Player Matchup

Ares
Ares
 
Ares
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Wistler8161
Anubis
Level 30
God Stats
5W - 11L
1,838 SR
Queue Stats
29W - 37L
1,804 Elo+
Solo
Team Averages
Level 155
1,568 SR
1,561 Elo+

VS

Team Averages
Level 171
1,503 SR
1,553 Elo+
Serqet
Serqet
 
Serqet
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fábian
Sylvanus
Level 190
God Stats
22W - 7L
1,861 SR
Queue Stats
743W - 275L
1,662 Elo+
Solo
Merlin
Merlin
Glaciem
Merlin
Level 153
God Stats
123W - 96L
1,490 SR
Queue Stats
218W - 200L
1,525 Elo+
Solo
Danzaburou
Danzaburou
I-Chaos1-l
Danzaburou
Level 145
God Stats
2W - 4L
1,178 SR
Queue Stats
497W - 573L
1,454 Elo+
Solo
Thoth
Thoth
Mäuro13
Thoth
Level 156
God Stats
1W - 2L
1,483 SR
Queue Stats
101W - 79L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 7
7,821
1,304
2,988
2,635
1,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
 
Mulan
12
5 / 0 / 4
7,551
1,259
4,117
1,795
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
 
Rama
12
3 / 0 / 7
7,170
1,195
6,715
2,783
875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
11
0 / 1 / 5
6,075
1,013
1,241
1,771
581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
0 / 1 / 3
6,330
1,055
350
1,723
814
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

391

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 0
6,563
1,094
2,634
5,578
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Fábian
Sylvanus
11
0 / 0 / 1
5,928
988
597
1,527
1,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Glaciem
Merlin
11
0 / 4 / 2
6,202
1,034
2,464
4,266
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Danzaburou
I-Chaos1-l
Danzaburou
11
0 / 5 / 2
6,227
1,038
2,533
6,039
2,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Mäuro13
Thoth
10
0 / 0 / 0
5,590
932
604
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
10
Kills
2
2
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
7
5.5
W
Mulan
 
Mulan
5
0
4
7
W
Rama
 
Rama
3
0
7
6.5
W
Nox
 
Nox
0
1
5
2.5
L
Serqet
 
Serqet
2
1
0
2
L
Sylvanus
Fábian
Sylvanus
0
0
1
0.5
L
Merlin
Glaciem
Merlin
0
4
2
0.25
L
Danzaburou
I-Chaos1-l
Danzaburou
0
5
2
0.2
L
Thoth
Mäuro13
Thoth
0
0
0
0
W
Anubis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
8,832
10,707
Taken
17,410
5,670
Mitigated
7,828
634
Healing
1,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,988
145
0
413
2,635
1,852
0
878
1,689
5,843
706
W
Mulan
 
Mulan
4,117
629
0
221
1,795
1,548
0
737
1,058
0
8,643
W
Rama
 
Rama
6,715
5,191
0
0
2,783
875
0
833
1,846
0
25,196
W
Nox
 
Nox
1,241
37
0
0
1,771
581
0
297
1,435
4,265
0
L
Serqet
 
Serqet
2,634
237
0
179
5,578
3,256
0
697
4,844
0
6,662
L
Sylvanus
Fábian
Sylvanus
597
83
446
573
1,527
1,130
0
250
1,246
6,384
0
L
Merlin
Glaciem
Merlin
2,464
121
0
0
4,266
1,419
0
1,036
3,153
21,195
0
L
Danzaburou
I-Chaos1-l
Danzaburou
2,533
429
0
315
6,039
2,023
0
2,302
3,625
0
10,667
L
Thoth
Mäuro13
Thoth
604
0
0
0
0
0
0
0
0
1,958
0
W
Anubis
350
0
0
0
1,723
814
0
920
738
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
30,510
135
Minions Killed
92
7
Camps Cleared
5
561,571
Distance Traveled
435,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,821
1,304
15
3
2
135,878
0
W
Mulan
7,551
1,259
20
3
1
115,824
0
W
Rama
7,170
1,195
42
7
3
124,184
0
W
Nox
6,075
1,013
7
1
1
82,681
0
L
Serqet
6,563
1,094
8
1
2
114,851
0
L
Sylvanus
5,928
988
9
2
0
115,388
0
L
Merlin
6,202
1,034
54
9
1
96,584
0
L
Danzaburou
6,227
1,038
20
3
2
81,118
0
L
Thoth
5,590
932
1
0
0
27,976
0
W
Anubis
6,330
1,055
51
9
0
103,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role