
93
6
0
294,883
2
L
Charon
7,428
464
36
2
0
317,725
4
L
Hun Batz
8,307
519
104
7
0
343,251
0
W
Agni
9,672
605
149
9
0
323,916
0
L
Martichoras
7,258
454
109
7
0
280,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role