Player Matchup

Chaac
Chaac
FlappyWhale
Chaac
Level 175
God Stats
1W - 0L
1,896 SR
Queue Stats
29W - 18L
1,527 Elo+
Party 1
Olorun
Olorun
Nanawave
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,770 Elo+
Party 1
Kuzenbo
Kuzenbo
NixelGamer
Kuzenbo
Level 8
God Stats
7W - 1L
1,443 SR
Queue Stats
26W - 14L
1,561 Elo+
Party 1
Team Averages
Level 104
1,613 SR
1,619 Elo+

VS

Team Averages
Level 33
1,591 SR
1,359 Elo+
Jormungandr
Jormungandr
Shadysenpai247
Jormungandr
Level 47
God Stats
7W - 3L
1,666 SR
Queue Stats
53W - 68L
1,365 Elo+
Party 2
Chaac
Chaac
Titanium_Senju
Chaac
Level 27
God Stats
8W - 11L
1,510 SR
Queue Stats
46W - 67L
1,333 Elo+
Party 2
Ao Kuang
Ao Kuang
ZeCampingTree
Ao Kuang
Level 24
God Stats
5W - 6L
1,599 SR
Queue Stats
25W - 27L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,791
1,113
7,363
5,764
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
Nanawave
Olorun
12
2 / 0 / 8
6,899
986
7,300
4,112
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
NixelGamer
Kuzenbo
9
1 / 0 / 7
5,946
849
4,064
5,501
4,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Shadysenpai247
Jormungandr
8
0 / 3 / 0
4,872
696
4,336
8,055
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 6 / 0
4,679
668
3,359
9,146
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ZeCampingTree
Ao Kuang
8
0 / 2 / 0
4,754
679
978
5,169
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Olorun
Nanawave
Olorun
2
0
8
6
W
Kuzenbo
NixelGamer
Kuzenbo
1
0
7
4.5
L
Jormungandr
Shadysenpai247
Jormungandr
0
3
0
0
L
0
6
0
0
L
Ao Kuang
ZeCampingTree
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
8,673
15,377
Taken
22,370
11,132
Mitigated
12,435
5,170
Healing
884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
1,262
0
1,597
5,764
5,434
266
1,037
4,497
0
32,376
W
Olorun
Nanawave
Olorun
7,300
3,550
380
2,343
4,112
1,428
697
1,015
2,865
30,486
1,193
W
Kuzenbo
NixelGamer
Kuzenbo
4,064
1,678
0
850
5,501
4,270
338
2,554
2,530
8,981
166
L
Jormungandr
Shadysenpai247
Jormungandr
4,336
835
0
0
8,055
4,205
0
3,833
4,061
11,982
0
L
3,359
367
0
656
9,146
6,397
0
4,662
4,195
0
9,101
L
Ao Kuang
ZeCampingTree
Ao Kuang
978
425
0
228
5,169
1,833
0
2,518
2,524
5,048
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
14,305
122
Minions Killed
37
0
Camps Cleared
0
450,731
Distance Traveled
386,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,791
1,113
46
7
0
154,064
0
W
Olorun
6,899
986
66
9
0
144,113
0
W
Kuzenbo
5,946
849
10
1
0
152,554
0
L
Jormungandr
4,872
696
20
3
0
130,711
0
L
Chaac
4,679
668
6
1
0
115,022
0
L
Ao Kuang
4,754
679
11
2
0
140,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role