Player Matchup

Kumbhakarna
Kumbhakarna
ByrdPerson52
Kumbhakarna
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Hercules
Hercules
Oshino Ougi7693
Hercules
Level 152
God Stats
1W - 1L
1,652 SR
Queue Stats
140W - 133L
1,447 Elo+
Solo
Atlas
Atlas
RENFR33ZY
Atlas
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 178L
1,476 Elo+
Solo
Fafnir
Fafnir
koZmik-KiDD23
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 463L
1,490 Elo+
Solo
Ishtar
Ishtar
wpentatrasion
Ishtar
Level 159
God Stats
3W - 5L
1,627 SR
Queue Stats
456W - 498L
1,349 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,406 Elo+

VS

Team Averages
Level 153
1,477 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FuryQuake23
Artemis
Level 191
God Stats
16W - 8L
1,494 SR
Queue Stats
415W - 437L
1,461 Elo+
Solo
Awilix
Awilix
IMPULSZE916
Awilix
Level 155
God Stats
3W - 9L
1,080 SR
Queue Stats
271W - 275L
1,484 Elo+
Solo
Cerberus
Cerberus
Razor Clouds
Cerberus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Solo
Hades
Hades
STLxJAWJOKERx
Hades
Level 148
God Stats
19W - 7L
1,809 SR
Queue Stats
731W - 739L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ByrdPerson52
Kumbhakarna
20
3 / 4 / 10
11,557
889
8,765
21,075
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
19
10 / 2 / 2
10,749
827
12,464
16,996
19,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
RENFR33ZY
Atlas
1
0 / 0 / 0
3,660
282
0
0
0
19
2 / 4 / 8
10,723
825
7,743
21,691
21,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
6,660
512
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
4 / 3 / 5
11,199
861
14,741
8,154
4,422
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FuryQuake23
Artemis
16
2 / 4 / 6
10,090
776
11,573
7,272
2,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
16
2 / 4 / 3
10,377
798
8,427
8,684
3,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Razor Clouds
Cerberus
20
1 / 2 / 9
11,487
884
11,012
15,134
12,877
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

7
0 / 3 / 0
7,397
569
1,393
3,261
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
9
10
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
5
2.17
L
Kumbhakarna
ByrdPerson52
Kumbhakarna
3
4
10
2
W
Artemis
FuryQuake23
Artemis
2
4
6
1.25
W
Awilix
2
4
3
0.88
L
Hercules
10
2
2
5.5
L
Atlas
RENFR33ZY
Atlas
0
0
0
0
W
Cerberus
Razor Clouds
Cerberus
1
2
9
2.75
W
0
3
0
0
L
2
4
8
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
47,146
59,762
Taken
42,505
53,572
Mitigated
25,132
24,469
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,741
997
678
2,343
8,154
4,422
2,511
4,618
3,452
31,446
494
L
Kumbhakarna
ByrdPerson52
Kumbhakarna
8,765
879
2,966
5,428
21,075
12,738
860
8,342
12,655
27,879
2,375
W
Artemis
FuryQuake23
Artemis
11,573
5,338
736
597
7,272
2,880
2,500
3,534
3,514
0
20,915
W
Awilix
8,427
2,576
439
1,243
8,684
3,687
1,553
2,477
5,943
0
22,437
L
Hercules
12,464
960
552
7,132
16,996
19,385
498
6,861
10,091
0
27,677
L
Atlas
RENFR33ZY
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Razor Clouds
Cerberus
11,012
717
166
7,114
15,134
12,877
535
4,839
9,705
27,263
0
W
1,393
3
47
328
3,261
1,266
44
734
2,527
2,848
0
L
7,743
2,304
2,881
5,510
21,691
21,449
427
11,397
10,174
18,201
975
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
50,550
104
Minions Killed
139
0
Camps Cleared
0
695,087
Distance Traveled
1,001,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,199
861
45
3
0
183,753
0
L
Kumbhakarna
11,557
889
41
3
0
233,148
0
W
Artemis
10,090
776
15
1
0
203,356
0
W
Awilix
10,377
798
23
2
0
287,098
0
L
Hercules
10,749
827
37
3
0
245,242
0
L
Atlas
3,660
282
0
0
0
0
0
W
Cerberus
11,487
884
54
4
0
268,437
0
W
Hades
7,397
569
2
0
0
58,364
0
L
Fafnir
10,723
825
26
2
0
216,697
0
L
Ishtar
6,660
512
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role