Player Matchup

Ah Puch
Ah Puch
FrogNutz5879
Ah Puch
Level 32
God Stats
1W - 1L
1,480 SR
Queue Stats
25W - 42L
1,283 Elo+
Party 2
Sun Wukong
Sun Wukong
PoopSoupKing
Sun Wukong
Level 69
God Stats
2W - 1L
1,236 SR
Queue Stats
40W - 47L
1,345 Elo+
Party 2
Artemis
Artemis
ZaZaSherb
Artemis
Level 36
God Stats
7W - 5L
1,692 SR
Queue Stats
73W - 84L
1,322 Elo+
Solo
Geb
Geb
ijxc
Geb
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 51L
1,313 Elo+
Party 2
Lancelot
Lancelot
ttvWoodenWhaleHD
Lancelot
Level 89
God Stats
6W - 1L
1,561 SR
Queue Stats
30W - 24L
1,443 Elo+
Party 2
Team Averages
Level 51
1,494 SR
1,341 Elo+

VS

Team Averages
Level 37
1,479 SR
1,325 Elo+
Thanatos
Thanatos
AphrosYiddies
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 46L
1,453 Elo+
Party 1
Thoth
Thoth
DCsnipergang894
Thoth
Level 67
God Stats
55W - 65L
1,487 SR
Queue Stats
275W - 289L
1,420 Elo+
Party 1
Izanami
Izanami
Ironspider30000
Izanami
Level 60
God Stats
7W - 12L
1,388 SR
Queue Stats
29W - 40L
1,254 Elo+
Party 3
Cliodhna
Cliodhna
ItsDatPhatBoi
Cliodhna
Level 28
God Stats
28W - 25L
1,630 SR
Queue Stats
79W - 128L
1,243 Elo+
Party 1
Chang'e
Chang'e
TBblurryface101
Chang'e
Level 26
God Stats
14W - 19L
1,392 SR
Queue Stats
36W - 45L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrogNutz5879
Ah Puch
15
4 / 5 / 4
9,081
534
7,279
7,807
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
PoopSoupKing
Sun Wukong
16
6 / 1 / 0
10,284
605
9,825
11,044
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
ZaZaSherb
Artemis
17
13 / 3 / 3
10,691
629
15,816
8,910
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
ijxc
Geb
14
1 / 2 / 13
8,966
527
7,388
13,152
10,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

17
11 / 3 / 8
10,321
607
10,896
15,163
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AphrosYiddies
Thanatos
13
4 / 8 / 1
7,750
456
7,690
16,310
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 7 / 3
8,279
487
9,017
9,157
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 1
7,891
464
5,350
12,569
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
ItsDatPhatBoi
Cliodhna
14
1 / 6 / 1
8,565
504
6,231
13,235
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 2
6,722
395
5,519
13,549
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
35
Kills
14
14
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AphrosYiddies
Thanatos
4
8
1
0.56
L
4
7
3
0.79
W
Ah Puch
FrogNutz5879
Ah Puch
4
5
4
1.2
L
4
5
1
0.9
L
Cliodhna
ItsDatPhatBoi
Cliodhna
1
6
1
0.25
W
Sun Wukong
PoopSoupKing
Sun Wukong
6
1
0
6
L
1
9
2
0.22
W
Artemis
ZaZaSherb
Artemis
13
3
3
4.83
W
Geb
ijxc
Geb
1
2
13
3.75
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
33,807
56,076
Taken
64,820
30,972
Mitigated
18,105
15,197
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AphrosYiddies
Thanatos
7,690
2,287
0
6,792
16,310
5,931
0
4,330
11,632
0
44,547
L
9,017
133
0
175
9,157
2,247
0
3,811
4,962
57,333
506
W
Ah Puch
FrogNutz5879
Ah Puch
7,279
290
0
957
7,807
2,056
429
2,601
4,962
50,275
28
L
5,350
3,885
0
3,195
12,569
2,902
0
2,053
10,476
0
45,615
L
Cliodhna
ItsDatPhatBoi
Cliodhna
6,231
965
0
2,494
13,235
4,009
0
242
12,077
0
59,645
W
Sun Wukong
PoopSoupKing
Sun Wukong
9,825
1,738
0
3,527
11,044
9,742
148
0
11,044
0
64,601
L
5,519
834
1,200
2,520
13,549
3,016
0
3,337
10,166
22,217
0
W
Artemis
ZaZaSherb
Artemis
15,816
8,038
0
1,120
8,910
2,783
822
2,648
6,170
0
76,497
W
Geb
ijxc
Geb
7,388
977
0
3,166
13,152
10,872
548
3,871
9,077
28,779
2,938
W
10,896
2,233
0
6,427
15,163
5,519
0
4,522
10,349
0
73,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
39,207
484
Minions Killed
402
0
Camps Cleared
0
1,641,868
Distance Traveled
1,650,957
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,750
456
66
4
0
371,911
0
L
Thoth
8,279
487
101
6
0
306,901
0
W
Ah Puch
9,081
534
98
6
0
307,937
0
L
Izanami
7,891
464
84
5
0
301,329
2
L
Cliodhna
8,565
504
105
6
0
344,467
0
W
Sun Wukong
10,284
605
116
7
0
294,878
0
L
Chang'e
6,722
395
46
3
0
326,349
0
W
Artemis
10,691
629
110
6
0
308,394
1
W
Geb
8,966
527
36
2
0
333,115
0
W
Lancelot
10,321
607
124
7
0
397,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role