Player Matchup

Baron Samedi
Baron Samedi
Silver III
IHolyKnightI
Baron Samedi
Silver III
Level 129
God Stats
8W - 5L
1,682 SR
Queue Stats
39W - 52L
1,110 MMR
Solo
Charon
Charon
Silver V
KingEjio
Charon
Silver V
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 71L
1,061 MMR
Solo
Bellona
Bellona
Silver I
Phyifty
Bellona
Silver I
Level 119
God Stats
4W - 9L
1,436 SR
Queue Stats
168W - 170L
1,116 MMR
Solo
Ra
Ra
Silver I
Shadow_HCR
Ra
Silver I
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,117 MMR
Solo
Charybdis
Charybdis
Silver I
YoungXanax
Charybdis
Silver I
Level 83
God Stats
32W - 27L
1,600 SR
Queue Stats
247W - 251L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,544 SR
1,112 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,646 SR
1,108 MMR
Danzaburou
Danzaburou
Silver I
Amaterasu PR
Danzaburou
Silver I
Level 67
God Stats
13W - 11L
1,444 SR
Queue Stats
192W - 205L
1,166 MMR
Solo
Vulcan
Vulcan
Silver II
Ex_Primordial
Vulcan
Silver II
Level 147
God Stats
10W - 6L
1,568 SR
Queue Stats
382W - 415L
1,018 MMR
Solo
Fenrir
Fenrir
Silver I
OslappyBEAN
Fenrir
Silver I
Level 158
God Stats
3W - 1L
1,880 SR
Queue Stats
235W - 250L
1,174 MMR
Solo
Ymir
Ymir
Silver I
Vanguarda
Ymir
Silver I
Level 149
God Stats
4W - 1L
1,838 SR
Queue Stats
128W - 153L
1,015 MMR
Solo
Atlas
Atlas
Silver III
Viper169th_2
Atlas
Silver III
Level 153
God Stats
1W - 6L
1,500 SR
Queue Stats
62W - 72L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IHolyKnightI
Baron Samedi
9
0 / 3 / 3
5,992
428
2,732
7,794
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
KingEjio
Charon
9
1 / 1 / 2
5,815
415
3,776
6,402
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Phyifty
Bellona
14
1 / 1 / 0
7,530
538
3,395
9,793
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 1 / 1
7,425
530
6,258
6,878
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
YoungXanax
Charybdis
11
1 / 7 / 1
6,240
446
3,744
10,332
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangHeraMulanBacchus

VS

Bans
Cu ChulainnThanatosMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amaterasu PR
Danzaburou
15
6 / 0 / 2
9,409
672
7,441
9,930
3,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,466
533
3,819
5,001
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
15
5 / 1 / 5
8,138
581
6,836
11,582
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
0 / 1 / 1
8,787
628
4,598
6,809
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 5
7,010
501
4,770
10,873
7,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amaterasu PR
Danzaburou
6
0
2
7
W
1
1
1
1.5
L
Baron Samedi
IHolyKnightI
Baron Samedi
0
3
3
0.5
L
Charon
KingEjio
Charon
1
1
2
2
W
Fenrir
5
1
5
7.5
L
Bellona
Phyifty
Bellona
1
1
0
1
L
3
1
1
3.5
W
Ymir
0
1
1
0.5
W
1
3
5
1.17
L
Charybdis
YoungXanax
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
27,464
41,199
Taken
44,195
18,406
Mitigated
20,858
11,717
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amaterasu PR
Danzaburou
7,441
2,338
0
6,577
9,930
3,676
1,717
1,005
8,883
0
66,818
W
3,819
312
0
1,170
5,001
1,591
0
3,092
1,584
53,929
1,209
L
Baron Samedi
IHolyKnightI
Baron Samedi
2,732
139
70
1,510
7,794
4,174
0
3,972
3,581
14,214
0
L
Charon
KingEjio
Charon
3,776
621
0
2,078
6,402
2,369
0
1,671
4,622
27,769
0
W
Fenrir
6,836
1,119
0
7,603
11,582
4,424
0
2,841
8,569
0
64,653
L
Bellona
Phyifty
Bellona
3,395
985
0
3,202
9,793
6,914
0
3,594
5,935
0
55,851
L
6,258
182
601
2,789
6,878
2,144
0
1,941
4,867
54,204
2,084
W
Ymir
4,598
977
0
2,826
6,809
4,052
372
533
5,989
61,389
2,356
W
4,770
1,427
0
1,286
10,873
7,115
371
4,308
6,254
16,520
836
L
Charybdis
YoungXanax
Charybdis
3,744
990
0
1,467
10,332
2,805
0
773
9,559
0
38,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
40,810
387
Minions Killed
484
0
Camps Cleared
0
1,250,351
Distance Traveled
1,411,915
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,409
672
121
9
0
271,086
0
W
Vulcan
7,466
533
112
8
0
278,997
0
L
Baron Samedi
5,992
428
31
2
0
227,709
6
L
Charon
5,815
415
43
3
0
230,834
0
W
Fenrir
8,138
581
95
7
0
319,458
3
L
Bellona
7,530
538
113
8
0
235,026
0
L
Ra
7,425
530
135
10
0
299,727
1
W
Ymir
8,787
628
131
9
0
257,089
0
W
Atlas
7,010
501
25
2
0
285,285
8
L
Charybdis
6,240
446
65
5
0
257,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role