Player Matchup

Vulcan
Vulcan
Platinum I
DaddyTricky
Vulcan
Platinum I
Level 117
God Stats
13W - 7L
1,731 SR
Queue Stats
267W - 259L
2,023 MMR
Solo
Achilles
Achilles
Platinum I
ImZayne
Achilles
Platinum I
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 194L
1,942 MMR
Solo
Neith
Neith
Platinum II
Kruciphy
Neith
Platinum II
Level 146
God Stats
9W - 10L
1,640 SR
Queue Stats
304W - 301L
1,945 MMR
Solo
Nemesis
Nemesis
Platinum IV
LeylaSnipes
Nemesis
Platinum IV
Level 155
God Stats
1W - 3L
1,719 SR
Queue Stats
26W - 16L
1,963 MMR
Solo
Cerberus
Cerberus
Diamond V
aTonez-
Cerberus
Diamond V
Level 179
God Stats
8W - 10L
1,578 SR
Queue Stats
224W - 201L
1,960 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,633 SR
1,967 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,574 SR
1,866 MMR
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Luvving
Amaterasu
Platinum II
Level 147
God Stats
30W - 15L
1,733 SR
Queue Stats
60W - 46L
1,975 MMR
Party 1
Scylla
Scylla
Diamond V
McDish
Scylla
Diamond V
Level 106
God Stats
4W - 4L
1,710 SR
Queue Stats
337W - 325L
1,965 MMR
Solo
Bacchus
Bacchus
Platinum III
b2k_76beast_
Bacchus
Platinum III
Level 147
God Stats
41W - 44L
1,585 SR
Queue Stats
356W - 341L
1,922 MMR
Solo
Artemis
Artemis
Diamond IV
cohdein
Artemis
Diamond IV
Level 148
God Stats
1W - 2L
1,344 SR
Queue Stats
426W - 414L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 2 / 1
6,000
600
2,810
4,445
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ImZayne
Achilles
11
1 / 0 / 0
6,092
609
2,438
4,741
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Kruciphy
Neith
10
0 / 3 / 1
5,479
548
3,664
6,270
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LeylaSnipes
Nemesis
10
1 / 2 / 3
5,371
537
4,578
8,101
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
aTonez-
Cerberus
8
1 / 5 / 1
5,094
509
2,352
9,586
4,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
UllrCu ChulainnThorMedusaZhong Kui

VS

Bans
AgniThanatosChang'eLokiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 2 / 4
6,419
642
4,456
7,355
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Luvving
Amaterasu
13
2 / 1 / 1
7,374
737
3,632
8,565
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
McDish
Scylla
12
1 / 1 / 3
6,717
672
2,179
2,897
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
b2k_76beast_
Bacchus
9
3 / 0 / 5
6,019
602
3,267
7,436
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
cohdein
Artemis
12
2 / 0 / 6
6,713
671
7,141
5,723
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
4
2.5
L
Vulcan
1
2
1
0.75
L
Achilles
ImZayne
Achilles
1
0
0
1
L
Neith
Kruciphy
Neith
0
3
1
0.17
L
Nemesis
LeylaSnipes
Nemesis
1
2
3
1.25
W
Amaterasu
Luvving
Amaterasu
2
1
1
2.5
W
Scylla
McDish
Scylla
1
1
3
2.5
L
Cerberus
aTonez-
Cerberus
1
5
1
0.3
W
Bacchus
b2k_76beast_
Bacchus
3
0
5
5.5
W
Artemis
cohdein
Artemis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
20,675
33,143
Taken
31,976
13,170
Mitigated
14,951
7,279
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,456
949
0
3,332
7,355
1,988
0
1,641
5,590
0
40,657
L
Vulcan
2,810
132
0
780
4,445
1,390
0
786
3,496
35,989
874
L
Achilles
ImZayne
Achilles
2,438
425
0
1,440
4,741
2,680
0
0
4,574
0
37,996
L
Neith
Kruciphy
Neith
3,664
887
0
1,658
6,270
1,783
0
1,301
4,917
0
41,261
L
Nemesis
LeylaSnipes
Nemesis
4,578
2,144
0
1,444
8,101
2,710
0
1,654
6,277
0
37,362
W
Amaterasu
Luvving
Amaterasu
3,632
795
0
3,461
8,565
4,889
0
534
7,637
0
55,362
W
Scylla
McDish
Scylla
2,179
302
0
1,002
2,897
747
0
817
1,984
44,017
632
L
Cerberus
aTonez-
Cerberus
2,352
88
0
1,957
9,586
4,607
0
1,369
8,174
12,169
0
W
Bacchus
b2k_76beast_
Bacchus
3,267
635
0
2,677
7,436
5,445
0
1,129
6,271
12,619
2,721
W
Artemis
cohdein
Artemis
7,141
3,246
0
1,491
5,723
1,882
13
1,484
4,209
0
52,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
33,242
339
Minions Killed
393
0
Camps Cleared
0
1,120,586
Distance Traveled
1,082,387
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,419
642
84
8
0
240,396
2
L
Vulcan
6,000
600
100
10
0
237,066
3
L
Achilles
6,092
609
77
8
0
221,872
0
L
Neith
5,479
548
77
8
0
208,477
0
L
Nemesis
5,371
537
59
6
0
235,077
1
W
Amaterasu
7,374
737
107
11
0
211,463
0
W
Scylla
6,717
672
97
10
0
218,453
1
L
Cerberus
5,094
509
26
3
0
218,094
0
W
Bacchus
6,019
602
22
2
0
226,955
4
W
Artemis
6,713
671
83
8
0
185,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role