Player Matchup

Anubis
Anubis
Cynx-_-24
Anubis
Level 43
God Stats
4W - 6L
1,760 SR
Queue Stats
153W - 173L
1,426 Elo+
Party 1
Surtr
Surtr
JollyLOLbetter
Surtr
Level 80
God Stats
7W - 12L
1,344 SR
Queue Stats
154W - 146L
1,531 Elo+
Party 2
Fenrir
Fenrir
Tanker9036
Fenrir
Level 85
God Stats
8W - 5L
1,486 SR
Queue Stats
126W - 108L
1,499 Elo+
Party 1
Charybdis
Charybdis
Toepfe02
Charybdis
Level 59
God Stats
71W - 57L
1,503 SR
Queue Stats
210W - 227L
1,433 Elo+
Solo
Vulcan
Vulcan
pleasejimmy
Vulcan
Level 105
God Stats
6W - 4L
1,298 SR
Queue Stats
89W - 106L
1,406 Elo+
Party 2
Team Averages
Level 74
1,478 SR
1,459 Elo+

VS

Team Averages
Level 63
1,448 SR
1,420 Elo+
Cthulhu
Cthulhu
K2shmoker
Cthulhu
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
337W - 343L
1,347 Elo+
Party 3
Chiron
Chiron
Panther290
Chiron
Level 58
God Stats
3W - 4L
1,558 SR
Queue Stats
157W - 153L
1,417 Elo+
Party 3
Ne Zha
Ne Zha
Zoic IceKing
Ne Zha
Level 100
God Stats
5W - 7L
1,471 SR
Queue Stats
341W - 324L
1,410 Elo+
Party 3
Mulan
Mulan
Zoic Recon
Mulan
Level 86
God Stats
24W - 18L
1,540 SR
Queue Stats
198W - 199L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
hugy_22
Kukulkan
Level 53
God Stats
0W - 4L
1,170 SR
Queue Stats
103W - 114L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cynx-_-24
Anubis
12
2 / 1 / 5
6,622
509
5,786
5,309
2,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 1
8,500
654
9,552
11,459
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tanker9036
Fenrir
14
6 / 0 / 3
7,892
607
7,349
8,198
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Toepfe02
Charybdis
13
5 / 1 / 4
7,718
594
8,211
5,959
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
14
1 / 3 / 4
8,096
623
5,325
6,116
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K2shmoker
Cthulhu
9
0 / 5 / 2
5,896
454
2,922
12,213
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
Panther290
Chiron
12
1 / 2 / 1
6,299
485
2,638
7,538
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
13
3 / 3 / 0
6,974
536
5,125
10,995
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
13
0 / 3 / 0
7,129
548
6,907
12,349
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
hugy_22
Kukulkan
13
2 / 4 / 1
7,341
565
3,704
8,100
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cynx-_-24
Anubis
2
1
5
4.5
W
3
1
1
3.5
L
Cthulhu
K2shmoker
Cthulhu
0
5
2
0.2
L
Chiron
Panther290
Chiron
1
2
1
0.75
W
Fenrir
Tanker9036
Fenrir
6
0
3
7.5
W
Charybdis
Toepfe02
Charybdis
5
1
4
7
L
Ne Zha
3
3
0
1
L
Mulan
0
3
0
0
L
Kukulkan
hugy_22
Kukulkan
2
4
1
0.63
W
Vulcan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
21,296
37,041
Taken
51,195
18,097
Mitigated
24,845
15,050
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cynx-_-24
Anubis
5,786
382
0
2,265
5,309
2,116
123
1,289
4,020
31,571
0
W
9,552
3,660
0
4,903
11,459
8,507
0
0
11,459
3,186
54,783
L
Cthulhu
K2shmoker
Cthulhu
2,922
154
0
3,061
12,213
8,460
0
3,152
9,061
14,079
0
L
Chiron
Panther290
Chiron
2,638
783
493
1,776
7,538
1,922
0
1,625
5,834
0
40,728
W
Fenrir
Tanker9036
Fenrir
7,349
2,982
0
3,306
8,198
3,626
0
541
7,657
0
56,600
W
Charybdis
Toepfe02
Charybdis
8,211
5,077
0
2,966
5,959
1,919
621
1,519
4,440
0
54,528
L
Ne Zha
5,125
2,104
0
2,602
10,995
4,614
0
1,945
8,955
0
58,174
L
Mulan
6,907
1,679
0
4,209
12,349
7,477
0
823
11,008
0
57,698
L
Kukulkan
hugy_22
Kukulkan
3,704
152
0
630
8,100
2,372
0
4,324
3,776
52,321
0
W
Vulcan
5,325
413
0
1,610
6,116
1,929
160
3,277
2,839
54,297
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
33,639
445
Minions Killed
439
0
Camps Cleared
0
1,339,242
Distance Traveled
1,347,623
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,622
509
45
3
0
236,709
0
W
Surtr
8,500
654
104
8
0
285,765
4
L
Cthulhu
5,896
454
22
2
0
243,429
0
L
Chiron
6,299
485
85
7
0
248,817
0
W
Fenrir
7,892
607
96
7
0
298,159
0
W
Charybdis
7,718
594
98
8
0
255,738
0
L
Ne Zha
6,974
536
84
6
0
316,887
0
L
Mulan
7,129
548
123
9
0
268,731
2
L
Kukulkan
7,341
565
125
10
0
269,759
0
W
Vulcan
8,096
623
102
8
0
262,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role