Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JunFeyn
Ravana
Level 191
God Stats
11W - 11L
1,408 SR
Queue Stats
360W - 375L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Lucinirou
Cthulhu
Level 245
God Stats
18W - 11L
1,569 SR
Queue Stats
806W - 521L
1,605 Elo+
Party 1
Anubis
Anubis
Wistler8161
Anubis
Level 30
God Stats
5W - 11L
1,708 SR
Queue Stats
29W - 37L
1,706 Elo+
Solo
Team Averages
Level 127
1,537 SR
1,556 Elo+

VS

Team Averages
Level 166
1,595 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EsaulFurtado
Nu Wa
Level 158
God Stats
133W - 124L
1,524 SR
Queue Stats
150W - 155L
1,475 Elo+
Solo
Ne Zha
Ne Zha
SuperBruxoLvL99
Ne Zha
Level 159
God Stats
6W - 6L
1,573 SR
Queue Stats
800W - 382L
1,623 Elo+
Solo
Neith
Neith
TonySag
Neith
Level 127
God Stats
0W - 1L
1,879 SR
Queue Stats
19W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 3
6,202
1,240
1,898
2,334
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
 
Neith
10
0 / 0 / 2
5,527
1,105
1,659
2,641
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
JunFeyn
Ravana
11
3 / 1 / 2
6,590
1,318
3,377
3,135
2,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Lucinirou
Cthulhu
10
1 / 0 / 3
6,115
1,223
3,309
3,427
2,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
0 / 1 / 0
5,362
1,072
0
2,037
795
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

397

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 0
5,519
1,104
1,289
2,548
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
 
Agni
10
0 / 2 / 2
5,444
1,089
2,955
4,745
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 0
4,891
978
1,662
0
0
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 1 / 0
4,945
989
0
734
189
Neith
TonySag
Neith
11
2 / 1 / 1
6,687
1,337
4,734
4,062
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
3
2.5
W
Neith
 
Neith
0
0
2
1
L
Nox
 
Nox
1
1
0
1
L
Agni
 
Agni
0
2
2
0.5
L
0
0
0
0
W
Ravana
JunFeyn
Ravana
3
1
2
4
W
Cthulhu
Lucinirou
Cthulhu
1
0
3
2.5
L
0
1
0
0
L
Neith
TonySag
Neith
2
1
1
2.5
W
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,243
Damage
10,640
13,574
Taken
12,089
7,525
Mitigated
3,389
1,480
Healing
608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,898
366
0
250
2,334
1,359
0
474
1,860
10,737
430
W
Neith
 
Neith
1,659
557
0
351
2,641
810
0
1,559
1,082
0
9,745
L
Nox
 
Nox
1,289
0
0
213
2,548
689
0
1,030
1,518
6,378
0
L
Agni
 
Agni
2,955
67
0
0
4,745
1,263
0
2,012
2,733
8,284
316
L
1,662
89
0
0
0
0
0
0
0
1,748
0
W
Ravana
JunFeyn
Ravana
3,377
723
0
484
3,135
2,202
0
1,088
2,047
0
13,539
W
Cthulhu
Lucinirou
Cthulhu
3,309
189
134
261
3,427
2,359
0
1,400
2,027
9,746
0
L
0
0
0
0
734
189
0
242
492
0
204
L
Neith
TonySag
Neith
4,734
1,937
0
395
4,062
1,248
0
1,782
2,280
0
28,942
W
Anubis
0
0
0
0
2,037
795
0
1,238
799
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
27,486
112
Minions Killed
80
8
Camps Cleared
3
461,518
Distance Traveled
291,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,202
1,240
28
6
1
92,701
0
W
Neith
5,527
1,105
22
4
1
108,789
0
L
Nox
5,519
1,104
8
2
0
75,949
0
L
Agni
5,444
1,089
10
2
1
91,600
0
L
Nu Wa
4,891
978
0
0
0
17,532
0
W
Ravana
6,590
1,318
24
5
3
97,727
0
W
Cthulhu
6,115
1,223
8
2
0
81,305
0
L
Ne Zha
4,945
989
1
0
1
13,191
0
L
Neith
6,687
1,337
61
12
1
93,553
0
W
Anubis
5,362
1,072
30
6
3
80,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role