Player Matchup

Ishtar
Ishtar
ADROT28
Ishtar
Level 88
God Stats
6W - 16L
1,279 SR
Queue Stats
269W - 263L
1,415 Elo+
Party 2
Fenrir
Fenrir
Dion1013vazques
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 26L
1,384 Elo+
Party 2
Yemoja
Yemoja
Kyokes
Yemoja
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 70L
1,566 Elo+
Party 1
Achilles
Achilles
MIGUEL_CRACk06x
Achilles
Level 105
God Stats
6W - 2L
1,701 SR
Queue Stats
433W - 397L
1,440 Elo+
Party 2
Ullr
Ullr
sodaenjoyer
Ullr
Level 20
God Stats
14W - 13L
1,792 SR
Queue Stats
95W - 95L
1,561 Elo+
Party 1
Team Averages
Level 60
1,554 SR
1,473 Elo+

VS

Team Averages
Level 44
1,611 SR
1,491 Elo+
Skadi
Skadi
BrnH
Skadi
Level 48
God Stats
3W - 2L
1,736 SR
Queue Stats
85W - 71L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
SHADOW NUGGETS7
Kukulkan
Level 39
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,427 Elo+
Party 4
Charybdis
Charybdis
TryingJuggler15
Charybdis
Level 20
God Stats
0W - 3L
1,436 SR
Queue Stats
1W - 4L
1,427 Elo+
Party 4
Bacchus
Bacchus
Zakyo
Bacchus
Level 63
God Stats
6W - 3L
1,815 SR
Queue Stats
83W - 71L
1,550 Elo+
Party 3
Ix Chel
Ix Chel
iSukDaPP
Ix Chel
Level 49
God Stats
3W - 5L
1,679 SR
Queue Stats
201W - 227L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADROT28
Ishtar
12
0 / 3 / 4
7,300
456
5,395
11,034
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 3 / 4
7,925
495
6,808
10,792
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Kyokes
Yemoja
12
3 / 1 / 10
8,309
519
4,433
9,726
7,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
6 / 0 / 4
9,821
614
7,216
11,475
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
11 / 1 / 4
11,203
700
15,318
12,565
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BrnH
Skadi
12
6 / 2 / 0
7,462
466
9,111
8,910
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
11
0 / 4 / 1
6,762
423
5,031
7,387
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TryingJuggler15
Charybdis
7
0 / 11 / 0
5,356
335
4,636
10,983
2,079
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Zakyo
Bacchus
11
0 / 1 / 6
7,632
477
7,196
12,704
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
iSukDaPP
Ix Chel
16
2 / 6 / 0
8,548
534
9,257
12,288
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
8
8
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ADROT28
Ishtar
0
3
4
0.67
L
Skadi
BrnH
Skadi
6
2
0
3
W
4
3
4
2
W
Yemoja
Kyokes
Yemoja
3
1
10
8
W
Achilles
6
0
4
8
L
Kukulkan
0
4
1
0.13
L
Charybdis
TryingJuggler15
Charybdis
0
11
0
0
L
Bacchus
Zakyo
Bacchus
0
1
6
3
L
Ix Chel
iSukDaPP
Ix Chel
2
6
0
0.33
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
35,231
55,592
Taken
52,272
30,933
Mitigated
25,248
17,107
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ADROT28
Ishtar
5,395
2,276
0
1,609
11,034
3,677
0
4,170
6,818
0
48,735
L
Skadi
BrnH
Skadi
9,111
3,271
0
1,638
8,910
3,349
552
1,182
7,728
0
53,285
W
6,808
1,438
0
994
10,792
4,738
0
3,334
7,344
0
46,538
W
Yemoja
Kyokes
Yemoja
4,433
1,398
4,697
3,068
9,726
7,189
140
3,425
6,237
19,103
0
W
Achilles
7,216
1,032
0
4,555
11,475
10,669
312
2,801
8,630
0
65,960
L
Kukulkan
5,031
664
0
190
7,387
1,923
0
176
6,914
32,066
410
L
Charybdis
TryingJuggler15
Charybdis
4,636
1,877
0
84
10,983
2,079
0
1,724
9,100
0
16,514
L
Bacchus
Zakyo
Bacchus
7,196
1,133
0
2,342
12,704
13,050
7
1,020
11,598
23,939
2,095
L
Ix Chel
iSukDaPP
Ix Chel
9,257
1,381
280
2,660
12,288
4,847
0
331
11,861
80,035
0
W
15,318
7,266
0
2,184
12,565
4,660
1,034
6,786
5,435
0
108,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
35,760
470
Minions Killed
352
0
Camps Cleared
0
1,645,042
Distance Traveled
1,587,244
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,300
456
69
4
0
309,580
1
L
Skadi
7,462
466
90
6
0
319,197
0
W
Fenrir
7,925
495
69
4
0
349,583
0
W
Yemoja
8,309
519
29
2
0
348,821
0
W
Achilles
9,821
614
125
8
0
318,433
0
L
Kukulkan
6,762
423
65
4
0
306,068
0
L
Charybdis
5,356
335
25
2
0
328,963
0
L
Bacchus
7,632
477
25
2
0
346,105
0
L
Ix Chel
8,548
534
147
9
0
286,911
0
W
Ullr
11,203
700
178
11
0
318,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role