Player Matchup

Nike
Nike
Goad10
Nike
Level 103
God Stats
4W - 2L
1,922 SR
Queue Stats
238W - 247L
1,437 Elo+
Solo
Ymir
Ymir
KnottyBoyYum
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,421 Elo+
Solo
Pele
Pele
Mohdred
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,470 Elo+
Solo
Zeus
Zeus
SLASHER7895755
Zeus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 116L
1,408 Elo+
Solo
Anhur
Anhur
istgolem
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,717 Elo+
Solo
Team Averages
Level 74
1,584 SR
1,491 Elo+

VS

Team Averages
Level 109
1,505 SR
1,498 Elo+
Ymir
Ymir
InfectedSanta
Ymir
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 64L
1,477 Elo+
Solo
Cerberus
Cerberus
Obesha
Cerberus
Level 146
God Stats
4W - 4L
1,385 SR
Queue Stats
173W - 159L
1,474 Elo+
Party 1
Surtr
Surtr
Tibo1901
Surtr
Level 64
God Stats
3W - 3L
1,307 SR
Queue Stats
160W - 151L
1,506 Elo+
Party 1
Merlin
Merlin
Zolcheon
Merlin
Level 141
God Stats
6W - 1L
1,797 SR
Queue Stats
248W - 222L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
newusere
Cernunnos
Level 66
God Stats
2W - 2L
1,536 SR
Queue Stats
221W - 192L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Goad10
Nike
16
6 / 3 / 6
9,482
948
8,254
12,067
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 10
8,165
817
6,191
14,268
6,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Mohdred
Pele
13
3 / 2 / 9
8,408
841
8,358
5,923
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 8
9,241
924
13,280
6,408
2,850
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
istgolem
Anhur
13
0 / 6 / 3
7,737
774
3,737
10,011
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,345
835
5,339
11,392
10,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Obesha
Cerberus
16
5 / 3 / 12
9,435
944
8,468
12,525
13,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Tibo1901
Surtr
15
3 / 3 / 11
8,292
829
6,192
10,375
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Zolcheon
Merlin
17
4 / 2 / 8
9,740
974
14,445
5,028
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
newusere
Cernunnos
14
2 / 3 / 9
8,095
810
6,553
7,278
2,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
16
Kills
17
17
Deaths
16
36
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nike
Goad10
Nike
6
3
6
3
W
3
5
6
1.2
L
2
3
10
2.33
L
Pele
Mohdred
Pele
3
2
9
3.75
W
Cerberus
Obesha
Cerberus
5
3
12
3.67
L
5
3
8
3
W
Surtr
Tibo1901
Surtr
3
3
11
2.83
W
Merlin
Zolcheon
Merlin
4
2
8
4
L
Anhur
istgolem
Anhur
0
6
3
0.25
W
Cernunnos
newusere
Cernunnos
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
40,997
48,677
Taken
46,598
20,399
Mitigated
38,284
12,750
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Goad10
Nike
8,254
417
1,036
2,112
12,067
6,208
123
6,454
5,495
0
18,942
W
5,339
157
398
1,699
11,392
10,647
0
7,008
4,384
8,695
159
L
6,191
776
864
4,403
14,268
6,680
184
7,020
6,927
13,440
1,832
L
Pele
Mohdred
Pele
8,358
1,623
602
822
5,923
1,770
130
3,416
2,318
0
12,304
W
Cerberus
Obesha
Cerberus
8,468
320
1,053
3,749
12,525
13,523
312
3,031
9,494
13,625
0
L
13,280
948
326
720
6,408
2,850
351
4,400
1,926
36,237
0
W
Surtr
Tibo1901
Surtr
6,192
1,292
1,010
2,602
10,375
8,967
768
4,790
5,585
845
9,398
W
Merlin
Zolcheon
Merlin
14,445
403
1,356
983
5,028
2,181
901
1,906
3,122
34,733
0
L
Anhur
istgolem
Anhur
3,737
1,809
200
1,665
10,011
2,891
583
7,656
2,316
0
11,657
W
Cernunnos
newusere
Cernunnos
6,553
2,443
634
1,972
7,278
2,966
1,433
2,356
4,922
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
43,907
130
Minions Killed
110
0
Camps Cleared
0
869,141
Distance Traveled
851,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,482
948
24
2
0
204,168
0
W
Ymir
8,345
835
7
1
0
150,885
0
L
Ymir
8,165
817
15
2
0
177,812
1
L
Pele
8,408
841
16
2
0
169,239
0
W
Cerberus
9,435
944
16
2
0
184,955
0
L
Zeus
9,241
924
53
5
0
160,426
0
W
Surtr
8,292
829
9
1
0
160,110
0
W
Merlin
9,740
974
48
5
0
189,727
0
L
Anhur
7,737
774
22
2
0
157,496
0
W
Cernunnos
8,095
810
30
3
0
165,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role