Player Matchup

Thor
Thor
Draslok
Thor
Level 86
God Stats
13W - 7L
1,602 SR
Queue Stats
268W - 222L
1,435 Elo+
Solo
Merlin
Merlin
SoggySlopper
Merlin
Level 108
God Stats
2W - 2L
1,502 SR
Queue Stats
312W - 312L
1,508 Elo+
Solo
Horus
Horus
ThetonedCookie
Horus
Level 80
God Stats
22W - 9L
1,750 SR
Queue Stats
112W - 109L
1,522 Elo+
Solo
Charybdis
Charybdis
WBz56
Charybdis
Level 129
God Stats
11W - 6L
1,785 SR
Queue Stats
119W - 99L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Yugen6089
Sun Wukong
Level 59
God Stats
3W - 1L
1,688 SR
Queue Stats
249W - 242L
1,421 Elo+
Solo
Team Averages
Level 92
1,665 SR
1,482 Elo+

VS

Team Averages
Level 113
1,563 SR
1,482 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BSLITE
Ullr
Level 92
God Stats
4W - 8L
1,466 SR
Queue Stats
267W - 253L
1,491 Elo+
Solo
Hachiman
Hachiman
Zylveer
Hachiman
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 269L
1,462 Elo+
Solo
Anubis
Anubis
boropack4
Anubis
Level 139
God Stats
1W - 1L
1,565 SR
Queue Stats
21W - 30L
1,486 Elo+
Solo
Bastet
Bastet
didostark
Bastet
Level 95
God Stats
15W - 11L
1,782 SR
Queue Stats
155W - 153L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Draslok
Thor
10
4 / 2 / 1
5,642
564
3,109
6,783
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
0 / 0 / 3
5,579
558
892
3,781
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 2
5,477
548
3,033
7,441
3,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
WBz56
Charybdis
9
1 / 0 / 2
4,934
493
5,555
5,589
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Yugen6089
Sun Wukong
12
3 / 0 / 3
7,235
724
3,055
5,548
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
6
0 / 2 / 1
4,340
434
1,967
5,903
3,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
BSLITE
Ullr
3
0 / 2 / 0
3,566
357
1,129
1,867
395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zylveer
Hachiman
8
1 / 2 / 1
4,786
479
4,156
4,211
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
boropack4
Anubis
10
1 / 3 / 0
5,480
548
2,477
5,264
1,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
didostark
Bastet
8
0 / 2 / 1
4,469
447
3,159
6,901
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
1
0.25
L
Ullr
BSLITE
Ullr
0
2
0
0
W
Thor
Draslok
Thor
4
2
1
2.25
W
Merlin
0
0
3
1.5
W
2
0
2
3
W
Charybdis
WBz56
Charybdis
1
0
2
2
W
Sun Wukong
Yugen6089
Sun Wukong
3
0
3
4.5
L
Hachiman
Zylveer
Hachiman
1
2
1
0.75
L
Anubis
boropack4
Anubis
1
3
0
0.33
L
Bastet
didostark
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
12,888
29,142
Taken
24,146
11,062
Mitigated
8,844
10,212
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
1,967
819
0
1,618
5,903
3,414
0
0
5,903
13,054
135
L
Ullr
BSLITE
Ullr
1,129
358
0
0
1,867
395
0
0
1,867
0
5,616
W
Thor
Draslok
Thor
3,109
440
0
369
6,783
2,046
0
1,042
5,741
0
28,017
W
Merlin
892
166
0
1,720
3,781
878
177
505
3,276
26,984
755
W
3,033
1,586
1,225
2,868
7,441
3,767
0
1,509
5,932
0
15,276
W
Charybdis
WBz56
Charybdis
5,555
3,180
0
2,412
5,589
1,555
380
1,118
4,471
0
29,734
W
Sun Wukong
Yugen6089
Sun Wukong
3,055
476
0
1,618
5,548
2,816
43
0
5,548
0
49,174
L
Hachiman
Zylveer
Hachiman
4,156
1,999
0
1,210
4,211
1,034
0
0
4,211
0
28,634
L
Anubis
boropack4
Anubis
2,477
0
0
1,661
5,264
1,839
0
243
5,021
36,742
1,963
L
Bastet
didostark
Bastet
3,159
1,044
0
1,174
6,901
2,162
0
528
6,373
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
22,641
286
Minions Killed
191
0
Camps Cleared
0
1,016,085
Distance Traveled
789,955
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,340
434
16
2
0
151,808
0
L
Ullr
3,566
357
6
1
0
52,830
0
W
Thor
5,642
564
46
5
0
241,134
0
W
Merlin
5,579
558
69
7
0
185,918
2
W
Horus
5,477
548
24
2
0
219,059
1
W
Charybdis
4,934
493
50
5
0
183,632
0
W
Sun Wukong
7,235
724
97
10
0
186,342
0
L
Hachiman
4,786
479
49
5
0
187,938
2
L
Anubis
5,480
548
79
8
0
175,454
0
L
Bastet
4,469
447
41
4
0
221,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role