Player Matchup

Hachiman
Hachiman
DaRealTweezy
Hachiman
Level 162
God Stats
12W - 18L
1,245 SR
Queue Stats
221W - 219L
1,419 Elo+
Solo
Chaac
Chaac
ReallyLoudNoises
Chaac
Level 18
God Stats
1W - 4L
1,376 SR
Queue Stats
2W - 6L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
Uncle_McSweat
Aphrodite
Level 163
God Stats
4W - 2L
1,727 SR
Queue Stats
245W - 264L
1,546 Elo+
Party 1
Team Averages
Level 114
1,450 SR
1,440 Elo+

VS

Team Averages
Level 151
1,435 SR
1,510 Elo+
Thoth
Thoth
LucasHero
Thoth
Level 148
God Stats
1W - 0L
1,297 SR
Queue Stats
24W - 29L
1,504 Elo+
Solo
Arachne
Arachne
ProudPegasus39
Arachne
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,560 Elo+
Solo
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 147
God Stats
319W - 317L
1,507 SR
Queue Stats
716W - 647L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaRealTweezy
Hachiman
9
0 / 5 / 1
6,795
618
2,197
6,504
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
7,089
644
4,560
14,338
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Uncle_McSweat
Aphrodite
14
1 / 3 / 0
8,115
738
6,026
10,891
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LucasHero
Thoth
14
3 / 0 / 5
8,748
795
6,210
4,049
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 5
9,818
893
7,988
9,271
4,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
3 / 0 / 6
9,409
855
11,705
12,370
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DaRealTweezy
Hachiman
0
5
1
0.1
W
Thoth
LucasHero
Thoth
3
0
5
5.5
W
6
1
5
8.5
L
0
4
1
0.13
L
Aphrodite
Uncle_McSweat
Aphrodite
1
3
0
0.33
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
25,903
31,733
Taken
25,690
22,714
Mitigated
15,568
11,071
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DaRealTweezy
Hachiman
2,197
1,012
0
609
6,504
1,993
0
2,941
3,493
0
14,543
W
Thoth
LucasHero
Thoth
6,210
129
0
0
4,049
1,239
818
835
3,172
31,902
0
W
7,988
6,468
0
1,418
9,271
4,592
953
3,237
5,226
0
30,305
L
4,560
413
0
1,461
14,338
16,095
0
7,725
5,967
0
15,520
L
Aphrodite
Uncle_McSweat
Aphrodite
6,026
228
3,642
5,359
10,891
4,626
0
5,026
5,468
35,507
841
W
11,705
264
177
1,324
12,370
9,737
395
1,827
10,128
37,504
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,999
Gold Earned
27,975
124
Minions Killed
155
0
Camps Cleared
0
520,159
Distance Traveled
706,732
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,795
618
32
3
0
114,793
3
W
Thoth
8,748
795
47
4
0
228,915
0
W
Arachne
9,818
893
41
4
0
226,369
0
L
Chaac
7,089
644
19
2
0
202,622
0
L
Aphrodite
8,115
738
73
7
0
202,744
0
W
Cthulhu
9,409
855
67
6
0
251,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role