Player Matchup

Ganesha
Ganesha
BedetheVenerable
Ganesha
Level 129
God Stats
32W - 31L
1,520 SR
Queue Stats
81W - 85L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
Gwäzy
Ao Kuang
Level 158
God Stats
4W - 5L
1,486 SR
Queue Stats
181W - 153L
1,562 Elo+
Solo
Susano
Susano
KookyPhilosopher
Susano
Level 62
God Stats
3W - 0L
1,831 SR
Queue Stats
39W - 20L
1,657 Elo+
Solo
Neith
Neith
Nihilli
Neith
Level 146
God Stats
11W - 14L
1,531 SR
Queue Stats
159W - 163L
1,504 Elo+
Party 3
Hades
Hades
Red6Dragen9
Hades
Level 121
God Stats
13W - 12L
1,499 SR
Queue Stats
349W - 334L
1,489 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,536 Elo+

VS

Team Averages
Level 98
1,570 SR
1,497 Elo+
Pele
Pele
Alphachadasaur
Pele
Level 120
God Stats
4W - 7L
1,484 SR
Queue Stats
100W - 102L
1,500 Elo+
Party 1
Ullr
Ullr
GoobisSlapper
Ullr
Level 103
God Stats
4W - 3L
1,576 SR
Queue Stats
205W - 188L
1,574 Elo+
Party 1
Sol
Sol
McBuckets23
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,410 Elo+
Party 2
Achilles
Achilles
MonkiDMani
Achilles
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 118L
1,532 Elo+
Solo
Sylvanus
Sylvanus
sebasxd555
Sylvanus
Level 129
God Stats
1W - 2L
1,790 SR
Queue Stats
77W - 88L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,421
530
3,658
11,082
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Gwäzy
Ao Kuang
15
7 / 2 / 0
9,310
665
10,718
14,107
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 3 / 6
7,892
564
6,502
12,219
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Nihilli
Neith
14
1 / 0 / 1
7,752
554
8,852
5,857
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 2
9,071
648
11,715
14,428
7,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,068
505
7,556
12,510
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 3
7,181
513
7,513
10,423
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,443
532
6,799
7,982
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
MonkiDMani
Achilles
13
2 / 5 / 0
7,279
520
6,305
14,308
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
sebasxd555
Sylvanus
11
1 / 3 / 3
6,712
479
5,794
14,649
11,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
8
8
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
1
2
6
2
L
1
3
3
0.83
W
Ao Kuang
Gwäzy
Ao Kuang
7
2
0
3.5
W
2
3
6
1.67
L
2
1
1
2.5
L
Achilles
MonkiDMani
Achilles
2
5
0
0.4
W
Neith
Nihilli
Neith
1
0
1
1.5
W
5
1
2
6
L
Sylvanus
sebasxd555
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,445
Damage
33,967
57,693
Taken
59,872
30,305
Mitigated
29,144
27,833
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,556
1,618
0
4,862
12,510
4,265
0
3,676
8,768
0
60,458
W
3,658
401
325
2,876
11,082
6,492
119
5,364
5,718
13,947
0
L
7,513
1,975
0
277
10,423
3,360
0
6,336
4,087
0
57,895
W
Ao Kuang
Gwäzy
Ao Kuang
10,718
4,116
0
5,091
14,107
11,013
98
74
13,270
50,568
4,410
W
6,502
2,276
0
4,616
12,219
4,059
0
1,355
10,864
0
54,072
L
6,799
3,375
0
2,677
7,982
2,371
0
563
7,419
53,653
4,759
L
Achilles
MonkiDMani
Achilles
6,305
1,694
0
4,408
14,308
8,022
0
8,135
5,429
74
41,897
W
Neith
Nihilli
Neith
8,852
1,627
0
2,470
5,857
1,661
546
3,754
2,103
0
63,060
W
11,715
2,173
667
11,788
14,428
7,080
295
1,928
12,500
90,833
2,443
L
Sylvanus
sebasxd555
Sylvanus
5,794
2,236
2,612
4,562
14,649
11,126
0
5,945
8,704
23,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
35,683
476
Minions Killed
411
0
Camps Cleared
0
1,431,968
Distance Traveled
1,351,853
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,068
505
95
7
0
325,504
0
W
Ganesha
7,421
530
3
0
0
285,570
6
L
Ullr
7,181
513
111
8
0
280,696
0
W
Ao Kuang
9,310
665
89
6
0
270,556
0
W
Susano
7,892
564
84
6
0
323,280
3
L
Sol
7,443
532
106
8
0
257,708
0
L
Achilles
7,279
520
70
5
0
256,510
1
W
Neith
7,752
554
124
9
0
294,215
0
W
Hades
9,071
648
176
13
0
258,347
1
L
Sylvanus
6,712
479
29
2
0
231,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role